I don't mean to sound insulting, and I can understand if English is not your first language, but I'm not entirely certain what you're trying to say here. Are you suggesting that I provide examples from other games in the FF series to demonstrate my point?
No insult, I'm use to talking Pideon english so I can see its different from shakesphere. lol But Yes, you did say somthing of that zondre dident you? Name a person of depth then.
I think she was distraught for all of ten minutes and then went back to her bubbly personality. It's almost as though the event had no lasting impact on her. It's almost as though the writers wanted to convey that this is supposed to be sad so they needed a character to tell us exactly how sad and tragic it was.
Well how long would you prefer? So your telling me when something bad happens to you, you buss out the samarai sword for a quick kamakazi bonzai? No.. She faced it, which was the plan...to get back at the other Garden right?
That entire scene was bad and poorly written. So first Irvine acts like a regular cool cat and a lady's man, but then under pressure he buckles. Okay, so far so good, that's kind of interesting. Then he ends of taking the shot anyway, but Edea basically blocks it. It would have been a much better scene if he never shot. Everything else could still have played out the same way. After that I don't think we ever see any other scenes related to this issue with Irvine.
This makes me think the whole reason the scene was written that way was to give Squall an opportunity to show his leadership ability and take action and had little to do with actually developing Irvine as a character. In fact, I think a lot of the game is this way. It's primarily about Squall (and Rinoa to some degree) and the other characters are mostly just props to provide opportunities to show some development for Squall, even if those actions don't really fit the character or are never referenced again.
Of course thats the human part, everyone plays the fool once an a while, did you see beowulf? All heros exaggerate from time to time, thats what makes them better, they seek higher accumilation of skill which would sometimes be impossible compared to what they face, which wasent his shot dead on? I think it was portraying that they took too long an edea finally knew something was coming at that moment, unless she has like femtosecond reactions like the flash. Huh!
It was perfectly thought out, you wanting it to be different is the most common B.s there is, in the oh I could have written a better story than that zondre thats repeated a million times over...it was all that needed to make it, make sense...what would you have? Her being shot an wounded, the main boss that soon? lol The see'ds are strategic, why risk rushing in an potentially getting killed when they could have just sniped her. It dident work out, that was the twist.
Then there are plenty of other elements in the game that don't make sense, are unnecessary, and are so obviously pulled out of the writer's posterior that it becomes impossible to willingly suspend disbelief any longer. The orphanage scene where it is revealed that they all grew up together, but completely forgot about this because GFs cause memory loss comes to mind. Another plot element that never comes into play again.
Huh? If I played it only now, it probably would suck...but at the time when it came out, it played out nicely almost perfect for the younger imagination an those type of game plots are what fed the entire Rpg community...without games like that, I wouldent be playing any games if I started off with all these crappy games they're coming out with now days, I'd be like you...delusional.
Rinoa. That's the only character people might have cared about.
Just dont know what to say to this^^^^ I'm lost to where your going.
I'm not even sure what point you're trying to make.
First you're claiming that FF VII is more highly rated because more people played it, but then you point out a counter-example where a game played by fewer people was more critically acclaimed.
There's probably a reason why Final Fantasy VII had a lot of spin-off games and other media associated with it and Final Fantasy VIII has none. It probably has to do with FF VII being a generally better game that more people actually enjoyed. As I've said before, FF VIII has a lot of problems, not just limited to the characters or story. Compared to other entries in the series (or just RPGs in general), it's just not a very good game. It tried a few different things, but ultimately they turned out to be poor choices.
Well FF8 aint no Ocarina of time, but what I'm gesturing at was that FF7 had almost 100x the better advertising then 8, yet 8 did pretty good at sales, at equal advertisement it would of sold more, way more...Zelda...well zelda was just in a league of its own in terms awards.
lol Yes an the spin offs were accustomed to some of the most awkard fan confusions ever...like a white cloud as in caucaisian dude, into a asian looking dude with blonde hair...real innovative...or cerebus who actually no body gave a crap about seeing a guy that was in like 10 other games an line ups...reguardless of its spin offs (thats due to over-due-ing advertisement) it wasent all that good, the few that want a remake have shrunk even more because the transformation look of cloud was hilariously not funny, you think people in the U.S would like superman if he was rebooted into looking like chakie chan? I dident think so.
It was a good game an broke alot of barriers at the time, but for me it stays no higher than 3rd place.