The last game I remember buying at a high price was the original F.E.A.R., I clearly remember that it cost me around $62 or very near that including taxes (in Canadian dollars, by the way). That was back in 2006 I believe. I do usually take prices in consideration, well, most of the time, but not always. If it would be announced tomorrow that the exact same 1998 team from Iguana Entertainment responsible for Turok 2 with David Dienstbier would re-unite to develop a real sequel to the franchise I would literally be ready to pay $70 if necessary just to pre-order it years before its release without even knowing if it would totally flop. But such possibilities are still extremely rare, far away and scattered all around such "impossible" ideas, except for a very few (such as Diablo III, or Half-Life 3, or Baldur's Gate III, etc). If games seem to be part of a "casual" category then I definitely look for their price, I mean who would pay $50 for a game like Zeno Clash or TRINE, however good they may end up be, well not me that's for sure. It's also similar to brand names and development teams involved, it doesn't work that was exactly, I know, but it's not that far from the truth. If Blizzard... you read this right, yes? Let's mention the big name again, BLIZZARD would charge us a price of $70 for Diablo III do any of you really and sincerely believe that there would NOT be any sales records broken on release day number one?
There's some... well, no, there's MANY gamers out there who are almost, if not literally brainwashed by developer names and their "golden history". Just look at Valve, well, it may have taken them nearly 15 years to realize it, but now they understand that they can manipulate pretty much everyone, and despite all the boycotts or community grievances they will still release it, still maintain its full price point and still call it a sequel. Why? Well, because it's God dammed Valve for crying out loud, so OF COURSE their games are good, no? Well, I can already hear lots of people replying about how much fun they've had with their PAST and TOTALLY different games, which in turn for them seems to completely justify the purchase of the game and the full and blind based-on-love support for Valve, heck they could turn out like EA and their stupid non-stop per-year sports titles, and people would still slowly but surely walk towards the closest store with both arms pointed forward and hands down like the zombies they are yelling «gaaaaaaaaammeeeeeeeees» in their starvation for nonsense. It's not just Valve though, nor Blizzard, but also Ubisoft and a few others.
But that's just in relation to the brand name stuff I was referring to. There's also the people who are ready to buy for $60 of beer for a party that might last a few hours with some strangers and a minimum of friends, without even getting laid in the end, but wouldn't buy a seemingly great game for the same price which could well last them a year if not more even if they are gamers, and if they don't like it they can always try and ask for a refund, the beer on the other hand doesn't potentially gives you back the money however, it ends up elsewhere. Yeah I know don't even bother, horrible analogy, stupid example. Anyway, there's also the type of pirates who claim to be gamers, which is often the case, sadly so, and they don't care about prices, they care about the number of Seeders and Leechers if any, that bunch will never care about such things, but the irony is perhaps that raising PC gaming prices are due directly or indirectly to piracy, and to gain the "lost money" from piracy some developers and/or publishers are thinking about raising prices, that's a possibility, but it would be a laughable try, and completely useless for the legitimate buyers, and unjust as well.
There's many variables of course, but in the end I believe that PC gaming is generally well priced, and if I compare to prices of most games today to the ones I bought when I was still having fun with Super Mario World, Super Mario 64, Sonic 2 and Metal Gear Solid I really consider myself lucky. I still to this day clearly remember having paid the SNES version of Killer Instinct a mind-blowing $90 including taxes (Canadian dollars, I just made the conversion)... but, hey, it included the Killers Cut Soundtrack which CERTAINLY justified its price, oh and the cartridge was black, can you imagine? I didn't mind much though, since back then it was still my parents' money, but even back then as the kid I was knowing nothing about real money value and economy in general I was still astounded when that charming girl at the counter told me the price, I was literally looking at her with salmon-sized eyes saying nothing for a good ten seconds until my heart started beating again. Never again... I hope, never again. And, sorry, to stay on-topic I say no, I won't buy MC2 for any price, but in this particular case my decision isn't due to its price but to what it actually is, an very uninteresting game for my tastes, very simple.