Why has Nvidia not replied or given any statement about Mantle?

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SolMiester

Diamond Member
Dec 19, 2004
5,331
17
76
I know this might be redundant and obvious, but the genesis of this thread is a clear example why I rarely post, and tend to spend less and less of my substantial lurking time in VC&G all the time.

The constant flag waving, personal attacks, and anger directed at members because of tenuous brand associations is pretty off putting. While the thread title did smack a bit of being potentially baiting, I was (foolishly) hoping that there might be a discussion about the unfolding shape of PC graphics on the software and OS end.

I would love to have seen a conversation about what impact a mantle/non-mantle bifurcated future might look like, how it would be good or bad, and weather anything would then prevent NVIDIA from similarly releasing a competing, metal level instruction set....Stratus.

Personally, I would like to participate in a conversation about that future. Because I don't relish the thought of having a return to the days when you had to configure software installs based on which model of sound card, video card, and OS patch you had, and then try and troubleshoot all of the attendant conflicts and problems therein.

But that's not what we have. I think that's too bad.

Back to the regularly scheduled demolition derby.

:thumbsup:
 

SiliconWars

Platinum Member
Dec 29, 2012
2,346
0
0
To be fair it's all guesswork anyway. All we have is the history (Nvidia following AMD) vs the revisionist history (AMD following Nvidia) to go on.

On topic - For me, Nvidia will be creating their own API counter right now, and has been for a few months. It won't be exactly the same - it never is - it'll be their own API with a certain amount of changes, probably based around CUDA or PhysX.

However it gets spun, Nvidia are the ones following AMD's lead again.
 

AnandThenMan

Diamond Member
Nov 11, 2004
3,949
504
126
NIGEL! Back the F off.
I buy more Nvidia cards than I'll ever get in 100 years. It's high time you closed that abusive abrasive crass mouth of yours and come back when you have the slightest INKLING of what you're talking about.

ONCE AGAIN!

BACK OFF!!
How is a post like this allowed to stand? It's one thing to debate and disagree, but this....yea

So, back on topic even possible at this point? I actually had to look up at the thread title to remember what this thread was about. We need AMD to bring out VI hardware before the Internet implodes on itself, make it so AMD.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
I think you forgot to present your case first Keys.

The entirety of all your posts are FUD. Nothing to present a case against, really. And thanks for saying Nvidia invented the GPU. Kind of negates everything you've said.
 

SiliconWars

Platinum Member
Dec 29, 2012
2,346
0
0
The entirety of all your posts are FUD. Nothing to present a case against, really. And thanks for saying Nvidia invented the GPU. Kind of negates everything you've said.

I was being sarcastic. Nvidia claims to have invented the GPU in 1999 even though there were GPU's 20 years earlier. But seeing as I'm always willing to learn something new, why don't you tell me who invented the GPU?
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
I was being sarcastic. Nvidia claims to have invented the GPU in 1999 even though there were GPU's 20 years earlier. But seeing as I'm always willing to learn something new, why don't you tell me who invented the GPU?

Nvidia. As you stated.
 

NTMBK

Lifer
Nov 14, 2011
10,269
5,134
136
This forum is such a trainwreck. I can't decide whether P&N or VC&G is worse.
 

taserbro

Senior member
Jun 3, 2010
216
0
76
The problem I have with this is that Nvidia aquired it's way to many of it's innovations after buying out 3dfx. Also the crap about them "inventing the GPU" is utter nonsense.

Before they "invented the GPU", ATI had done the following -

http://www.amd.com/us/aboutamd/corporate-information/Pages/timeline.aspx

1989 - ATI assists in establishment of VESA standard for graphics industry.
1995 - ATI is first graphics company to ship Mac-compatible graphics boards.
1996 - ATI enters the notebook market with the industry's first notebook 3D graphics accelerator.
1997 - ATI is first graphics company to provide hardware support for DVD acceleration and display.
1997 - ATI is first graphics company to release products supporting Accelerated Graphics Port, the new industry standard.
1998 - ATI is first company to introduce a complete set-top box design.

After 1999 the firsts were even more technological, especially on the hardware side.

2002 - ATI launches ATI Radeon™ 9700 Pro: world's first DirectX 9 graphics processor.
2003 - ATI introduces ATI Radeon™ 9600 XT: world's first high volume 0.13um low-k chips.
2004 - ATI introduces first 110nm GPUs (ATI Radeon™ X800 XL).
2005 - ATI GPU is featured in Microsoft Xbox 360, revolutionizing high-definition gaming.

All that before AMD even aquired them, at which point AMD has helped them to even more firsts. Nvidia simply has nothing like the history ATI has. They sure talk a big game about "inventing the GPU" but it's pretty clear to me who is moving the industry forward a lot more. This is why AMD was first to Mantle and why Nvidia will follow months later. If you know your computer history this would not be a surprise.

I can agree than no company should claim to have "invented the gpu". Nvidia were the first to bring t&l to hardware as a standard, they solved the memory bottleneck problem with their crossbar controller, they made the first step towards programmable shaders which later led to arguably every gpu micro architecture from every vendor. And you'll see the same story about S3; mock their slow chip performance, but they were the ones who came up with hardware texture compression. Or matrox who had multi screen support with mutiple ramdac cards. Or 3dfx who were the first to let people run mutliple cards in SLI. Or ST who refined hardware culling into the pipeline. And of course, Ati who had a lot of good things going for them with their hardware mpeg decoding and early attempt at hardware tessellation...

Arguably none of the things you listed in your before 1999 list come even close in terms of scope or relevance to gaming gpus as any of the later innovations especially considering that the design were in the pursuit of the gaming load profiles of their time and what was in 3-4 generations of nvidia's in-house tech became the basis for every GPU architecture today across every vendor.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
Because they really need.... something. They need to stick around and provide ample competition so we as the consumers have some leverage with our buying dollars.

Pass that along to Nigel.

Personally desire to see AMD do more to improve experiences for their brands and customers and like what I have been seeing as of late: Forward+ rendering, TressFX, aggressive bundles, aggressive developer relations, Mantle and TruAudio.

These kinds of investments may improve the brand and create more potential customers to me!
 

piesquared

Golden Member
Oct 16, 2006
1,651
473
136
NIGEL! Back the F off.
I buy more Nvidia cards than I'll ever get in 100 years. It's high time you closed that abusive abrasive crass mouth of yours and come back when you have the slightest INKLING of what you're talking about.

ONCE AGAIN!

BACK OFF!!


Speaking of having the slightest INKLING of what you're talking about, how is that AMD bankruptcy crusade of yours going? Not so good? That's probably why you've resorted to hissy fits. Probably need AMD to go bankrupt so your stock options aren't worthless huh?

On topic, NV is likely not responding to Mantle because they have nothing to respond with. This was a huge win for AMD.

Infraction issued for thread crapping.
-- stahlhart
 
Last edited by a moderator:

SolMiester

Diamond Member
Dec 19, 2004
5,331
17
76
I dont know about a win just yet, plenty of noise, but I wouldn't be counting chickens. We will have to see what comes of it...
 

raghu78

Diamond Member
Aug 23, 2012
4,093
1,475
136
There is no statement to be made by Nvidia. Mantle's influence on the market is yet to be determined. Mantle has potential to be a game changer. thats it. the reality is we need to see how it plays out in the gaming industry and market place.

AMD will try to evangelize Mantle and get other game engines to incorporate Mantle support. The big ones left are Unreal engine 4, Cryengine 3 and Source. Since DICE designed Mantle, Frostbite 3 is the first engine to support Mantle and will power all of EA's upcoming games.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
All anyone can really do is wait to see what mantle amounts to. I'm hoping they announce some more developers on board at APU '14 and maybe give a performance preview.

The only avenue open to Nvidia if mantle is the real deal is to fight an uphill battle to get their own version out there, or push to release new GPU's as fast as possible, and try and maintain a process lead moving forward.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
My money is still on this simply being a way for DICE to port frostbite around between PC and consoles freely and AMD thinking they can sell it to everyone else.

It would have more relevance in my mind if there was any game engines using it besides Frostbite. So far there isn't. So I do believe that Nvidia is thinking like I do currently, it's irrelevant to PC gaming at large at this point in time.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
My money is still on this simply being a way for DICE to port frostbite around between PC and consoles freely and AMD thinking they can sell it to everyone else.

It would have more relevance in my mind if there was any game engines using it besides Frostbite. So far there isn't. So I do believe that Nvidia is thinking like I do currently, it's irrelevant to PC gaming at large at this point in time.

Well you can be pretty sure they dont think like you. Quite the opposite. And thats what keeps them a profitable company. The downplaying of Mantle is not happening inside nv. Its a higly professional company we talk about and, no pun intended, not a fanclub. They take everything serious and huge matters as Mantle is top management issue from day one.

Besides the usual damage control they are preparing different scenarioes, depending of how things evolve during the next 3 monts. And there is damn hard work we cant see right now. And the battle for the developers will be extreme. There will be a lot of money in the air because there is a lot at stake for future profit.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
The question the op poses is quite interesting. I think nv is still so undecided they dont want to talk about it.
What that shows is there is just the slightest chance that nv will do as ms and that is to more or less support mantle in some way. I absolutely dont think it but we can not rule it out yet.
Going by the signs so far they are fighting right now to downplay mantle importance.
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
IMO they got a big surprise as we all did and must be trying to come up with a similiar solution or are just waiting to see the positives/negatives it will bring to the table and then make a decision to invest money to counter it or not.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Not to be a grammar Nazi, but it's "replied not replyed". Wouldn't normally say anything, but it's a bit lame being the title.

On topic: I imagine nVidia will reply when they have one. Apparently this was a very well kept secret. They might have been totally blindsided.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Well you can be pretty sure they dont think like you. Quite the opposite. And thats what keeps them a profitable company. The downplaying of Mantle is not happening inside nv. Its a higly professional company we talk about and, no pun intended, not a fanclub. They take everything serious and huge matters as Mantle is top management issue from day one.

Besides the usual damage control they are preparing different scenarioes, depending of how things evolve during the next 3 monts. And there is damn hard work we cant see right now. And the battle for the developers will be extreme. There will be a lot of money in the air because there is a lot at stake for future profit.

You act like you are CEO of nvidia. You know exactly nothing about them internally just as nobody else here does. It is pretty obvious to me and others have said too, that the reason they did not say a word is because it means nothing when someone makes a presentation and has no proof of anything and only one engine using it.

When there is actual working product then they can start talking about it. It is like Intel watching AMD hype their CPU and then what? It isn't special. You can't go into panic mode every time a competitor decided to make a presentation with slides.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
You act like you are CEO of nvidia. You know exactly nothing about them internally just as nobody else here does. It is pretty obvious to me and others have said too, that the reason they did not say a word is because it means nothing when someone makes a presentation and has no proof of anything and only one engine using it.

When there is actual working product then they can start talking about it. It is like Intel watching AMD hype their CPU and then what? It isn't special. You can't go into panic mode every time a competitor decided to make a presentation with slides.

http://www.pcpowerplay.com.au/2013/09/nvidia-interview-the-sky-isnt-falling/
This was posted in the console subforum before anyone had heard about Mantle. I can't see the link while at work, but some of the quoted parts seem to be downplaying the 'to the metal' advantages over DX. Now, this is telling now, because before it was like NV were sort of saying they don't care about console performance; but, this happened just before the Mantle marketing slides that seem to have a bunch of non developers all hot in their pants of some imagined 50% performance increase.

Nvidia already responded to Mantle, you guys just missed it. They were subtle enough it didn't even register for most people.
 

Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
http://www.pcpowerplay.com.au/2013/09/nvidia-interview-the-sky-isnt-falling/
This was posted in the console subforum before anyone had heard about Mantle. I can't see the link while at work, but some of the quoted parts seem to be downplaying the 'to the metal' advantages over DX. Now, this is telling now, because before it was like NV were sort of saying they don't care about console performance; but, this happened just before the Mantle marketing slides that seem to have a bunch of non developers all hot in their pants of some imagined 50% performance increase.

Nvidia already responded to Mantle, you guys just missed it. They were subtle enough it didn't even register for most people.

From that Article -

"Things have changed, though. Direct X has gotten much, much better compared to where it used to be. The barrier between Direct X level of interface and to-the-metal interface has gotten much closer. It used to be huge, but not so much anymore. Also, I think the PCs and the consoles look alike these days. The PS4 and Xbox One have an x86 CPU, a PC-style GPU. It’s a giant integrated graphics PC"
 

Rvenger

Elite Member <br> Super Moderator <br> Video Cards
Apr 6, 2004
6,283
5
81
I can agree than no company should claim to have "invented the gpu". Nvidia were the first to bring t&l to hardware as a standard, they solved the memory bottleneck problem with their crossbar controller, they made the first step towards programmable shaders which later led to arguably every gpu micro architecture from every vendor. And you'll see the same story about S3; mock their slow chip performance, but they were the ones who came up with hardware texture compression. Or matrox who had multi screen support with mutiple ramdac cards. Or 3dfx who were the first to let people run mutliple cards in SLI. Or ST who refined hardware culling into the pipeline. And of course, Ati who had a lot of good things going for them with their hardware mpeg decoding and early attempt at hardware tessellation...

Arguably none of the things you listed in your before 1999 list come even close in terms of scope or relevance to gaming gpus as any of the later innovations especially considering that the design were in the pursuit of the gaming load profiles of their time and what was in 3-4 generations of nvidia's in-house tech became the basis for every GPU architecture today across every vendor.


Don't forget they introduced TXAA with the 600 series.
 
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