Why won't Nintendo discount the Wii U?

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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I am not sure why anyone who bought a Wii U would buy an NX. I feel pretty f'n cheated. Pretty much done with Nintendo. The 'good' Zelda days are behind us anyway.
 

gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
Yeah, you guys are probably right in that Link never actually evolved into this dorky effeminate character... he sort of always was that way. I remember finding LttP's Link to be mildly irritating with his bouncy looking sprite animations, and dorky artwork, but then with Ocarina of Time and Majora's Mask, I was pretty content with Link's aesthetic... but at closer examination he still had those horrible looking tights. I think I like Twilight Princess Link the best, since the tights were dropped (thank god), and his clothes seem to have a practical feel to them, and go with Link's role as a ranch hand. Still lots of effeminate BS going on with his face and hair, but Link was overall looking alright in TP.

In most Zelda games, it's my opinion that Link isn't really all that important as a character. Its old school game design ideas where the mean character doesn't really speak, or give off a lot of personality, so you feel linked into that world through the character. Think I vaguely recall some Nintendo dev talking about that's what they were going for with Link, in that Link is You, so they did't intend for him to have a lot going on as a character to muddy that up.

It's also important to remember that Nintendo is a Japanese company, and they often have a certain style to their games. IMO you see the same young/effeminate type of look in a lot of Japanese games (like all of the final fantasy games IMO). It's just their style, and it can clash with what westerners would rather see.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I am not sure why anyone who bought a Wii U would buy an NX. I feel pretty f'n cheated. Pretty much done with Nintendo. The 'good' Zelda days are behind us anyway.

Yeah and like I said before Nintendo couldn't deliver games on the WiiU so I don't suddenly see them releasing the games we are asking for on the NX either. There is no reason for me to trust them any longer. They can draw all the 3rd party support they want but I can play 3rd party games on PC or PS4/XB1
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Dissapointed in the sense that it wasn't flying off shelves like the XBONE and PS4, of course.

Disappointing in its inability to draw third-party interest, implement networked gaming well, and in its ability to drive the Mario Party and Mario Tennis franchises into the ground, while adding in disappointing jokes like Star Fox Zero and Animal Crossing: amiibo Festival.

Disappointing in its small library of good games, unwavering price, and lack of perspective. I own 5 games on my Wii U, and 2 came with the system. I have no desire to play it because of the lack of options.
 

CZroe

Lifer
Jun 24, 2001
24,195
856
126
I bought my 32GB Wii U in early 2013 well after the initial price drop. I got it from Target with New Super Mario Bros U and New Super Mario Luigi U and a $50 Target gift card for $300 (net $250). That's a special bonus version of a $60 game that also includes some amount of what would normally be DLC at additional cost ($20?). Compared to the previous software bundle, $30 Nintendoland, it was moving up.

After I had my tax refund I checked SlickDeals daily and saw that different 32GB bundles could be had for about $250 on an almost daily basis. Just as many were $250 out-right (no $50 GC to factor in). Pretty much all that has changed in the time since is the bundled game(s). There are bundles with two games, bundles with a game and an Amiibo, bundles with the latest most popular game, etc.

Sure, I'd rather have an official price cut, but if the OP can't find a better deal on the bundle he wants then he just isn't trying. It doesn't look like anyone mentioned the recently released $20 Nintendo Selects titles. Games like Pikmin 3 which were selling for $90 are back in stores for $20. OP's flat-out wrong about many games anyway. A lot of good games launched at $20, $30, $40, and $50. Often there is a more expensive version with an Amiibo or something (Mario Party, Mario Maker, Animal Crossing, Twilight Princess, etc), but the OP's complaint only works if he's forced to buy the premium version. He's not.

You're counting spin-off games (I don't count Pokemon-themed games as Pokemon games), you link a Pokemon themed game ON THE WII U, while also forgetting about Pokken Tournament for Wii U, and still wanting to say that the Wii U doesn't have Pokemon?

Please continue your explanation of how I was so wrong. Preferably with more links that prove my point.

LOL! Owned.

it's crazy how nintendo simply won't get away from their old ways of doing business. this is literally the exact same thing that happened with gamecube and wii. it's crazy how zelda used to be such a staple of the nintendo brand but ever since n64 and ocarina of time it's been almost laughable.
You are forgetting that it worked out GLORIOUSLY for Wii sales in 2006. Of course it's the same tactic. Of course they aren't trying to "get away" from that. Also, like Link's Awakening before it, Wind Waker was better than Ocarina of Time. Less important, but still better.

Getting real tired of the rehashes. TP, WW, MM, OoT all rereleased in the past few years and filling the hole of an original Zelda. I'm just glad we got the Link to The Past spinoff on 3DS.

Link Between Worlds (amazing)
Tri-Force Heroes
Hyrule Warriors (if you're into that)

This is very sad. I don't know what to say. Nintendo isn't building any good will to get me to buy an nx either. If they couldn't deliver the games to the wiiu why should I believe things will suddenly change and we will get all the games we wanted to see before?

We never got a Metroid on N64 but no one says that they failed to deliver the games.

They have supported the Wii U equally well, they just don't have the likes of Rareware to bolster it even more.

...Sure, Ganon broke free from the Sages and has two Triforce pieces now that he's kidnapped Zelda, but it's cool guys, we'll be rescued by this 9 year old and his talking boat!

If you're still angry about Wind Waker: OoT/MM departed the spirit of the series, not WW.

I mean, Zelda without the cartoonist nature is basically The Witcher with items called different things. We have plenty of "adult" 3D platformers and action RPGs. What makes Nintendo special IS not just their IP but the perspective that IP forces on its new developers. Hell the best Zelda's have been the most cartoonish ones.
Agreed. It's clear that Fulle hasn't played through Link's Awakening if he's still butt-hurt about Wind Waker.
 
Last edited:

Sonikku

Lifer
Jun 23, 2005
15,752
4,562
136
I bought my 32GB Wii U in early 2013 well after the initial price drop. I got it from Target with New Super Mario Bros U and New Super Mario Luigi U and a $50 Target gift card for $300 (net $250). That's a special bonus version of a $60 game that also includes some amount of what would normally be DLC at additional cost ($20?). Compared to the previous software bundle, $30 Nintendoland, it was moving up.

After I had my tax refund I checked SlickDeals daily and saw that different 32GB bundles could be had for about $250 on an almost daily basis. Just as many were $250 out-right (no $50 GC to factor in). Pretty much all that has changed in the time since is the bundled game(s). There are bundles with two games, bundles with a game and an Amiibo, bundles with the latest most popular game, etc. Sure, I'd rather have an official price cut, but if the OP can't find a better deal on the bundle he wants then he just isn't trying.

Show me where to get a 32g Wii U for $250 with a Nintendo game. Please.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Or, in the case of Nintendo home consoles, game.

Given how many hours we got out of Pikmin 3, it wouldn't even matter.

Throw party fun like Runbow into the mix, and the console will have easily paid for itself.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Show me where to get a 32g Wii U for $250 with a Nintendo game. Please.

If you want to come by my sister's house, I can sell you my Wii U and the included stuff (tablet, NSMBU, SLU) for $250, haha. Thing's never played anymore.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
@CZroe

I was just poking fun at Link as a dorky character, but you are correct that I do, in fact, "Hate Wind Waker." Or, a better way of saying it would be that I feel that Wind Waker is my least favorite 3D Zelda. While I feel that the character design of Link doesn't fit well with his role within the game, which is a major problem, that's not my primary issue with the game. Poor overworld and dungeon design is.

It's my personal opinion that Wind Waker has the weakest dungeon designs of any 3D Zelda, and the oceaned up overworld is more empty and frustrating to travel vs other 3D Zeldas (yes I know you get warp points, and yes I think the swift sail in HD helps). Those linear, easy dungeons, though, are the primary reason it's at the bottom of my rankings in 3D Zelda games....

Then you have to consider the pacing issues. I know so many people who just never finished the game due to the horrible triforce hunt nonsense in the late game. But the early game isn't good either. Forsaken Fortress sucks.

Another reason I "hate" Wind Waker, is what it represents from Nintendo as a games company. It was when Nintendo basically came out and said "we don't care if our fans are getting older, and we don't care about core gamers, here's Wind Waker. An incredibly easy 3D Zelda with a story and characters all designed to appeal to 10 year old kids." It really took a lot of enthusiasm away from the Gamecube, and worsened the shift of core gamers moving to Xbox and Playstation.

As far as 2D Zelda games go, though, I have good memories of playing Link's Awakening DX on my lime green Gameboy color. It's been quite a few years, but I remember thinking some of the silly stuff like walking the chain chompy bow wow, was pretty fun. The story turned out to be pretty neat too.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
@CZroe

I was just poking fun at Link as a dorky character, but you are correct that I do, in fact, "Hate Wind Waker." Or, a better way of saying it would be that I feel that Wind Waker is my least favorite 3D Zelda. While I feel that the character design of Link doesn't fit well with his role within the game, which is a major problem, that's not my primary issue with the game. Poor overworld and dungeon design is.

It's my personal opinion that Wind Waker has the weakest dungeon designs of any 3D Zelda, and the oceaned up overworld is more empty and frustrating to travel vs other 3D Zeldas (yes I know you get warp points, and yes I think the swift sail in HD helps). Those linear, easy dungeons, though, are the primary reason it's at the bottom of my rankings in 3D Zelda games....

Then you have to consider the pacing issues. I know so many people who just never finished the game due to the horrible triforce hunt nonsense in the late game. But the early game isn't good either. Forsaken Fortress sucks.

Another reason I "hate" Wind Waker, is what it represents from Nintendo as a games company. It was when Nintendo basically came out and said "we don't care if our fans are getting older, and we don't care about core gamers, here's Wind Waker. An incredibly easy 3D Zelda with a story and characters all designed to appeal to 10 year old kids." It really took a lot of enthusiasm away from the Gamecube, and worsened the shift of core gamers moving to Xbox and Playstation.

As far as 2D Zelda games go, though, I have good memories of playing Link's Awakening DX on my lime green Gameboy color. It's been quite a few years, but I remember thinking some of the silly stuff like walking the chain chompy bow wow, was pretty fun. The story turned out to be pretty neat too.

I remember the Gamecube preview video showing a mature link fighting a spider boss of some type and people jumped out of their seats in excitement. We never did get that game or anything like it. Maybe twilight princess was close.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
I remember the Gamecube preview video showing a mature link fighting a spider boss of some type and people jumped out of their seats in excitement. We never did get that game or anything like it. Maybe twilight princess was close.

The infamous demo is the Spaceworld 2000 one with Link fighting Ganondorf. It was very well received at the time, with a realistic look. People were excited about a full Zelda on the Gamecube that would look like that.... Then in E3 2001 Wind Waker reveal happened and the internet exploded in anger.

I remember the Wind Waker reveal, with a silent crowd that was in basically a disappointed shock. All those fans that were let down, just flooding the forums of everywhere, many pretty much heartbroken and feeling betrayed. I feel like Twilight Princess was the "apology" game, in a way, and remember the big crowd applause and people happily hugging and stuff when it was announced.... The game went on to sell roughly double the amount of copies that Wind Waker did.

I'm not sure which spider vid you're remembering, but there was a Wii U tech demo with a realistic looking Link fighting a big Spider.

I'm actually liking what I've seen so far in the Wii U's Zelda cell shaded art style..... it's too bad that it's been delayed out until the NX releases.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The infamous demo is the Spaceworld 2000 one with Link fighting Ganondorf. It was very well received at the time, with a realistic look. People were excited about a full Zelda on the Gamecube that would look like that.... Then in E3 2001 Wind Waker reveal happened and the internet exploded in anger.

I remember the Wind Waker reveal, with a silent crowd that was in basically a disappointed shock. All those fans that were let down, just flooding the forums of everywhere, many pretty much heartbroken and feeling betrayed. I feel like Twilight Princess was the "apology" game, in a way, and remember the big crowd applause and people happily hugging and stuff when it was announced.... The game went on to sell roughly double the amount of copies that Wind Waker did.

I'm not sure which spider vid you're remembering, but there was a Wii U tech demo with a realistic looking Link fighting a big Spider.

I'm actually liking what I've seen so far in the Wii U's Zelda cell shaded art style..... it's too bad that it's been delayed out until the NX releases.

I'm not a fan of cel shading really. I just don't like the art style. I got tired of it probably back in the Dreamcast days from playing Jet Grind Radio so much.

Maybe it was the WiiU tech demo...I just looked it up and yes I remember that now. It really sucks that they show that and they can't even deliver any Zelda games at all for the WiiU.
 

reallyscrued

Platinum Member
Jul 28, 2004
2,617
5
81
Yeah yeah, "If you don't like it for the price, don't buy it". But I'm just trying to figure out the rationale Nintendo has these days.

They won't cut the price because they've probably done the cost/benefit analysis and found out the that premium people will pay for a WiiU in smaller overall numbers will amount to more income than dropping the price and getting less per system, even if that means more sales.

For example, if market analysis revealed they can only get maybe 10,000 more systems sold per month if they dropped the price, they'd be looking at a scenario like: Monthly Sales of 200,000 * $250.00 < Monthly Sales of 190,000 * $300.00

Makes more financial sense to keep the price high since not a lot of people seem to want a Wii U anyway.

Nintendo seems to hire very adept businessmen to manipulate their financial footing - analyze for example :

http://markets.ft.com/research/Markets/Tearsheets/Financials?s=7974:TYO

Scroll down to "Net Income" - somehow Ninty turned a profit after 2014.

Their loss in 2014 was ~$220,000,000 and...not really sure what they did but they turned it around and its continuing to work into 2016.

I know this is "console gaming" and you're all giving answers based on being fans (or not being fans of Nintnedo) but trust me, the Creative department of their company does not get any say as to what price things are sold for.

Is that the rationale you were looking for?
 
Last edited:

CZroe

Lifer
Jun 24, 2001
24,195
856
126
Yeah. They obviously want to wind down manufacturing and it makes sense to stretch existing stock rather than cut the price and sell out at a loss and then have nothing to offer for the months leading up to the NX. It wouldn't make sense to restart manufacturing either if they are just manufacturing them to lose money.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
@CZroe

I was just poking fun at Link as a dorky character, but you are correct that I do, in fact, "Hate Wind Waker." Or, a better way of saying it would be that I feel that Wind Waker is my least favorite 3D Zelda. While I feel that the character design of Link doesn't fit well with his role within the game, which is a major problem, that's not my primary issue with the game. Poor overworld and dungeon design is.

It's my personal opinion that Wind Waker has the weakest dungeon designs of any 3D Zelda, and the oceaned up overworld is more empty and frustrating to travel vs other 3D Zeldas (yes I know you get warp points, and yes I think the swift sail in HD helps). Those linear, easy dungeons, though, are the primary reason it's at the bottom of my rankings in 3D Zelda games....

Then you have to consider the pacing issues. I know so many people who just never finished the game due to the horrible triforce hunt nonsense in the late game. But the early game isn't good either. Forsaken Fortress sucks.

Another reason I "hate" Wind Waker, is what it represents from Nintendo as a games company. It was when Nintendo basically came out and said "we don't care if our fans are getting older, and we don't care about core gamers, here's Wind Waker. An incredibly easy 3D Zelda with a story and characters all designed to appeal to 10 year old kids." It really took a lot of enthusiasm away from the Gamecube, and worsened the shift of core gamers moving to Xbox and Playstation.

As far as 2D Zelda games go, though, I have good memories of playing Link's Awakening DX on my lime green Gameboy color. It's been quite a few years, but I remember thinking some of the silly stuff like walking the chain chompy bow wow, was pretty fun. The story turned out to be pretty neat too.

I think the false assumption here is that Wind Waker's cartoonish style means it just appeals to kids and not to older fans. It's not some mutually exclusive thing. There are plenty of adult fans who hold Wind Waker as one of their favorite Zelda games, and often in higher regard than Twilight Princess with its faux dark tone. I also really wouldn't assign blame to gamers moving away from the Gamecube to Xbox/Playstation on Wind Waker, there were a host of other factors to that.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
I think the false assumption here is that Wind Waker's cartoonish style means it just appeals to kids and not to older fans. It's not some mutually exclusive thing. There are plenty of adult fans who hold Wind Waker as one of their favorite Zelda games, and often in higher regard than Twilight Princess with its faux dark tone. I also really wouldn't assign blame to gamers moving away from the Gamecube to Xbox/Playstation on Wind Waker, there were a host of other factors to that.

The style killed it for me, but the biggest issue with the Wii U was the lack of games. Actually found the 3ds to be a stronger platform for the longest time.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I think the false assumption here is that Wind Waker's cartoonish style means it just appeals to kids and not to older fans. It's not some mutually exclusive thing. There are plenty of adult fans who hold Wind Waker as one of their favorite Zelda games, and often in higher regard than Twilight Princess with its faux dark tone. I also really wouldn't assign blame to gamers moving away from the Gamecube to Xbox/Playstation on Wind Waker, there were a host of other factors to that.



No but Nintendo has shown they can't adapt to the changing gamer demographic. No established network service etc. There is a very good reason that people often make the claim that Nintendo is more for kids. That doesn't mean you can't enjoy it yourself.
 

CZroe

Lifer
Jun 24, 2001
24,195
856
126
No but Nintendo has shown they can't adapt to the changing gamer demographic. No established network service etc.

The thing is, people always said this even when Nintendo was equivalent to their closest competition (GameCube versus PS2) or ahead (DS vs PSP). I was playing games over the phone lines on my SNES and it was glorious, but the GameCube, PlayStation 2, and PSP (at first) all took the PC-route of letting the game developers set up and maintain their own services.

I still remember the AJC newspaper getting the "expert" opinion from the proprietor of X-Playground, an XBOX and PS2-only LAN center in Peachtree City, GA. This "expert" went on to state the absolute falsehood that Nintendo was not doing as much as Sony or Microsoft for online/network games. If he had left Sony out of the comparison then what he said would have been true but, instead, he slipped up and showed his bias. Nintendo had many LAN games at the time (1080 Avalanche, Mario Kart Double Dash, Kirby Air Ride, etc) and Phantasy Star Online. Sony had some iLink (FireWire) networking games and a very few Network Adapter games. They were supporting it at least as well as Sony, if not better (1st party).

When the DS went online Nintendo created a very limited networking service for it which was more than Sony did for the PSP at that time. The PS3 launched and the PSP was updated with PSN much later.
 
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zerocool84

Lifer
Nov 11, 2004
36,041
472
126
The thing is, people always said this even when Nintendo was equivalent to their closest competition (GameCube versus PS2) or ahead (DS vs PSP). I was playing games over the phone lines on my SNES and it was glorious, but the GameCube, PlayStation 2, and PSP (at first) all took the PC-route of letting the game developers set up and maintain their own services.

I still remember the AJC newspaper getting the "expert" opinion from the proprietor of X-Playground, an XBOX and PS2-only LAN center in Peachtree City, GA. This "expert" went on to state the absolute falsehood that Nintendo was not doing as much as Sony or Microsoft for online/network games. If he had left Sony out of the comparison then what he said would have been true but, instead, he slipped up and showed his bias. Nintendo had many LAN games at the time (1080 Avalanche, Mario Kart Double Dash, Kirby Air Ride, etc) and Phantasy Star Online. Sony had some iLink (FireWire) networking games and a very few Network Adapter games. They were supporting it at least as well as Sony, if not better (1st party).

When the DS went online Nintendo created a very limited networking service for it which was more than Sony did for the PSP. The PS3 launched and the PSP was updated with PSN much later.
Unfortunately now, they are IMMENSELY behind. Why would the average person have a WiiU as their main console? Online sucks, 3rd party games suck because they are hobbled or don't even have online sometimes. People want to play the games their friends play and it's not easy to do on the WiiU.

I really do hope Nintendo really does step it up with the NX. Even though the OS of the 3DS sucks and is slow, I love the games and I even upgraded to the New 3DS. Nintendo can still make great games but Nintendo needs to shoot for being the first choice in your home not the second like they did with the WiiU. The WiiU is the first Nintendo home console I'll never own. Nintendo still has the disposable cash to throw tons of money at the NX and they need to market the hell out of it. Marketing for the WiiU was down right horrible.
 

Sonikku

Lifer
Jun 23, 2005
15,752
4,562
136
I'd be alright with the Wii U being a companion console once you have your bases covered with a PS4/Xbone but it's priced too high for that. You could get an Xbone for the cost of a U. If it had been $200 you'd probably be seeing tons of people buying one to sit beside their main console just to play Mario Kart, Smash Bros, Bayonetta 2 and the like.
 
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