imported_JeReMY
Golden Member
- Oct 10, 2004
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What I didn't like about HL 2 was how you couldn't kill any good guys. Thateould make it alot funner.
Originally posted by: canadianpsycho
Graphics:
Facial features and the character models are awesome. But seriously, what is with the dark scenes in the game? I'm running everything on high, with a 6800GT, and the dark scenes did nothing for me. Poor detail, and the shadows definitely seemed bad.
Originally posted by: canadianpsycho
Audio:
Can't complain much. Not up to par with Doom 3 though. This will be the only Doom 3 comparison. I promise.
Originally posted by: canadianpsycho
Gameplay:
I felt the vehicle missions/chapters were merely filler for the game. At no point in piloting the boat or dune buggy did I ever say "WOW" like when I first drove the Warthog in Halo. Physics were good. I did kind of like outrunning the gunships dropping depth charges though.
I could have done without the squads later on in the Game. It felt like a poor implementation of Freedom Fighter's squads. I literally felt like launching hoppers at my squad everytime the four of them blocked the doorways in City 17. And wtf is with the Medics charging into battle?? Ant Lions and the bugbait mission was pretty fun. Until you got in the Jail (see clogged doorways rant).
Enemy AI - Horrible.
Originally posted by: canadianpsycho
The last thing that comes to mind about gameplay is the total amount of it. As in, there wasn't enough. I beat the game in about 18-20 hours, including taking a billion attempts to do the turret mission and dealing with the autosave crash/lock up experience. I figured something that took that long to develop would at least go that extra mile and make the game longer.
Originally posted by: canadianpsycho
Plot:
Or should I say lack of plot? 1984 anyone? Sure, the combine looked good. But the whole "Big Brother" spiel I could live without. They do a poor job of setting the story up. While you're immersed in the game there's no real attachment to the other characters. Maybe a bit more interaction would be nice. I think looking to Gordon as the Messiah or whatever kinda downplayed the mood from the first game. The final level was way too easy (why the heck would they give me a supergun that lets me kill groups of combine soldiers in 1 hit?) and the final battle was as far from epic as possible.
Originally posted by: canadianpsycho
My biggest beef about the plot is the ending. It sucked. No matter what you say about anything I've typed here, the ending was just fricken stupid. I've played through the game, only kind of immersing myself in the story to have this totally lame ending. We learn NOTHING about the G-Man. There's no real cliffhanger whatsoever (that highest bidder crap was no big surprise considering we knew we were working for him anyways) to make us wonder "what next". There's no hint as to what might come. Basically the only thing that made the game relate to Half Life was Freeman, and the suit/crowbar.
Originally posted by: BlueWeasel
Originally posted by: Thera
So what's "best game ever" then?
This gets my vote
Originally posted by: Farmer
I still wish there was one little part that was in Black Mesa. The game would be truly complete.
The Citadel design is awe-inspring (especially that first time you see it, when you get your crowbar).
This is one of those games you remember, because it's so immersive. The story in this game seems muddled, but it's so appealing because of it: it's sort of like a Half Life mystique. I can't explain it. Proves that good, story-driven single player gaming is still alive and very well in this quagmire of MMOG crap. Last time I felt anything like this about a computer game was when SW:KOTOR rolled out, and before that, Freelancer (that game was underrated).
Originally posted by: Injury
Originally posted by: canadianpsycho
Audio:
Can't complain much. Not up to par with Doom 3 though. This will be the only Doom 3 comparison. I promise.
Ditto. Again, it may just have been my settings or my specific hardware, but I was getting a echo going on when people were talking to me. That, and if you aren't right next to people, you can't hear them talking.
Originally posted by: Injury
Originally posted by: canadianpsycho
Gameplay:
I felt the vehicle missions/chapters were merely filler for the game. At no point in piloting the boat or dune buggy did I ever say "WOW" like when I first drove the Warthog in Halo. Physics were good. I did kind of like outrunning the gunships dropping depth charges though.
I could have done without the squads later on in the Game. It felt like a poor implementation of Freedom Fighter's squads. I literally felt like launching hoppers at my squad everytime the four of them blocked the doorways in City 17. And wtf is with the Medics charging into battle?? Ant Lions and the bugbait mission was pretty fun. Until you got in the Jail (see clogged doorways rant).
Enemy AI - Horrible.
Fair enough. But the vehicle things were at least a bit fun. I think I'd much rather have some vehicles than just running through the whole time. I think the only way the vehicles could have been better is to have a few optional vehicles at points, but I think that would be too Halo-esque.
The AI was "Good enough" for me. They always seemed to chuck grenades when I ducked behind walls and would kick over those turrets as I set them up. They managed to flank me on occasions when I didn't kill them fast enough, so hey. Much better than the marines from the first. MUCH MUCH better. Those guys were idiots.
Originally posted by: Injury
Originally posted by: canadianpsycho
Plot:
Or should I say lack of plot? 1984 anyone? Sure, the combine looked good. But the whole "Big Brother" spiel I could live without. They do a poor job of setting the story up. While you're immersed in the game there's no real attachment to the other characters. Maybe a bit more interaction would be nice. I think looking to Gordon as the Messiah or whatever kinda downplayed the mood from the first game. The final level was way too easy (why the heck would they give me a supergun that lets me kill groups of combine soldiers in 1 hit?) and the final battle was as far from epic as possible.
Fair enough. I think the plot was more fun than the first, though. I always liked the fights against the marines more than the aliens. I think it would have been cool if you could choose different paths at some points, rather than having the game point you in the direction the whole time. Like, maybe on one path you could have just straight up fights most of the way with little puzzles, then the other way have it be one puzzle after the next, with a few fights here and there. I dunno.
Originally posted by: Injury
Originally posted by: canadianpsycho
My biggest beef about the plot is the ending. It sucked. No matter what you say about anything I've typed here, the ending was just fricken stupid. I've played through the game, only kind of immersing myself in the story to have this totally lame ending. We learn NOTHING about the G-Man. There's no real cliffhanger whatsoever (that highest bidder crap was no big surprise considering we knew we were working for him anyways) to make us wonder "what next". There's no hint as to what might come. Basically the only thing that made the game relate to Half Life was Freeman, and the suit/crowbar.
This is the one point where I agree with you completely, but the problem is that there was no simple way to end it. Yeah, it was stupid and too sudden, but you couldn't really just have gordon walk into the sunset and have everyone be happy. Oh well. It just leaves the door open for HL3, which we can expect in 40 years (yeah right, I doubt Valve will make another one after the pressure from this one.)
Good review though. Clearly unbiased. :thumbsup:
Yes, I noticed that clips, at that point I still thought it was pretty cool.Sunner, I'm curious as to why you liked the HL1 story better. Personally, I was MUCH more into the HL2 story, as I thought the characters were much more believable (and I'm more into the whole 1984/alien-conspiracy thing than the "random aliens are invading us" feeling I got from Half-Life 1). Did you notice the clippings on Eli's billboard? That hinted at a much deeper story than was narrated. It's the little touches and feeling of consistency that make HL2 the best game ever, IMO.
Originally posted by: Sunner
Yes, I noticed that clips, at that point I still thought it was pretty cool.Sunner, I'm curious as to why you liked the HL1 story better. Personally, I was MUCH more into the HL2 story, as I thought the characters were much more believable (and I'm more into the whole 1984/alien-conspiracy thing than the "random aliens are invading us" feeling I got from Half-Life 1). Did you notice the clippings on Eli's billboard? That hinted at a much deeper story than was narrated. It's the little touches and feeling of consistency that make HL2 the best game ever, IMO.
I don't really know why, it just didn't excite me very much, Half Life 1, I just couldn't stop playing, this...it was fun but for some reason it just seems to drag on, rather than actively move forward.
It's not so much that the story has "convince" me, stories about aliens tend not to do that Rather it should immerse, something Half Life did but HL2 did not.
Also, while they are of course graphically superrior, I don't find the environments as entertaining, they're too varying in quality, from for example Ravenholm which has been my favourite, to the prison which I don't care for at all.
With Half Life, there was Xen, but luckily it was pretty short, and by the time I got really bored with it, I was pretty much done, aside from that, there was never any place at all where I though "Hey this ain't a whole lot of fun...maybe I should waste my time doing something else...".
Another completely unrelated example, FreeSpace 1&2, I loved both of those games, even though I've never really liked any other flight sim(and yes, I had Wing Commander on the ole Amiga ).
Others have had story lines, good graphics, etc etc, but the Freespace games just had something that hooked you.
Of course, this could all be since this has been the summer/autumn of the FPS, first FarCry, then Doom III, and now Half Life, maybe I'm just getting sick of it
Originally posted by: canadianpsycho
Well, nice to see only a few insults tossed my way.
I'm not "hating on" Half Life 2. What I don't appreciate is all the hype. Sure its a great game, and can be considered a classic. But I don't feel it was groundbreaking except for maybe character models.
I think the Citadel intro was fantastic. That and the inital look of the game really made me feel like I hadn't wasted my money. But people running around and screaming that it is the best game ever needs to stop and think about what they are saying...
Want a few examples of better games then HL2 (IMO)?
-Half Life 1
-Far Cry
-System Shock (talk about a classic)
-SW: KOTOR (previously mentioned)
-Splinter Cell
-Max Payne
All of these are of course arguable. I can think of a few more as personal favourites that I'm sure people would think I am nuts (Wing Commander, Ultima, some moldy oldies )
Again. Did I like the game, sure. Did I skip work to play it? Definitely. Is it the best game this year? Possibly. Best game ever? Not according to this subhuman
Originally posted by: Insomniak
Originally posted by: Sunner
Yes, I noticed that clips, at that point I still thought it was pretty cool.Sunner, I'm curious as to why you liked the HL1 story better. Personally, I was MUCH more into the HL2 story, as I thought the characters were much more believable (and I'm more into the whole 1984/alien-conspiracy thing than the "random aliens are invading us" feeling I got from Half-Life 1). Did you notice the clippings on Eli's billboard? That hinted at a much deeper story than was narrated. It's the little touches and feeling of consistency that make HL2 the best game ever, IMO.
I don't really know why, it just didn't excite me very much, Half Life 1, I just couldn't stop playing, this...it was fun but for some reason it just seems to drag on, rather than actively move forward.
It's not so much that the story has "convince" me, stories about aliens tend not to do that Rather it should immerse, something Half Life did but HL2 did not.
Also, while they are of course graphically superrior, I don't find the environments as entertaining, they're too varying in quality, from for example Ravenholm which has been my favourite, to the prison which I don't care for at all.
With Half Life, there was Xen, but luckily it was pretty short, and by the time I got really bored with it, I was pretty much done, aside from that, there was never any place at all where I though "Hey this ain't a whole lot of fun...maybe I should waste my time doing something else...".
Another completely unrelated example, FreeSpace 1&2, I loved both of those games, even though I've never really liked any other flight sim(and yes, I had Wing Commander on the ole Amiga ).
Others have had story lines, good graphics, etc etc, but the Freespace games just had something that hooked you.
Of course, this could all be since this has been the summer/autumn of the FPS, first FarCry, then Doom III, and now Half Life, maybe I'm just getting sick of it
I never found the original Half-Life immersive. The engine was too primitive to manage it. I think that's why I liked this one far more.
I also loved the variety in environments. You had a perfectly clear purpose moving from place to place, and it prevented things from getting dull. It gave the game flavor I think.
Originally posted by: RealityTime
Originally posted by: canadianpsycho
Well, nice to see only a few insults tossed my way.
I'm not "hating on" Half Life 2. What I don't appreciate is all the hype. Sure its a great game, and can be considered a classic. But I don't feel it was groundbreaking except for maybe character models.
I think the Citadel intro was fantastic. That and the inital look of the game really made me feel like I hadn't wasted my money. But people running around and screaming that it is the best game ever needs to stop and think about what they are saying...
Want a few examples of better games then HL2 (IMO)?
-Half Life 1
-Far Cry
-System Shock (talk about a classic)
-SW: KOTOR (previously mentioned)
-Splinter Cell
-Max Payne
All of these are of course arguable. I can think of a few more as personal favourites that I'm sure people would think I am nuts (Wing Commander, Ultima, some moldy oldies )
Again. Did I like the game, sure. Did I skip work to play it? Definitely. Is it the best game this year? Possibly. Best game ever? Not according to this subhuman
I'm sorry but I think you are clasping at straws. Splinter Cell ? Max Payne ? These were decent games, but nowhere near on par with hl2. KOTOR was a great game, but I don't think it is as good as hl2, but subjectively from someone elses opinion, I guess you could prefer it. Farcry is nice, looks great, but really lacked the polish in hl2. System shock and half life 1 were great, in their day, I think technology definately adds an edge to a game, and those two just can't compete with hl2. And I really think everyone is using hl1 as a copout to the question. Sure hl1 was a good game, but its just not as good as hl2. Play it again, I think I am going to run it through again. It's fantastic. but hl2.. well its just excellent.
Originally posted by: skace
But, I do believe HL2 could have benefitted from a little Fallout, and by that, I mean the game. Fallout had amazing storyline, always being told to you by different things, players, books, etc. I think HL2 could have benefitted from a little storyline thrown in via some books or simple dialogue talks. I would have loved to see some journals scattered throughout some of the houses as well. I remember playing coastal and stopping in the houses to see if there were any survivors, each house nearly had a story to it without words. I would have loved to see a journal or something outlining what these people had been up against, how long they had survived, etc.
-Half Life 1
-Far Cry
-System Shock (talk about a classic)
-SW: KOTOR (previously mentioned)
-Splinter Cell
-Max Payne
Originally posted by: EpsiIon
Sunner: I don't think "wow-factor" is enough to make "the best". I really enjoyed Max Payne. It was an awesome game with a great story. Bullet time made me say "wow" and I liked that the bullets were physically modeled. That said, it was NOT better than Half-Life 2. The simplistic gameplay (IMO) will forever "limit" it to the realm of excellent games. It will always be noteworthy and "one of the best," but never a contender for THE best.
It's the same thing with DOOM. The game was revolutionary, but that doesn't mean it's "one of the best." Yeah, it was fun back in the day. But by today's standards... it sucks. Sorry, but it does. That "fun" you're having when you pick it up again is simply remembered fun from your past. (That's a pretty inflammatory statement; don't take it too seriously.) Take an example from the movie industry: Citizen Kane. It's hailed as "the best movie ever" because of it's revolutionary cinematography. Is it? Heck no! It's long and, actually, somewhat boring. A game that was "the best" when it was released is not necessarily "the best" now. The same will be true of Half-Life 2 when something better is released (whenever that is... I can't say I have much confidence in the industry as a whole).
Of course, this is all my opinion and I'm sure some people disagree.