I was expecting AMD to get this specific problem fixed during the RX 480 launch but it seems nothing has changed over the years. Nvidia greatly reduced the overhead in their drivers in 2014?!?!
This isn't much of an issue if you're the type of gamer who turns the resolution or settings up to keep your fps under 60 but the story changes when you try to reach 120Hz/144Hz/180Hz/240hz with AMD cards in DX11 titles.
For an example below, you can see an old GTX 770 completely demolish the much faster R9 390 when the settings are lowered in hopes of reaching higher refresh rates.
BF4 - https://www.youtube.com/watch?v=XoKu0_2ozAc
GTA5 - https://www.youtube.com/watch?v=S546TL2LWNY
Just to remind you how much slower the GTX 770 is compared to the R9 390.
That's with a Haswell i7. Things will be much worse with an i5 or i3 or even.... FX. These lower end processors are the ones you will most likely find in systems that run a single RX 480. The masses are NOT playing DX12 or Vulkan games because it's not the standard yet.
Why hasn't this been fixed yet? Why isn't it ever brought up by reviewers? Will AMD ever bother improving their DX11 overhead or are they really telling their customers to continue dealing with it until all games are DX12/Vulkan or buy Nvidia?
reopened
Markfw900
This isn't much of an issue if you're the type of gamer who turns the resolution or settings up to keep your fps under 60 but the story changes when you try to reach 120Hz/144Hz/180Hz/240hz with AMD cards in DX11 titles.
For an example below, you can see an old GTX 770 completely demolish the much faster R9 390 when the settings are lowered in hopes of reaching higher refresh rates.
BF4 - https://www.youtube.com/watch?v=XoKu0_2ozAc
GTA5 - https://www.youtube.com/watch?v=S546TL2LWNY
Just to remind you how much slower the GTX 770 is compared to the R9 390.
That's with a Haswell i7. Things will be much worse with an i5 or i3 or even.... FX. These lower end processors are the ones you will most likely find in systems that run a single RX 480. The masses are NOT playing DX12 or Vulkan games because it's not the standard yet.
Why hasn't this been fixed yet? Why isn't it ever brought up by reviewers? Will AMD ever bother improving their DX11 overhead or are they really telling their customers to continue dealing with it until all games are DX12/Vulkan or buy Nvidia?
reopened
Markfw900
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