Why Half Life 2 isn't the greatest game ever.

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muoot

Senior member
Oct 27, 2004
208
0
0
EpsiIon:

With no motivation, no direction, and no audience, what then is one acting for and about?
Acting for: Yourself. Acting about: Nothing. > Lots of waiters/waitresses in LA & NY like this.

The actors in HL2 have a huge audience. Check the latest gross.

I have made my case as to who the actors are (not the player) and who the subject/audience is in HL2.


And, if want to believe you are and actor in HL2, go right ahead.
>Be very carefull next time you play some poker, okay? :laugh:
 

EpsiIon

Platinum Member
Nov 26, 2000
2,351
1
0
Originally posted by: muoot
EpsiIon:

With no motivation, no direction, and no audience, what then is one acting for and about?
Acting for: Yourself. Acting about: Nothing. > Lots of waiters/waitresses in LA & NY like this.

The actors in HL2 have a huge audience. Check the latest gross.

I have made my case as to who the actors are (not the player) and who the subject/audience is in HL2.


And, if want to believe you are and actor in HL2, go right ahead.
>Be very carefull next time you play some poker, okay? :laugh:

I think it's safe to say that an actor without motivation, direction, or an audience is just acting crazy. But that's not what I said. You either did not read or did not understand my post if you think we don't have direction when playing Half-Life 2. Perhaps you should read it again?

Even if that bit about not having direction is a typo, why does acting have to be limited to people who are paid for it? You didn't respond to my points (example: the actor in my hypothetical movie). You just said "I've stated my case" and acted condescending. I've made points that I think poke holes in your definition of actor?. Can you address these points or will you concede the issue?


FOOTNOTE:
? An actor is an actor regardless of skill in acting or purpose for doing it. Those waiters and waitresses you talked about are waiters and waitresses when they are on-duty. They are actors when they act. They are "regular people" most of the other time. The same can be said for people who act in their spare time. When they are doing their jobs, they are workers. When they are acting, they are actors. When we take on roles and influence worlds, we are actors.

When it all comes down, I think the reason you could not appreciate the ending of Half-Life 2 is that you could not put yourself in Gordon Freeman's shoes. In other words, you could not conceive of yourself as an actor playing the role of Gordon Freeman. Unfortunately, I think you will continue to be disappointed by the medium (video games) as long as you expect Hollywood-like stories and experiences.

My view: You should enjoy the story for what it was and not what you think it should have been. If you can't, then you can't. But don't insult others simply because you don't understand them (yes, I think it's insulting to call me a biatch and make snide remarks about my point of view).
 

muoot

Senior member
Oct 27, 2004
208
0
0
Oh, I understand you completely.
You want to believe that the game player is an actor of sorts.... playing a role in the VG. You believe GF has (theatrical sense) direction. When the situation of HL2 is much akin to manipulation (by the GMan i.e. Valve).

In comparison to the previous chapters,the last chapter was technically easy.
To compound the disapointment , the storyline of HL2 lacked greatly>> specifically at the end. Pause. No explaination. No cliffhanger. No reason to continue except survival. eh. :thumbsdown:

Oh, and thanks for 'your view'. I never called 'you' a biatch, okaly-dokaly?


 

EpsiIon

Platinum Member
Nov 26, 2000
2,351
1
0
Originally posted by: muoot
Oh, I understand you completely.
You want to believe that the game player is an actor of sorts.... playing a role in the VG. You believe GF has (theatrical sense) direction. When the situation of HL2 is much akin to manipulation (by the GMan i.e. Valve).

Oh, it's totally a manipulation. That's part of what makes it so interesting to me. Why is there even a need for manipulation?

I don't see how this prevents one from being an actor in the story.


Originally posted by: muoot
In comparison to the previous chapters,the last chapter was technically easy.
To compound the disapointment , the storyline of HL2 lacked greatly>> specifically at the end. Pause. No explaination. No cliffhanger. No reason to continue except survival. eh. :thumbsdown:

Yes, the ending was easy and that's a separate issue, but I can understand why this would disappoint you. I myself was hoping for more of a climactic fight (though not another Nihilanth battle - ugh).

The rest is from your point of view and not Gordon's. From Dr. Freeman's point of view, the ending is not stale. It's maddening. He probably fell asleep wondering how he got into this situation and how he could possibly get out (as well as thinking of all the nasty things he'd do to the G-Man whenever he got his hands on him). I see where you're coming from, however. I just think you might enjoy it more if you tried to think about what the ending means for Gordon instead of what it means for yourself. I mean, he is the protagonist and all.

Originally posted by: muoot
Oh, and thanks for 'your view'. I never called 'you' a biatch, okaly-dokaly?

Oh, excuse me, you're right. You never called me a "biatch." You just called me a "beeeeeeach." Doesn't seem much different to me. Here's the quote, which is a direct response to an earlier post of mine:

Originally posted by: muoot
Before I step into another off-topic bag flaming bait I will state this:
If I am incorrect, and your broad-stroked --so open-minded that your brain falls out-- "any one who participates in a video game is an actor" is accepted and no distinctions are defined,; then, I want my paycheck and residuals $$$$$, beeeeeeach!!! :Q:shocked::laugh::thumbsup:



You have yet to address my point (again, the actor in the movie). It seems like you're just reiterating what you said earlier and acting condescending. This makes me think that you're either exasperated because you think I'm unable to admit that I'm wrong or that you're unable to admit that you're wrong.

We now have a few options:

1) We can continue in this cycle or meaningless posts where you say what you said before and I say you haven't answered my question.

2) You can address my points and we can continue the discussion.

3) We can both drop the subject completely.

The ball is in your court.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
It's not about Valve making what we like.

It's about us liking what Valve makes.

That's why the ending is great. It couldn't NOT be great. The game couldn't fail. That's why it was the greatest game of all time.

You guys are looking too closely. This is Half Life 2. I could have told you it had a great ending a month before it came out.
 

EpsiIon

Platinum Member
Nov 26, 2000
2,351
1
0
Originally posted by: Nebor
It's not about Valve making what we like.

It's about us liking what Valve makes.

That's why the ending is great. It couldn't NOT be great. The game couldn't fail. That's why it was the greatest game of all time.

You guys are looking too closely. This is Half Life 2. I could have told you it had a great ending a month before it came out.

Sarcasm... meter... overloaded.
 

Davegod

Platinum Member
Nov 26, 2001
2,874
0
76
I would put HL1, Doom and Civ above HL2 in the category of either "best game ever" or "best gaming experience evar".

Yeah, of those four, these day's I'd rather play HL2. But, I might also place GTA:Vice City above HL2 and I probably will replay VC again more often than I will HL2. "Best game ever" is not, IMO, equal to "best game right now". Right now vs. ever.


I agree with the OP on all points, to a greater or lesser extent - probably to a much lesser extent than many people will be interpreting the OP to mean, if just because for every "hater" there is the "fanboy" who always assumes black & white: mild, genuine critisim is seen like some hater attack or trolling for their beloved game that ownz *. You can generally spot it when people start picking at exact wording from an opinion and implying not only that their own is different, but that the other guy's is wrong - like "you saying you didnt like that is just wrong, actually you loved it". Amd, um, you start to get lots of use of underline and bold



long personal opinion of my own negative points of HL2 follows, and yes there would be many posatives also but this thread is about the relatively few let-downs. I'll give my 'permission' to skip it since otherwise someone will complain like I'm trying to force them to read it:



I quite liked the plot, but also felt the messiah freeman detracted from HL1's unlikely hero of Black Mesa. I'd have prefered suggestion of more subtle subversion of the populace, and that it was not such a clear cut population vs. oppressors: some population should be subverted - that would be much more powerful. A plot where you have to figure out some things for yourself is always more effective than when everything is handed to you on a plate.

I like how things have the habit of turning out to freeman's favour, this bizarre part of SP gaming was not only explained well but brilliantly made into part of the story with the mysterious G-man in HL1, one of the key strokes of genious of that game. They didnt capitalise on this nearly so well in HL2, you never got the impression that something underhand was what was giving you these unlikely chances.

The ending sucked, being carried on the man-carrier things was cool, but the rest was just boring. Further, having all your weapons taken away and being left with one specific one is just so overdone and gets more and more boring every time.

The AI was just yawn imo. Where was the combine smashing open blocked doors, shooting things out of the way? They couldnt even get past simple crate barricades (a good tip for THAT sentry gun battle). The soldiers in HL1 were very aggressive yet also were difficult to draw out into a much more convenient location. In HL2, they follow you blindly and the only thing they're on a par for is their use of grenades. Teammates are just CRAP, total cannonfodder idiots.

It's also a pretty basic flaw to give enemy soldiers a cool weapon that you cannot use - the sniper rifle. They can have it, why cant I? Oh, because obviosuly its not a weapon its just some map scripted thing. Yawn. Even the enemy's use of it is pretty substandard, they're not exactly sneaky with it like a trained sniper. It's actually the worst implementation of a sniper enemy I can think of, MOH and OFP stand out as having vastly better sniper elements.

Looking back at the videos, there seems to be an awful lot in them that's not actually a scene from the game.

Of course, they are all pretty fidgety critisisms bar the AI. Before people go taking this as a huge tirade against HL2, bear in mind these are most of what keeps the game from being my all-time number 1, not from being a superb game - which it clearly is - with a firm place in my top 10, and that includes consoles.
 

canadianpsycho

Diamond Member
May 23, 2001
3,417
0
0
Wow, I just caught up with quite a few responses, and I'm glad to see I'm not alone...

I'm also glad to see there was a huge turnout. I always kinda figured I was the worst poster ever.

Guess all it takes is a little shock value to start a real discussion.

I am lookingforward to replaying HL2 soon and checking out some things pointed out that I missed.
 

gils2000

Junior Member
Nov 29, 2004
24
0
0
Keep in mind that there is defiantly going to be a HL3 it is already in the making. Expect to see some screen shots of it in the next few mounts. So they say that is why they left the ending crapy because really that was not the ending but more of a be continued.

Also Doom3 graphics sucked and sucked badly, there is a resign why it is all dark because then you can?t see the half assed detail. There is a cheat code out there that lights up all maps try that and then tell me that doom has better graphics then HL2.

 

muoot

Senior member
Oct 27, 2004
208
0
0
Found THIS LINK on another thread here.

About sums it up. ....except that when some states "blah, blah,blah. Beeeaaach! " It is just an expression placed at the end of the sentence to emphasize the ridiculousness of the situation.
It is most certainly not all about you...unless your a prima donna.>>Then of course, everything is acting.

Oh, the stick figure may be the actor here, not the player or reader :laugh:
 

EpsiIon

Platinum Member
Nov 26, 2000
2,351
1
0
Originally posted by: muoot
Found THIS LINK on another thread here.

About sums it up.

Oh, the stick figure may be the actor here, not the player or reader :laugh:

I take it that's choice 3, then. Ok.
 
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