- Feb 4, 2009
- 34,703
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I was reading this while I did't like WAR at all (I thought the same about DAoC, souless, no feeling of love from developers)
http://www.bluesnews.com/cgi-b...thread&threadid=102384
It made me think why is it so hard for a game company to accept the fact that they will not beat WOW numbers but still do quite well with fewer subscribers? Also why is every MMO $15 per month why not $10 or $8.50?
All I am looking for is a game that has PVE and PVP content, make it zones for each. Allow some loot from players but not everything, like original EQ one item.
GM events that involve large groups of people
Voip built in like EQ2
Big world that evolves.
Thanks for reading my rant.
http://www.bluesnews.com/cgi-b...thread&threadid=102384
It made me think why is it so hard for a game company to accept the fact that they will not beat WOW numbers but still do quite well with fewer subscribers? Also why is every MMO $15 per month why not $10 or $8.50?
All I am looking for is a game that has PVE and PVP content, make it zones for each. Allow some loot from players but not everything, like original EQ one item.
GM events that involve large groups of people
Voip built in like EQ2
Big world that evolves.
Thanks for reading my rant.