Wii U New Zelda - Kotaku

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
Whoah, futuristic medieval technology! :thumbsup:

I was holding out of a PS4, but the Wii U has more games I want to play than any other system right now.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Hasn't Zelda always been an open-world game?
Open world usually means it's not linear like all past Zelda games have been, go from specific one dungeon, get this item, go to another specific dungeon get this item. Like the new 3DS Zelda game, you can tackle any dungeon at any time you want, you don't have to go from one specific dungeon to the other.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I think they're trying to create an open-world where different regions and towns and such aren't delineated by impassable barriers with singular points of entry (and often "instanced") but rather all one (mostly?) seamless experience. Kind of like the Skyrim feel - I'm looking forward to it though because I enjoy that sort of world and exploration but games with them often lack 'structure' or a story to first give you a reason to "care" about it, but I'm hoping LoZ will do a better job of that.
 

purbeast0

No Lifer
Sep 13, 2001
53,024
5,905
126
can't wait to play this in 2017 if we're lucky!

after the debacle of windwaker after showing a completely different zelda game the previous e3 that looked much better than windwaker, i don't give nintendo any benefit of the doubt when it comes to this franchise.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
Hasn't Zelda always been an open-world game?

The first one was. Most of the others have been semi-linear. There's an order that they want you to complete the game. By the sounds of it, Zelda Wii U is going to be like Skyrim, which is awesome. Exactly what I want from the Zelda series.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
can't wait to play this in 2017 if we're lucky!

after the debacle of windwaker after showing a completely different zelda game the previous e3 that looked much better than windwaker, i don't give nintendo any benefit of the doubt when it comes to this franchise.

True lol. I know exactly what you mean there.

I'm also not sure if I am a fan of the cell shading they are using. I watched the entire Nintendo presentation and I don't think I like it. To me it feels like Nintendo is using cell shading because they can hide behind it. They don't have to know how to do lighting properly, soft shadows, ambient occlusion, real time reflections, & tessellated surfaces like they would if they went for something more like the following picture. Plus I didn't see much else to be excited about.

Hey Nintendo...when are you gonna actually be able to make a game like this?
 
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Fulle

Senior member
Aug 18, 2008
550
1
71
In the e3 thread, I mentioned that ALL I wanted out of Nintendo was a legitimate Zelda announcement, with no gimmicks and an art direction that made sense, and I guess I got that... mostly.

Although, I have some lingering concerns about the art direction. It seems like Nintendo is going with cel shading again, but at least kept away from Child + Chibi Link. On the other hand, Link is effeminate as hell again, and I couldn't see enough enemies to get a feel for their art direction.

I am really happy to hear that they're going to try to take some lessons from Skyrim, and try to make a more legitimate open world.

Overall, I think I like what I heard/saw with the new Zelda. Fingers crossed and hoping that it'll be awesome.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
In the e3 thread, I mentioned that ALL I wanted out of Nintendo was a legitimate Zelda announcement, with no gimmicks and an art direction that made sense, and I guess I got that... mostly.

Although, I have some lingering concerns about the art direction. It seems like Nintendo is going with cel shading again, but at least kept away from Child + Chibi Link. On the other hand, Link is effeminate as hell again, and I couldn't see enough enemies to get a feel for their art direction.

I am really happy to hear that they're going to try to take some lessons from Skyrim, and try to make a more legitimate open world.

Overall, I think I like what I heard/saw with the new Zelda. Fingers crossed and hoping that it'll be awesome.

I'm with you on that. I'm harsh on Nintendo but I hope their new Zelda is good because I have played every one just like I have done with Halo and a couple other IPs over the years. I said I'd buy a WiiU again for Zelda and I will when the game releases but I was hoping for a different look. I'll take it, but it's not the first impression I wanted to have.
 

desura

Diamond Member
Mar 22, 2013
4,627
129
101
Looks good to me.

I like impressionistic takes on games. I really hate it when games try to be like real life.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
Hey Nintendo...when are you gonna actually be able to make a game like this?

The ce shading looks way better than that. It actually has character instead of looking like every other game out there.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
They don't have to know how to do lighting properly, soft shadows, ambient occlusion, real time reflections, & tessellated surfaces like they would if they went for something more like the following picture.

That's just plain not true. Cel shaded games do all of those things.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The ce shading looks way better than that. It actually has character instead of looking like every other game out there.

No it doesn't...Cel shading looks like crap by comparison. Lots of stuff looks blended together in odd ways. Link even kind of looks like a girl which was odd. Also, not every game looks the same. You must be blind as a bat to think that is the case.

That's just plain not true. Cel shaded games do all of those things.

Can you show me? I've never seen a cell shaded game do tessellation so that a rock looks like it should. It's always flat...like a comic book almost. Even borderlands, the rocks don't actually look as a rock should(the textures are still flat surfaces).

Besides that you kind of missed what I was saying. If they went for something more like their previous tech demos, they would have to do these advanced graphics techniques or it would look bland. They already admitted before that they had no clue how to build a game for HD. Unlike teams from other major publishers who have experience working with multiple platforms gaining knowledge of how to work with more advanced techniques, Nintendo's teams have to learn as they go as the capabilities of the Wiiu are much higher than they were working with on the Wii. They didn't have 10 years to get things down, not to mention some devs working with PC too.
 
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preslove

Lifer
Sep 10, 2003
16,754
63
91
It looks like it could be awesome, like playing a miyazaki film. But I'll have to wait for gameplay before getting excited.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
I've watched the available footage a few more times, and have realized a few things.

The lighting engine they were showing seems pretty modern. Complete with sunlight being effected by rolling clouds, good shadowing on foliage, and steam/mist effects with good volume. Wind seems to have a visual effect on the grass, and trees, which was nice. I thought the world looked pretty.

The character in the scene was on a black haired horse, which would not be typical of Link, since Link's horse is usually white haired... When he or she takes off her black hood, it reveals the character to have a pony tail, and his or her figure is very slender. He or she has bright blue eyes, that aren't typical of most Link characters. Actually, for hair and eye color, this character would be a good match for Princess Zelda. This character was also a bow user, and there was no sign of any other weapons equipped, such as Link's typical left handed sword use, or a shield.

This is either the most outrageously effeminate Link I've ever seen, or a slightly tomboyish ZELDA.

I'm voting for tomboy Zelda. That would be interesting.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Link even kind of looks like a girl which was odd.

Link has always been effeminate, it is just more obvious in comparison to the dude bro protagonists that dominate the landscape.

I think the game looks great. Unlike Wind Waker it is not so childish and cartoony, but it is much brighter and more colorful than TP or that mock shot.

The open world reminds me of the main part of the map on OOT or even Links Awakening. I am pumped to see more.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Sorry to meant to wink. Seriously though, Link has always been a wimp.

Well, not a wimp really IMO...but from humble beginnings. Not the big hero ready to go save the world. He's the hero who never asked to be the hero not unlike Frodo Baggins from Lord of the Rings except Link has a cooler sword.
 
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