Yeah, you guys are probably right in that Link never actually evolved into this dorky effeminate character... he sort of always was that way. I remember finding LttP's Link to be mildly irritating with his bouncy looking sprite animations, and dorky artwork, but then with Ocarina of Time and Majora's Mask, I was pretty content with Link's aesthetic... but at closer examination he still had those horrible looking tights. I think I like Twilight Princess Link the best, since the tights were dropped (thank god), and his clothes seem to have a practical feel to them, and go with Link's role as a ranch hand. Still lots of effeminate BS going on with his face and hair, but Link was overall looking alright in TP.
In most Zelda games, it's my opinion that Link isn't really all that important as a character. Its old school game design ideas where the mean character doesn't really speak, or give off a lot of personality, so you feel linked into that world through the character. Think I vaguely recall some Nintendo dev talking about that's what they were going for with Link, in that Link is You, so they did't intend for him to have a lot going on as a character to muddy that up.
I am not sure why anyone who bought a Wii U would buy an NX. I feel pretty f'n cheated. Pretty much done with Nintendo. The 'good' Zelda days are behind us anyway.
I am not sure why anyone who bought a Wii U would buy an NX. I feel pretty f'n cheated. Pretty much done with Nintendo. The 'good' Zelda days are behind us anyway.
Dissapointed in the sense that it wasn't flying off shelves like the XBONE and PS4, of course.
I am not sure why anyone who bought a Wii U would buy an NX. I feel pretty f'n cheated. Pretty much done with Nintendo. The 'good' Zelda days are behind us anyway.
If NX exclusively has Pikmin 4, we will buy an NX.
I just follow games.
You're counting spin-off games (I don't count Pokemon-themed games as Pokemon games), you link a Pokemon themed game ON THE WII U, while also forgetting about Pokken Tournament for Wii U, and still wanting to say that the Wii U doesn't have Pokemon?http://www.ign.com/games/pokemon-stadium/n64-11154The home consoles have NEVER had pokemon, so I don't know why that's a ding.No Pokemon game.
I dont know what their plan is to keep the thing going.
Just wanted to point this out.
http://www.ign.com/games/pokemon-xd-gale-of-darkness/gcn-716652
http://www.ign.com/games/pokemon-colosseum/gcn-566822
http://www.ign.com/games/pokemon-battle-revolution/wii-818481
http://www.pokemon.com/us/pokemon-video-games/pokepark-wii-pikachus-adventure/
http://www.nintendo.com/games/detail/fPNEXfMXa5wl6kMaQ_mpxmQ6LsJW-cud
Please continue your explanation of how I was so wrong. Preferably with more links that prove my point.
You are forgetting that it worked out GLORIOUSLY for Wii sales in 2006. Of course it's the same tactic. Of course they aren't trying to "get away" from that. Also, like Link's Awakening before it, Wind Waker was better than Ocarina of Time. Less important, but still better.it's crazy how nintendo simply won't get away from their old ways of doing business. this is literally the exact same thing that happened with gamecube and wii. it's crazy how zelda used to be such a staple of the nintendo brand but ever since n64 and ocarina of time it's been almost laughable.
Getting real tired of the rehashes. TP, WW, MM, OoT all rereleased in the past few years and filling the hole of an original Zelda. I'm just glad we got the Link to The Past spinoff on 3DS.
This is very sad. I don't know what to say. Nintendo isn't building any good will to get me to buy an nx either. If they couldn't deliver the games to the wiiu why should I believe things will suddenly change and we will get all the games we wanted to see before?
...Sure, Ganon broke free from the Sages and has two Triforce pieces now that he's kidnapped Zelda, but it's cool guys, we'll be rescued by this 9 year old and his talking boat!
Agreed. It's clear that Fulle hasn't played through Link's Awakening if he's still butt-hurt about Wind Waker.I mean, Zelda without the cartoonist nature is basically The Witcher with items called different things. We have plenty of "adult" 3D platformers and action RPGs. What makes Nintendo special IS not just their IP but the perspective that IP forces on its new developers. Hell the best Zelda's have been the most cartoonish ones.
I bought my 32GB Wii U in early 2013 well after the initial price drop. I got it from Target with New Super Mario Bros U and New Super Mario Luigi U and a $50 Target gift card for $300 (net $250). That's a special bonus version of a $60 game that also includes some amount of what would normally be DLC at additional cost ($20?). Compared to the previous software bundle, $30 Nintendoland, it was moving up.
After I had my tax refund I checked SlickDeals daily and saw that different 32GB bundles could be had for about $250 on an almost daily basis. Just as many were $250 out-right (no $50 GC to factor in). Pretty much all that has changed in the time since is the bundled game(s). There are bundles with two games, bundles with a game and an Amiibo, bundles with the latest most popular game, etc. Sure, I'd rather have an official price cut, but if the OP can't find a better deal on the bundle he wants then he just isn't trying.
Show me where to get a 32g Wii U for $250 with a Nintendo game. Please.
Or, in the case of Nintendo home consoles, game.
Show me where to get a 32g Wii U for $250 with a Nintendo game. Please.
@CZroe
I was just poking fun at Link as a dorky character, but you are correct that I do, in fact, "Hate Wind Waker." Or, a better way of saying it would be that I feel that Wind Waker is my least favorite 3D Zelda. While I feel that the character design of Link doesn't fit well with his role within the game, which is a major problem, that's not my primary issue with the game. Poor overworld and dungeon design is.
It's my personal opinion that Wind Waker has the weakest dungeon designs of any 3D Zelda, and the oceaned up overworld is more empty and frustrating to travel vs other 3D Zeldas (yes I know you get warp points, and yes I think the swift sail in HD helps). Those linear, easy dungeons, though, are the primary reason it's at the bottom of my rankings in 3D Zelda games....
Then you have to consider the pacing issues. I know so many people who just never finished the game due to the horrible triforce hunt nonsense in the late game. But the early game isn't good either. Forsaken Fortress sucks.
Another reason I "hate" Wind Waker, is what it represents from Nintendo as a games company. It was when Nintendo basically came out and said "we don't care if our fans are getting older, and we don't care about core gamers, here's Wind Waker. An incredibly easy 3D Zelda with a story and characters all designed to appeal to 10 year old kids." It really took a lot of enthusiasm away from the Gamecube, and worsened the shift of core gamers moving to Xbox and Playstation.
As far as 2D Zelda games go, though, I have good memories of playing Link's Awakening DX on my lime green Gameboy color. It's been quite a few years, but I remember thinking some of the silly stuff like walking the chain chompy bow wow, was pretty fun. The story turned out to be pretty neat too.
I remember the Gamecube preview video showing a mature link fighting a spider boss of some type and people jumped out of their seats in excitement. We never did get that game or anything like it. Maybe twilight princess was close.
The infamous demo is the Spaceworld 2000 one with Link fighting Ganondorf. It was very well received at the time, with a realistic look. People were excited about a full Zelda on the Gamecube that would look like that.... Then in E3 2001 Wind Waker reveal happened and the internet exploded in anger.
I remember the Wind Waker reveal, with a silent crowd that was in basically a disappointed shock. All those fans that were let down, just flooding the forums of everywhere, many pretty much heartbroken and feeling betrayed. I feel like Twilight Princess was the "apology" game, in a way, and remember the big crowd applause and people happily hugging and stuff when it was announced.... The game went on to sell roughly double the amount of copies that Wind Waker did.
I'm not sure which spider vid you're remembering, but there was a Wii U tech demo with a realistic looking Link fighting a big Spider.
I'm actually liking what I've seen so far in the Wii U's Zelda cell shaded art style..... it's too bad that it's been delayed out until the NX releases.
Yeah yeah, "If you don't like it for the price, don't buy it". But I'm just trying to figure out the rationale Nintendo has these days.
@CZroe
I was just poking fun at Link as a dorky character, but you are correct that I do, in fact, "Hate Wind Waker." Or, a better way of saying it would be that I feel that Wind Waker is my least favorite 3D Zelda. While I feel that the character design of Link doesn't fit well with his role within the game, which is a major problem, that's not my primary issue with the game. Poor overworld and dungeon design is.
It's my personal opinion that Wind Waker has the weakest dungeon designs of any 3D Zelda, and the oceaned up overworld is more empty and frustrating to travel vs other 3D Zeldas (yes I know you get warp points, and yes I think the swift sail in HD helps). Those linear, easy dungeons, though, are the primary reason it's at the bottom of my rankings in 3D Zelda games....
Then you have to consider the pacing issues. I know so many people who just never finished the game due to the horrible triforce hunt nonsense in the late game. But the early game isn't good either. Forsaken Fortress sucks.
Another reason I "hate" Wind Waker, is what it represents from Nintendo as a games company. It was when Nintendo basically came out and said "we don't care if our fans are getting older, and we don't care about core gamers, here's Wind Waker. An incredibly easy 3D Zelda with a story and characters all designed to appeal to 10 year old kids." It really took a lot of enthusiasm away from the Gamecube, and worsened the shift of core gamers moving to Xbox and Playstation.
As far as 2D Zelda games go, though, I have good memories of playing Link's Awakening DX on my lime green Gameboy color. It's been quite a few years, but I remember thinking some of the silly stuff like walking the chain chompy bow wow, was pretty fun. The story turned out to be pretty neat too.
I think the false assumption here is that Wind Waker's cartoonish style means it just appeals to kids and not to older fans. It's not some mutually exclusive thing. There are plenty of adult fans who hold Wind Waker as one of their favorite Zelda games, and often in higher regard than Twilight Princess with its faux dark tone. I also really wouldn't assign blame to gamers moving away from the Gamecube to Xbox/Playstation on Wind Waker, there were a host of other factors to that.
I think the false assumption here is that Wind Waker's cartoonish style means it just appeals to kids and not to older fans. It's not some mutually exclusive thing. There are plenty of adult fans who hold Wind Waker as one of their favorite Zelda games, and often in higher regard than Twilight Princess with its faux dark tone. I also really wouldn't assign blame to gamers moving away from the Gamecube to Xbox/Playstation on Wind Waker, there were a host of other factors to that.
No but Nintendo has shown they can't adapt to the changing gamer demographic. No established network service etc.
Unfortunately now, they are IMMENSELY behind. Why would the average person have a WiiU as their main console? Online sucks, 3rd party games suck because they are hobbled or don't even have online sometimes. People want to play the games their friends play and it's not easy to do on the WiiU.The thing is, people always said this even when Nintendo was equivalent to their closest competition (GameCube versus PS2) or ahead (DS vs PSP). I was playing games over the phone lines on my SNES and it was glorious, but the GameCube, PlayStation 2, and PSP (at first) all took the PC-route of letting the game developers set up and maintain their own services.
I still remember the AJC newspaper getting the "expert" opinion from the proprietor of X-Playground, an XBOX and PS2-only LAN center in Peachtree City, GA. This "expert" went on to state the absolute falsehood that Nintendo was not doing as much as Sony or Microsoft for online/network games. If he had left Sony out of the comparison then what he said would have been true but, instead, he slipped up and showed his bias. Nintendo had many LAN games at the time (1080 Avalanche, Mario Kart Double Dash, Kirby Air Ride, etc) and Phantasy Star Online. Sony had some iLink (FireWire) networking games and a very few Network Adapter games. They were supporting it at least as well as Sony, if not better (1st party).
When the DS went online Nintendo created a very limited networking service for it which was more than Sony did for the PSP. The PS3 launched and the PSP was updated with PSN much later.