Who's addicted to creating a new character?

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
This is a problem I've always faced. I will play a game for a while, decide to try a different class/race/whatever. Play for a while again. Do it again and again and again and again. I've played some rpgs for several years only to get a little over half way hundreds of times. I keep trying to tweak my character until I completely hate the game that I'm playing.

This is how I managed to play Morrowind for several years, baldur's gate, nwn1, nwn2, dragon age, me1, me2, arcanum, skyrim, kotor...

I don't know if it is because I get bored with the current character or if I'm really trying to make a better one. I think maybe I enjoy creating the character more than I do playing it.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
Well, the whole point of a role playing game is playing playing the role. Whether you actually complete the storyline is second to whether you actually get enjoyment out of what your doing. Completing the storyline is often percieved as the end of the line, but for you the end has a different meaning and there is nothing wrong with that. As as long as you like what your doing, whether you get half way through a game or all the way is completely arbitrary.
 

gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
One and done usually. I don't know why but I rarely replay rpgs, even in the younger days when I played a lot.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
I like to replay RPGs when the character choices and/or story choices are different enough.

For SW KOTOR 1-2 you really should at least play light side and dark side characters. For KOTOR there are 8 sub-classes, Empire and Republic factions, light side and dark.

For Falout 1-3 and New Vegas there are different combat styles, dialog styles (smart, charismatic, idiotic) and faction / story choices.

For D & D games there are fighters, wizards, clerics, etc. as well as any story choices
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I really like character creators if that counts? I will go through and make a few characters but I will only ever usually play the first one I made. I like tweaking every aspect in their appearance, it is like dolls for guys? lol
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
Well, the whole point of a role playing game is playing playing the role. Whether you actually complete the storyline is second to whether you actually get enjoyment out of what your doing. Completing the storyline is often percieved as the end of the line, but for you the end has a different meaning and there is nothing wrong with that. As as long as you like what your doing, whether you get half way through a game or all the way is completely arbitrary.

I think you hit the nail on the head. I hate knowing that I didn't finish a game because after character #1,543 I'm sick of it. lol.

I feel like I ruin the games a bit though because first playthrough is always the most engaging, then half way through I start over and glaze over the dialog, then do it again and again and again. Then when I do manage to get to a point in the story that I havn't encountered yet I find that at this point I don't care about the story much anymore... then it becomes about character efficiency.
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
I really like character creators if that counts? I will go through and make a few characters but I will only ever usually play the first one I made. I like tweaking every aspect in their appearance, it is like dolls for guys? lol

I typically don't like to stick with the general character archtypes. I'll make a gnomish barbarian/warlock if I happen to be compelled to at character creation. I enjoy taking a concept that should be weak and tweak over and over until it defies the odds. lol. For instance, the gnomes weak strength can be made up for with barbarian rage allowing me to put stats in other things.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
For me, I usually have a persona (or group of personas when dealing with a party RPG) that I like to play. And I usually have to complete the main quest at least once, before going back. Now, on subsequent run throughs, I might mix things up a bit.

For instance, I have played the entire Baldur's Gate Gamete easily a dozen times. With a mage, with a wild mage, with a dwarf fighter, with a thief, with a ranger, with a druid (and probably a few more), not to mention varying alignment parties and different companion combinations. I mean, that is the fun of it.

And likewise with DA:O, I have played through with an elf (both kinds), a dwarf and a wizard. Just to see how things would change in various scenarios.

However, with something like NWN1-2, these games have so many community made mods, I find it difficult to NOT play different characters over and over again. In fact, it is almost a must.
 

Iron Wolf

Member
Jul 27, 2010
185
0
0
In SWToR, it took me 6 months to get to 50 with my agent, because I had to try every class and almost every spec and play to at least 20 to see which character and story I liked playing the best. It was a similar story with WoW. I have altitis bad.

For the party driven RPGs like BG, IWD, or DA, I have less desire to play through more than once, because a diverse party gives me a chance to play through using every character type, even if the are NPCs.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
For the party driven RPGs like BG, IWD, or DA, I have less desire to play through more than once, because a diverse party gives me a chance to play through using every character type, even if the are NPCs.

I think this was one of the concerns with the IWD series. You created a party of up to six players, so you had your pick of classes/races in the first run through. And so, with no party strife, you could effectively play the game with a larger combination of characters than you had with other similar games (BG, PST, etc...).

Still, people play specialty parties (all cleric, all wizard, etc...) to make up their own variety.

I know that with Diablo 2, I played one single character all the way though Diablo on Nightmare before switching to another character. But then there is less "Story" in the Diablo (and titan Quest, etc...) series than there is in other similar games.
 

mizzou

Diamond Member
Jan 2, 2008
9,734
54
91
I spent more time creating characters in baldurs gate then actually playing it.

ultima online was another one I had dozens of characters with sufficient playtime on
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
This is a problem I've always faced. I will play a game for a while, decide to try a different class/race/whatever. Play for a while again. Do it again and again and again and again. I've played some rpgs for several years only to get a little over half way hundreds of times. I keep trying to tweak my character until I completely hate the game that I'm playing.

This is how I managed to play Morrowind for several years, baldur's gate, nwn1, nwn2, dragon age, me1, me2, arcanum, skyrim, kotor...

I don't know if it is because I get bored with the current character or if I'm really trying to make a better one. I think maybe I enjoy creating the character more than I do playing it.


Are you a min/max'er too? looking for the optimal paths? the strongest builds ect.
I find myself remakeing characters often in games too.

Personally I dont really mind, as long as I still manage to get though the game.
Some games,... I dont make it though though, and lateron regret haveing spent so much time remakeing characters instead of just useing avg joe character #1 and beating the game with that guy.


I'll make a gnomish barbarian/warlock if I happen to be compelled to at character creation.

Mohahhahaha a kindred spirit


Before a new game, do you do research on it as well?
And once you have the game, do you study/try to understand the math behinde it?
again ingame (even in mmorpgs) looking for optimal builds ect?

Some people "need" to understand every little detail of a game, and the rules and world that govern it....
Im guessing your one of those as well
 
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JamesV

Platinum Member
Jul 9, 2011
2,002
2
76
I love creating characters and parties. In Diablo 2 I probably had nearly 20 barb and sorc characters, with different roles. In Wizardry 8 I was constantly creating new parties; the well balanced, the magic heavy, the fairy bishop solo
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
In Wizardry 8 I was constantly creating new parties; the well balanced, the magic heavy, the fairy bishop solo

That is another aspect I enjoy.... the problem solveing via differnt (often non normal) roots.
Often time(s) you ll do that for fun, right?
This isnt really a "reverse" min/max roote, but more of a "non optimal" roote for fun/challenge.

Beat the game with a non-typical party setup ect.
Again, Im hopeing Im not the only "loon" out there, playing games like this.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
Related, what's the longest you have spent staring at the char name field picking a name? Ever make a char just because you thought of a good name?

For example, in Everquest I made a druid just because I came up with a name for one I liked, "Aunatural".
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
Related, what's the longest you have spent staring at the char name field picking a name? Ever make a char just because you thought of a good name?

For example, in Everquest I made a druid just because I came up with a name for one I liked, "Aunatural".


I hate picking names. If it's multi-player I will spend forever, if single sometimes I'll call my character something dumb.
 

Kalmah

Diamond Member
Oct 2, 2003
3,692
1
76
Are you a min/max'er too? looking for the optimal paths? the strongest builds ect.
I find myself remakeing characters often in games too.

Personally I dont really mind, as long as I still manage to get though the game.
Some games,... I dont make it though though, and lateron regret haveing spent so much time remakeing characters instead of just useing avg joe character #1 and beating the game with that guy.




Mohahhahaha a kindred spirit


Before a new game, do you do research on it as well?
And once you have the game, do you study/try to understand the math behinde it?
again ingame (even in mmorpgs) looking for optimal builds ect?

Some people "need" to understand every little detail of a game, and the rules and world that govern it....
Im guessing your one of those as well

Yeah, and if I'm running dry on ideas I'll look up a character build vault for the game and sift through it for hours just trying to come up with something creative.
 

MustangSVT

Lifer
Oct 7, 2000
11,554
12
81
I think it was bg 1 or bg 2. I used to just roll dice all day .

But I still had fun doing that.
 

akahoovy

Golden Member
May 1, 2011
1,336
1
0
All of these things. Min/maxing, challenge setups, multiplayer names... Neverwinter Nights and Final Fantasy Tactics have given me more time of entertainment than I ever expected.

Not PC related, but for a while I read all the splat books for DnD 3.5e and would make up to level 30 character class combinations that had a specific role or feel.
I would laugh if anyone knew what I was talking about, if you used an arcane trickster/spellwarp sniper class combo with scorching ray or prismatic spray (sneak attack and ray focus, etc).
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
More or less, it depends on the quality and complexity (usually lack thereof) of the character creator itself. I liked RIFT's, Skyrim's, DOA's, Mass Effect's, DAII's and Champion Online's creators so far, with Champion Online's being the one with the most variations possible that I know of (even though of course generally speaking the graphics themselves aren't exactly great nor detailed). I've never really been "addicted" to character creators themselves, but I did become "attached" somewhat to some of the characters I did create (mostly of course my "main" Warden in DOA and my Shepard).

I might find it very fun to just keep creating characters in a creator the day that character creators truly allow us to create almost everything we want from a very complete list of untold amount of choices for all sorts of assets, be it textures, apparel, vanity, clothing, even voice tones, personality, alignment-related auras or complexion (chaotic evil unlocking specific related skin tones, scars, voice tones, etc), with almost per-pixel skin texturing precision with painting features. With the innevitable sliders to increase, decrease, deform (creating asymmetries of limbs for example) various body shapes on all body parts down to hair placement (hair on part of the head, some part of it without hair, etc). Not to mention the possibility of creating a character that happens to not even be humanoid in shape to start with if the game's setting/context demands or allows it (a true alien being).

I know, something like that might never happen due to many reasons one of which of course would be based on the assumption that it'd be "too complex for no reasons", when of course there's no consideration taken when such reasons do exist to start with, but that's another subject. I guess it also has to do with the actual time, resources, talent and knowledge by the game developers whom would have to even create such a complex character creator to start with, which itself might take too long to be justifiable to even consider and would end up being streamlined with just a few prefixed options. So there's a question of will to do so in the industry, then there's a question of "even though we could do it, do we want to do it and is it necessary?", then of course there's money and time for the development schedule and "the rest of the game outside of the character creator itself" to create as well.

Yeah... will probably never happen, but THAT is the kind of REAL character creator I want to see, and THEN I might consider those as a game on their own and become addicted to them.
 
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thejunglegod

Golden Member
Feb 12, 2012
1,358
36
91
Yeah, i used to have the very same problem earlier. Now, i just start a char and play along. Have wasted too much time in the past replaying the first 20 mins of the game thanks to re-creating characters.
 

sandorski

No Lifer
Oct 10, 1999
70,128
5,657
126
Mass Effect I just played the default Male Shepard. Fallout 3/NV, play around a bit, but not too meticulous. SR2/3, I create the sexiest woman I can.

That's the extent of it.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I create new characters all the time, and I actually hate that I do it. I'll play some with my first character, figure out his flaws, and then try and create a better character based on what I already know about the game. Its a miracle if I actually finish any of these games.
 
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