Who's buying a 6 core Coffee Lake CPU? (Poll Inside)

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dullard

Elite Member
May 21, 2001
25,214
3,632
126
I don't buy much of that. 6C/12T is a multiple of three and customers have no problem with it. The 7700K will continue to fill the 4C/8T position. IIRC, HT is only ineffective in a couple of isolated instances, and even then the performance hit is negligible.
That works for marketing only because there isn't a mainstream 8C/8T chip to compare it to (yet).

As for HT being ineffective, I'm biased since my job used to depend on intensive multi-processor, many core simulations. There HT was pretty disastrous in my uses. Here is HP's take on it (see page 20):
https://www.hpe.com/h20195/V2/getpdf.aspx/a00007032enw.pdf?ver=1.0
Because of the highly synchronized nature of computationally intensive HPC parallel codes, the usefulness of hyper-threading can be very limited. It should also be noted that with commercial CFD applications, a user should weigh the technical and performance benefits of hyper-threading against the possible additional licensing costs that might be incurred. ANSYS’ suggestion is to disable HyperThreads in the system BIOS on each node. This is discussed in ANSYS’ Installation and Licensing Documentation. In our testing, it was found to be adequate to request PBS resources in such a way that the HyperThreads were not included in the cpuset.
 
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pjmssn

Member
Aug 17, 2017
89
11
71
Some applications are so memory bandwidth dependent that more and slower cores with quad-channel memory will out perform a CPU with less but faster cores. The gain will definitely depend on the workflow. For example, my E5-1650V2 @ 3.5GHz with DDR3-1333 out-performs my i7-6700K @ 4.2GHz with DDR4-2400 for most of my simulations tasks.
There is little doubt that the 8700K will be a great fit for gaming and general computing.
 
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Ajay

Lifer
Jan 8, 2001
16,094
8,106
136
Seriously, the only thing 6/12 is good for is so we have something cheaper than 8/16 to buy. That's it. These days, 8/16 is where the upgrade should be focused coming from the ancient 4/8. Coffee Lake is a stopgap chip and yet again represents Intel's laziness and lack of innovation since all they did in response to the competition was rush forward some stuff they already had cooking for much later. Intel would have waited another 10 years before delivering an 8/16 chip, but now I suspect we'll get it in a year or two.
Nah. Coffee Lake went to 6 core because Cannon Lake was going to be 8 cores, but Intel needed a backup plan in case 10nm was as prickly as 14nm was. These CPUs were in development long before a competitor came up with a octocore CPU. The CFL hexacore was clearly moved forward - that's all Intel could do in response to Summit Ridge.
 
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VirtualLarry

No Lifer
Aug 25, 2001
56,453
10,121
126
I don't buy much of that. 6C/12T is a multiple of three and customers have no problem with it. The 7700K will continue to fill the 4C/8T position. IIRC, HT is only ineffective in a couple of isolated instances, and even then the performance hit is negligible.
But the 7700K is not socket-compatible with 8th-gen Core motherboards. ?
 
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WhoBeDaPlaya

Diamond Member
Sep 15, 2000
7,414
401
126
That works for marketing only because there isn't a mainstream 8C/8T chip to compare it to (yet).

As for HT being ineffective, I'm biased since my job used to depend on intensive multi-processor, many core simulations. There HT was pretty disastrous in my uses. Here is HP's take on it (see page 20):
https://www.hpe.com/h20195/V2/getpdf.aspx/a00007032enw.pdf?ver=1.0
^ This. HT is disabled on the servers I run all my physical design jobs on (placement, routing, STA, CTS, extraction, LEC, PDV-DRC, PDV-LVS, etc.)
Licenses are mucho expensive (holy crap is Cadence Innovus >>>>>>>>> Encounter!), hardware is cheap.
We want to get the max out of them running on real cores, not virtual ones.
 
Aug 11, 2008
10,451
642
126
Concerning 4/8 thread vs 6/6, I almost care enough to do a simulated test, which would be easy to do. I'm curious as to how they perform when compared, but honestly I'm hoping someone else cares enough to do the test. I care about 80% and someone needs to care 100% in order to trigger the necessary motivation to actually test it.
Also, I feel 6/12 just isn't enough coming from 4/8. These days, cores are being thrown at us by the bucket full and I don't see what you can do with 6 that you can't sort of already do with 4. 8/16 makes much more sense because there you have substantial differences in streaming, productivity etc, and in a meaningful way. But 6/12? That's just a weak half measure and won't help with much really.
The only reason I have gone with 6/12 in the past is because I want those extra cores/threads for the games that use them, even if they only use them a little, and I wasn't going to spend $1000 on an 8 core just to game.
Seriously, the only thing 6/12 is good for is so we have something cheaper than 8/16 to buy. That's it. These days, 8/16 is where the upgrade should be focused coming from the ancient 4/8. Coffee Lake is a stopgap chip and yet again represents Intel's laziness and lack of innovation since all they did in response to the competition was rush forward some stuff they already had cooking for much later. Intel would have waited another 10 years before delivering an 8/16 chip, but now I suspect we'll get it in a year or two.
By the same argument, what can you do with 8 cores that you can't do with six faster ones? It obviously depends on the application. Eight cores is not inherently better than six, especially when the six cores have a faster clockspeed and an ipc advantage in most applications.
 

moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
By the same argument, what can you do with 8 cores that you can't do with six faster ones? It obviously depends on the application. Eight cores is not inherently better than six, especially when the six cores have a faster clockspeed and an ipc advantage in most applications.

I think streaming will be better on a slower 8/16 chip in terms of smoothness. There are some things that just need the cores and threads and having less faster cores won't make up for it. I know the 8700K will be great. I just think for Intel's big move to finally get away from quad cores they should have gone for an even doubling of cores and not some half measure 6 core move. 8/16 would have been much, much better and brought them inline with what's expected these days from a mainstream high-end chip. Like I said, I voted no.
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,832
882
126
Surely it's a balance? Intel could release an 8 core at 14nm but they would probably need to limit the clock speeds to do so. So i guess it is what you want? 6 cores at 4.7 or so, or 8 cores at 4. Both have their advantages.
 

PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
I think streaming will be better on a slower 8/16 chip in terms of smoothness. There are some things that just need the cores and threads and having less faster cores won't make up for it. I .

No, not really. Faster cores can make up the difference.

It simply depends on how much faster the the lower core count machines are.

Example at identical IPC: If you have a 6/12 machine running 5 GHz, it will ALWAYS be faster than and 8/16 machine running 3.5 GHz, even in the worse case of near 100% parallel loads, and the further from parallel the load gets the greater the advantage will be.

For the Intel CL 6/12 vs Ryzen 8/16 situation it will be messier. Intel has better IPC/clockspeed, AMD sometimes gets a bigger boost from SMT than Intel gets from HT. If Intel clocks close to 5GHz, it should be a dogfight on the near 100% parallel loads, with Intel winning just about everything else.

It should be a very interesting review.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
No, not really. Faster cores can make up the difference.

It simply depends on how much faster the the lower core count machines are.

Example at identical IPC: If you have a 6/12 machine running 5 GHz, it will ALWAYS be faster than and 8/16 machine running 3.5 GHz, even in the worse case of near 100% parallel loads, and the further from parallel the load gets the greater the advantage will be.

For the Intel CL 6/12 vs Ryzen 8/16 situation it will be messier. Intel has better IPC/clockspeed, AMD sometimes gets a bigger boost from SMT than Intel gets from HT. If Intel clocks close to 5GHz, it should be a dogfight on the near 100% parallel loads, with Intel winning just about everything else.

It should be a very interesting review.

I don't know about that. Many game engines these days are built around, or trending towards the concept of task based parallelism in which a single or multiple tasks are broken up and run on a single thread or across multiple threads. In these kinds of games built on these engines, thread counts matter a lot. Give you an example. Ubisoft engines typically can scale to very high thread counts, and Watch Dogs 2 is a great example. Here you see the deca-core 6950x which has a base clock of 3ghz, thoroughly trounce the much higher clocked quad core 7700K which has a base clock of 4.2ghz and better IPC. Even the 1800x manages to beat the 7700K in this CPU limited scenario.



Now I'm not saying every game is going to be like Watch Dogs 2 of course. My point is that the industry is trending towards greater levels of parallelism, in which core or thread counts will be perhaps the most important factor for performance.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
I think streaming will be better on a slower 8/16 chip in terms of smoothness. There are some things that just need the cores and threads and having less faster cores won't make up for it. I know the 8700K will be great. I just think for Intel's big move to finally get away from quad cores they should have gone for an even doubling of cores and not some half measure 6 core move. 8/16 would have been much, much better and brought them inline with what's expected these days from a mainstream high-end chip. Like I said, I voted no.

If they had gone with 8 cores, they would likely have had to consider a quad channel memory interface, which would have increased the complexity and price significantly. The more cores a CPU has, the more bandwidth it requires. I'm pretty sure the 8700K will have a dual channel configuration since it's a mainstream part.

We should all know by now how much faster RAM affects quad core CPUs like the 6700K and 7700K. It will be interesting to see the memory scaling on the 8700K. I predict that high speed DDR4 RAM will likely have a very large impact on its performance, which is the opposite of the HEDT CPUs which have quad channel interfaces.
 

moonbogg

Lifer
Jan 8, 2011
10,637
3,095
136
No, not really. Faster cores can make up the difference.

It simply depends on how much faster the the lower core count machines are.

Example at identical IPC: If you have a 6/12 machine running 5 GHz, it will ALWAYS be faster than and 8/16 machine running 3.5 GHz, even in the worse case of near 100% parallel loads, and the further from parallel the load gets the greater the advantage will be.

For the Intel CL 6/12 vs Ryzen 8/16 situation it will be messier. Intel has better IPC/clockspeed, AMD sometimes gets a bigger boost from SMT than Intel gets from HT. If Intel clocks close to 5GHz, it should be a dogfight on the near 100% parallel loads, with Intel winning just about everything else.

It should be a very interesting review.

All I know is a 7700K@5ghz streams like absolute crap vs a stock R7 1700. That 1700 at stock vs the 5ghz 7700k is so much slower per core its ridiculous, yet the 1700 is perfectly smooth while the 7700K is an absolutely broken mess and stutters like crazy. I don't think adding 2 more cores will completely fix that situation. It will help a lot, yes of course. But I don't see it becoming as smooth as a 16 thread CPU. Also, this scenario comes into play even more with newer games using more and more threads. As the games use more cores in the near future, this scenario gets worse and worse for the 6/12 chips and the quads are completely dead, lying face down in the mud.
I think 6/12 is a great balance for gaming and some productivity and is good for newer games using more than 4 cores, but when it comes to heavier stuff like gaming and streaming, I think its not quite ideal and in the near future I expect 8/16 chips to do better in newer games as well, even when not streaming etc.

@Carfax83
Interesting points you made above. It will be interesting to see how it plays out. Also, I still think your chip is better than all this other crap out there, even the 8700K. Too bad that chip still cost $1,000. I'd be tempted to just grab one of those. You have the last no compromise 8/16 chip until they hit Intel's mainstream with hopefully a ring bus.
 
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gammaray

Senior member
Jul 30, 2006
859
17
81
1,280x720 i fail to see the relevance of such a test for your argument. Most of us here, never use that resolution. Do you have a graph at, at least 1080p or higher?
 

PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
I don't know about that. Many game engines these days are built around, or trending towards the concept of task based parallelism in which a single or multiple tasks are broken up and run on a single thread or across multiple threads. In these kinds of games built on these engines, thread counts matter a lot. Give you an example. Ubisoft engines typically can scale to very high thread counts, and Watch Dogs 2 is a great example. Here you see the deca-core 6950x which has a base clock of 3ghz, thoroughly trounce the much higher clocked quad core 7700K which has a base clock of 4.2ghz and better IPC. Even the 1800x manages to beat the 7700K in this CPU limited scenario.



Now I'm not saying every game is going to be like Watch Dogs 2 of course. My point is that the industry is trending towards greater levels of parallelism, in which core or thread counts will be perhaps the most important factor for performance.

I think you missed the point.

I was addressing a claim that clock speed could NOT make up for cores.

This is a False point. Obviously if the clock speed is not fast enough it can't overcome core count, but there is always a point were clock speed can over come cores if you can run that fast.

To get a starting estimate on how they will perform on parallel loads, just multiply core count clock speed to see which number is higher.

Your example
6950K 10 cores * 3 GHz = 30
7700K 4 cores * 4.2 GHz = 17

So obviously the 6950 has a massive performance advantage on parallel loads.

OTOH if you could run the 7700K at 8 GHz (given enough memory bandwidth) it would be faster than the 6950K (4 cores X 8 GHz = 32 ).

Enough clock speed can overcome core counts.

For the 7700K vs 8700K vs Ryzen assuming 5GHZ Intel and 4GHz AMD:
7700K 4 cores * 5 GHz = 20
8700K 6 cores * 5 GHz = 30
Ryzen 8 cores * 4 GHz = 32

Note how close the 8700K comes to the Ryzen in this case, and that doesn't include Intels IPC advantage.

If 8700K overclocks to 5GHz it will be very close to Ryzen on near parallel loads, and destroy it on less parallel loads. This is why it should make for a very interesting set of reviews and a very interesting processor.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Also, I still think your chip is better than all this other crap out there, even the 8700K. Too bad that chip still cost $1,000. I'd be tempted to just grab one of those. You have the last no compromise 8/16 chip until they hit Intel's mainstream with hopefully a ring bus.

Yeah I'm going to be holding onto this chip for awhile I think. I have it now at 4.2ghz, with the uncore at 3.4ghz and the RAM running at 3.4ghz CL15. Can't say I have any complaints performance wise

I'll upgrade when Intel sorts out the intercore latency issue for their mesh topology.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
1,280x720 i fail to see the relevance of such a test for your argument. Most of us here, never use that resolution. Do you have a graph at, at least 1080p or higher?

It's a CPU performance test, so why would they use a higher resolution? The whole point of testing at a low resolution is to load the CPU as much as possible. Increasing the resolution burdens the GPU more, which defeats the point of the test.
 

tamz_msc

Diamond Member
Jan 5, 2017
3,865
3,729
136
I think you missed the point.

I was addressing a claim that clock speed could NOT make up for cores.

This is a False point. Obviously if the clock speed is not fast enough it can't overcome core count, but there is always a point were clock speed can over come cores if you can run that fast.

To get a starting estimate on how they will perform on parallel loads, just multiply core count clock speed to see which number is higher.

Your example
6950K 10 cores * 3 GHz = 30
7700K 4 cores * 4.2 GHz = 17

So obviously the 6950 has a massive performance advantage on parallel loads.

OTOH if you could run the 7700K at 8 GHz (given enough memory bandwidth) it would be faster than the 6950K (4 cores X 8 GHz = 32 ).

Enough clock speed can overcome core counts.

For the 7700K vs 8700K vs Ryzen assuming 5GHZ Intel and 4GHz AMD:
7700K 4 cores * 5 GHz = 20
8700K 6 cores * 5 GHz = 30
Ryzen 8 cores * 4 GHz = 32

Note how close the 8700K comes to the Ryzen in this case, and that doesn't include Intels IPC advantage.

If 8700K overclocks to 5GHz it will be very close to Ryzen on near parallel loads, and destroy it on less parallel loads. This is why it should make for a very interesting set of reviews and a very interesting processor.
These comparisons make sense only in Cinebench-type workloads, when running in a benchmarking environment. Fewer fast cores != More, less fast cores in many situations that are reflective of real-world usage.

I'd take a Xeon 2650 v2 over an i7 3770 any day, because unlike the i7 the Xeon doesn't throw up when a colleague runs a FORTRAN code using SSH, which makes the 40-tab Firefox session of the previous night crash as soon as you log in on the 3770. The Xeon on the other hand is happy to oblige.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
I think you missed the point.

I was addressing a claim that clock speed could NOT make up for cores.

This is a False point. Obviously if the clock speed is not fast enough it can't overcome core count, but there is always a point were clock speed can over come cores if you can run that fast.

To get a starting estimate on how they will perform on parallel loads, just multiply core count clock speed to see which number is higher.

Your example
6950K 10 cores * 3 GHz = 30
7700K 4 cores * 4.2 GHz = 17

So obviously the 6950 has a massive performance advantage on parallel loads.

OTOH if you could run the 7700K at 8 GHz (given enough memory bandwidth) it would be faster than the 6950K (4 cores X 8 GHz = 32 ).

Enough clock speed can overcome core counts.

For the 7700K vs 8700K vs Ryzen assuming 5GHZ Intel and 4GHz AMD:
7700K 4 cores * 5 GHz = 20
8700K 6 cores * 5 GHz = 30
Ryzen 8 cores * 4 GHz = 32

Note how close the 8700K comes to the Ryzen in this case, and that doesn't include Intels IPC advantage.

If 8700K overclocks to 5GHz it will be very close to Ryzen on near parallel loads, and destroy it on less parallel loads. This is why it should make for a very interesting set of reviews and a very interesting processor.

An interesting explanation, but it's overly simplistic in several areas, the most obvious being that it assumes that clockspeed always scales linearly, when we know for a fact that it doesn't. The P4 experiment taught us that much at least, because very high clock speeds require sacrifices in other areas, namely IPC, as the instruction pipeline has to be very deep to achieve those speeds. Every CPU and GPU architecture has a sweet spot when it comes to frequency, and going above that results in diminishing returns, or zero performance improvement. Even if you could theoretically push a 7700K to 8ghz, there is no guarantee that it would outperform the 6950x in highly parallel workloads.

The lack of linear scaling from clock speed along with the difficulty of increasing clock speeds due to thermodynamics is the main reason why CPU manufacturers have had to resort to increasing core count and instruction level parallelism to increase performance. It's easier to design an octa core CPU that runs at 3ghz, rather than a quad core CPU that runs at 8ghz. And with the programming models becoming more and more parallel, it doesn't even make sense to focus on clock speeds anymore.
 

R0H1T

Platinum Member
Jan 12, 2013
2,582
162
106
These comparisons make sense only in Cinebench-type workloads, when running in a benchmarking environment. Fewer fast cores != More, less fast cores in many situations that are reflective of real-world usage.

I'd take a Xeon 2650 v2 over an i7 3770 any day, because unlike the i7 the Xeon doesn't throw up when a colleague runs a FORTRAN code using SSH, which makes the 40-tab Firefox session of the previous night crash as soon as you log in on the 3770. The Xeon on the other hand is happy to oblige.
I thought big little & the latest A11 (2+4) would show some the merits of more cores, but apparently not.
 

CHADBOGA

Platinum Member
Mar 31, 2009
2,135
832
136
An interesting explanation, but it's overly simplistic in several areas, the most obvious being that it assumes that clockspeed always scales linearly, when we know for a fact that it doesn't. The P4 experiment taught us that much at least, because very high clock speeds require sacrifices in other areas, namely IPC, as the instruction pipeline has to be very deep to achieve those speeds. Every CPU and GPU architecture has a sweet spot when it comes to frequency, and going above that results in diminishing returns, or zero performance improvement. Even if you could theoretically push a 7700K to 8ghz, there is no guarantee that it would outperform the 6950x in highly parallel workloads.

The lack of linear scaling from clock speed along with the difficulty of increasing clock speeds due to thermodynamics is the main reason why CPU manufacturers have had to resort to increasing core count and instruction level parallelism to increase performance. It's easier to design an octa core CPU that runs at 3ghz, rather than a quad core CPU that runs at 8ghz. And with the programming models becoming more and more parallel, it doesn't even make sense to focus on clock speeds anymore.

It will always make sense to focus on clock speeds for a general purpose CPU.

There is no great Parallel Computing Nirvana just waiting for us, if enough people buy multi-core CPU's.

This is just wishful thinking.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
It will always make sense to focus on clock speeds for a general purpose CPU.

There is no great Parallel Computing Nirvana just waiting for us, if enough people buy multi-core CPU's.

This is just wishful thinking.

Oh really, someone should give Intel this memo then, because they haven't changed the amount of stages in their instruction pipeline since Sandy Bridge

If Intel was focusing on clock speeds, they would have made significant changes to their pipeline length. Instead, Intel have been focusing on increasing IPC, power efficiency, core count, and instruction level parallelism.
 

PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
An interesting explanation, but it's overly simplistic in several areas, the most obvious being that it assumes that clockspeed always scales linearly, when we know for a fact that it doesn't. The P4 experiment taught us that much at least, because very high clock speeds require sacrifices in other areas, namely IPC, as the instruction pipeline has to be very deep to achieve those speeds. Every CPU and GPU architecture has a sweet spot when it comes to frequency, and going above that results in diminishing returns, or zero performance improvement. Even if you could theoretically push a 7700K to 8ghz, there is no guarantee that it would outperform the 6950x in highly parallel workloads.

The lack of linear scaling from clock speed along with the difficulty of increasing clock speeds due to thermodynamics is the main reason why CPU manufacturers have had to resort to increasing core count and instruction level parallelism to increase performance. It's easier to design an octa core CPU that runs at 3ghz, rather than a quad core CPU that runs at 8ghz. And with the programming models becoming more and more parallel, it doesn't even make sense to focus on clock speeds anymore.


Performance of a specific core does scale linearly with Clock speed, as long as memory bandwidth doesn't bottleneck it, which was the stipulation in my post.

You are talking about something else entirely on the P4, which was changing the core to try and make it run faster, which is NOT what I am talking about at all. I am simply talking about cranking up the speed on the same core.

Or on Coffee Lake vs Ryzen which is the case most people are interested in. Coffe Lake has both higher clock speed and higher IPC than Ryzen. Which is why it may challenge Ryzen while having less cores.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Performance of a specific core does scale linearly with Clock speed, as long as memory bandwidth doesn't bottleneck it, which was the stipulation in my post.

You are talking about something else entirely on the P4, which was changing the core to try and make it run faster, which is NOT what I am talking about at all. I am simply talking about cranking up the speed on the same core.

Or on Coffee Lake vs Ryzen which is the case most people are interested in. Coffe Lake has both higher clock speed and higher IPC than Ryzen. Which is why it may challenge Ryzen while having less cores.

You are all over the place man. P4 aside, I already gave you a valid reason why increasing the core speed does not always result in linear scaling, and memory bandwidth is just one of them. I already said that microarchitectures have sweet spots in terms of operating frequency, and going well above that sweet spot results in diminishing returns eventually leading to a plateau where no performance is gained at all. Microarchitectures have limits, and cannot scale indefinitely through frequency without substantial changes.

That's why semiconductor designers make changes to an architecture at the micro level from one generation to another to increase performance. What you're saying is akin to thinking that a mythical 20ghz Core i7 CPU could theoretically render a game faster than a 1.5ghz Titan Xp GPU through sheer speed, even though a GPU is specifically designed to handle embarrassingly parallel workloads like graphics.

In highly parallel workloads, core count is always going to trounce clock speed, much like core speed always trounces core count in serial workloads.
 
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PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
In highly parallel workloads, core count is always going to trounce clock speed, much like core speed always trounces core count in serial workloads.

Incorrect Again.

It is which ever has the highest combination of Clock Speed X Core Count, that will win on highly parallel workloads.

With the same basic cores:
4 GHz X 8 Cores Will always beat 3 GHz X 10 cores, in every workload.

Both the core count and the core performance matter in parallel workloads.

Your posts continue to indicate that whoever has the most cores win, which is NOT the case.

To get a parallel performance potential factor you need to consider:

Core Count X IPC X Clock speed.

Which is why 6 core Coffee Lake could match Ryzen 8 cores, even in highly parallel workloads. Something like this could happen:

Ryzen: 8c X 1.0ipc X 4GHz = 32 PPPF.
CofLk: 6c X 1.1ipc X 5GHz = 33 PPPF.
 
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