With many steam games selling for under $5, you'd think that steam would lose money when you take into account the cost of bandwidth. Yet, it seems that the cost of bandwidth is pretty minimal for them. They don't seem to make any attempt to limit the # of times you can redownload a game.
How does this all work? Do they own the servers? have some sort of special deal? Or do they simply lose money?
How does this all work? Do they own the servers? have some sort of special deal? Or do they simply lose money?