Woulda coulda shoulda...who knows? That was 15 years ago. SH isn't quite dead, still exists (legacy), and has gone 64-bit. IIRC, some of those that worked it went on to help with Renesas' RX, which itself is a pretty cool line of chips (again,
for that they are and what they are meant to do). But, SH could not have, like ARM, gotten hugely boosted performance over time, with faster wider speculative cores. While it was relevant, they smartly stuck to ease of code optimization, and low power usage for embedded devices they already had a foothold in. ARM did the same, but was able to start growing up.
A few years after the DC came out, 200MHz was not going to cut it even for a cheap game console, and the relative latency of main memory was going to be too much for such processors, running at higher speeds. Only in very simple MIPS and GFLOPS benchmarks could they look good, going forward. Speculative application CPUs, like we're used to, would have been needed to extract more real performance, but that would also require more real R&D money, which was already getting thin for these kinds of companies, relative to what it would cost to go head to head against AMD, Intel, or even IBM/Motorola. Plus, SH would have had to break its forward compatibility scheme.
Was the sh4 CPU arch to blame for the ATT web browser being slow?
A similar MIPS or PPC CPU would have also been pretty slow for web browsing, even considering the time frame. As of the Pentium, no cost-effective RISC was going to be equal or better in performance for what we used PCs for; with the P6 putting the last nail in the coffin. Anything affordable, even Apple's expensive computers, except for a few brief periods, could be measured in how much less worse they were than older PCs, how useful they were where you didn't want a normal PC (small quiet PCs weren't a big thing until the Mac Mini got clones, for instance), and then other tertiary feature concerns.
The SH-4 and how it was used in the DC seems pretty cool due to it being a $200 box, in 1999, that Western devs afraid of the Saturn could work with. It was not going to compete with any PC from years before it, much less at the time, or even low-end much later, in any way but mul then add throughput. For a cheap game console box, Sega made something pretty impressive for the day. But, it was a cheap console box, and it's actually all rather pitiful if that context is removed, and you were to compare it to a low-end AMD-based gaming PC of the day.