kevinsbane
Senior member
- Jun 16, 2010
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My first battle against Sectopods in Classic Ironman went sort of like this...Yea, the first things you want to spend money on is workshops and uplinks. Don't neglect your workshops and grab engineers whenever you can. (without causing countries to defect of course)
I recently downed an overseer in classic. I took 3 supports because I figured I would catch me an ethereal. A sgt and a cpt stunner and a colonel medic who has mind control, a colonel sniper with mind control, a colonel heavy suppressor with 2 rockets and a low rank heavy who just got shredder rockets.
Everyone has titan armor and plasma weapons.
Killed 3 or so groups of mutons outside, they were mixed, some elites and berzerkers and normals. Made it inside and it was quiet, too quiet. a surviving wounded muton pops around a corner and reaction fire takes him out, and several walls. inside are an ethereal, 3 elite mutons, a few heavy floaters and 2 sectopod tanks of doom. It didn't go so well, those sectopods hurt, and they can fire their main weapon twice, and always seem to be able to make a reaction shot with their little plasma turret.
Reveal 2 drones flying around inside ship. Ok, let me go shoot one. "MISS!" hit the wall... blow away the wall... reveal Ethereal. OSHI----- Turn ends because I have no moves left... Ethereal, for some reason, does nothing!! BUT A WILD SECTOPOD APPEARS! Right behind my colonel assault OSHI------- Sectopod fires his MASSIVE BEAM OF DEATH AT POINT BLANK RANGE AND .... misses?!?!? I have a new lease on life!!
Double tap sniper takes down Mr. Ethereal in two hits! Booyah! Assault Crits the sectopod for 16 dmg! Booyah! HEAT ammo heavy blows up sectopod in 1 hit! Booyah!! Things are going right! Walk over to get a better shot at the drone... A sectopod appears... again... OSHI--- I'm so screwed. Turn ends.... Sectopod walks around to my support... flanks it... fires beam of DOOM at point blank range for the second time and.... misses?!?!? Again??!?
My turn baby! Eat point blank assault! Eat HEAT ammo! Crap, 2 hp left on sectopod... half my squad is in the open... one shot left, 80%... Please hit please hit please hit... MISS! OSHI----- Sectopod's turn... first shot - crit! 18 dmg! Sectopod KILLS ITSELF (and critically wounds my heavy in the process) That's XCOM BABY!
It's moments like that where you are so screwed and yet you somehow manage to pull it off without any