Silverforce11
Lifer
- Feb 19, 2009
- 10,457
- 10
- 76
Its so great and forward thinking we already see GCN 1.0 and 1.2 either stagnate or regress in DX12.
Not true, unless you like to compare it to Gears of Wars before it was fixed (it's all fine now btw, 380>960 by a lot, tonga works), or RoTR with a BETA implementation as even said by Nixxes.
In Ashes, all GCN gains in DX12.