Originally posted by: Seeruk
My biggest problem with BF2 is that they still havent got rid of the arcade feel of the game.
Actually, if you read one of the interviews with Scott Evans, you'll see that was actually one of their goals... and given how many copies they've sold (of BF2 and in the whole franchise), I'd say they probably made the right move.
Dice never set out to make a simulation, so I don't get why people complain that it isn't. That's like me complaining that Madden doesn't have enough basketball.
The lean sitution is a catch-22. Yeah, there are times where its omission is quite painful, but like someone else said, if BF2 had lean, the gameplay would be much, MUCH slower and probably rediculously frustrating. The lack of leaning in BF2 is a necessary evil, at least IMO.
Now the lag on the other hand...
Last night I was prone on a rooftop as I guarded a flag that had recently been in heavy contention. I'm sitting there for about 30 seconds when all of a sudden the glorious netcode craters my a$$ into the pavement below. I also love how everything is going smoothly until you get into a firefight, and all of the sudden the client and server lose all ability to stay synchronized. Weapon switches not registering, C4 firing not registering, the whole 9 yards. I'm beginning to get really pi$$ed off about it. Last weekend I was piloting a Blackhawk. I was probably about 50 to 100 cyberfeet above the rooftops when the server "corrected" our position right into the side of a small building. Naturally, I was penalized out the yang by a bunch of twats, but that's another story.
I can live with minor bugs and such, but between the server browser, the netcode, and the EAX issues, this game probably should have been held back several months.
/hijack