World of Warcraft - How far have you gotten?

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mdchesne

Banned
Feb 27, 2005
2,810
1
0
so, once you max at 60, you are totally dependant on other races and people to help you the rest of the way? omg, i wouldn't be able to stand that
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: Malladine
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.
I don't understand your annoyance at having to participate in groups for high-end content. What other way is there to do it? Are you proposing lvl 60 instances with single-person limits?
 

DPmaster

Senior member
Oct 31, 2000
538
0
0
I started about 3 weeks ago and so far my highest character is lvl 16. I don't have the slightest clue what some people here are talking about in terms of instances, raids, etc. since I'm new. I currently play on a "normal" server (as opposed to PvP or RPG)...are these instances, raids, etc. available on the "normal" servers or are they strictly PvP or RPG?
 

mdchesne

Banned
Feb 27, 2005
2,810
1
0
Originally posted by: Malladine
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.

no, i'm not talking about pvp. I'mjust saying, once i reach the max allowed level, I should be able to at least go 1 on 1 with the main bosses without dying in one hit (like I've seen my friend die with 30 other people in that one boss battle with the dragons (i dunno what battle this is, you might know))
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: cKGunslinger
Originally posted by: Malladine
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.
I don't understand your annoyance at having to participate in groups for high-end content. What other way is there to do it? Are you proposing lvl 60 instances with single-person limits?
What annoyance? It's miserable that 95% of high end content that's worth anything is raid oriented.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
DPMaster: everything we're talking about is available on all server types.

mdchesne: there are many boss battles involving dragons, but i get the point. Thing is, there are bosses and then there are bosses. MMOs work differently in this regard due to the fact that there are so many people.
 

NeoV

Diamond Member
Apr 18, 2000
9,531
2
81
60 Tauren Druid
49 Orc Rogue

Gilneas server

been through several guild merges/collapses, but our current guild has just this week completed our first MC boss kill...working on the 2nd one now....have yet to visit Onxyia or BWL, and looking forward to the new Zul G instance in the next patch. I have acquired a few epic tribal leather patterns, and am working on farming them for materials.....the Finkle's Skinning knife continues to elude me though, and I'm not sure how many more UBRS runs I can make! I still have some quests I'd like to do just to get them off my quest list, and I have not yet gone through all of the Scholo 5 man quests...

Rogue is fun to play, I stupidly only recently realized that backstab is great in groups...prior to that I was using an epic sword in main hand....

I think I'm going to roll a warlock next....
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: DPmaster
I started about 3 weeks ago and so far my highest character is lvl 16. I don't have the slightest clue what some people here are talking about in terms of instances, raids, etc. since I'm new. I currently play on a "normal" server (as opposed to PvP or RPG)...are these instances, raids, etc. available on the "normal" servers or are they strictly PvP or RPG?
Wow - you really are a MMORPG noob.

I assume you've at least grouped up with people to accomplish some quests together? An instance is simply an area that you enter and spawns the entire dungeon only for your group (that is, no one else can enter - if they do, they get their own copy of the map.) This allows your group to accomplish your quests without worrying about interference from other players, as well as allowing more scripted events, etc for your party. If you are Alliance, the first instance you will encounter will probably be The Deadmines. You can tell an instance from it's blue-swirly entrance that causes a loading screen.

A raid is simply a "Really Big" group. Essentially, it is a group of groups. WoW lets you have a maximum of 8 5-man groups in a raid, for a total of 40 players. And yes, you'll need that many players to bring down some of the huge bosses in later instances. And yes, instances, raids, etc are available on all servers.

Basically, everything you do up until your first instance is pretty much just a warm-up to the real game, IMO. You get ~20 levels to get a feel for the game, learn your character and his/her basic abilities, practice fighting, healing, running, etc. Once you have these basics down, then you join up with other players and run instances to get better gear and complete difficult quests, while playing (hopefully) as part of a team.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: Malladine
Originally posted by: cKGunslinger
Originally posted by: Malladine
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.
I don't understand your annoyance at having to participate in groups for high-end content. What other way is there to do it? Are you proposing lvl 60 instances with single-person limits?
What annoyance? It's miserable that 95% of high end content that's worth anything is raid oriented.

So what would you expect it to be? Soloable? How do you keep that from being trivialized by other players?
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: cKGunslinger
Originally posted by: Malladine
Originally posted by: cKGunslinger
Originally posted by: Malladine
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.
I don't understand your annoyance at having to participate in groups for high-end content. What other way is there to do it? Are you proposing lvl 60 instances with single-person limits?
What annoyance? It's miserable that 95% of high end content that's worth anything is raid oriented.

So what would you expect it to be? Soloable? How do you keep that from being trivialized by other players?
I suppose more 5 man/10 man limited instances for starters. Raids are very impersonal and in the few i've taken part in I feel like a heal bot and nothing more. It's not fun in the slightest.

No, I don't expect intentional solo dungeon content, the world outside of the dungeons provides enough exclusively solo action imo. Dungeons by their nature should be out of bounds to single players who aren't many levels higher than the norm for that particular dungeon.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: Malladine
Originally posted by: cKGunslinger
Originally posted by: Malladine
Originally posted by: cKGunslinger
Originally posted by: Malladine
what way are you speaking of? If you mean you have to group with (many) other people to accomplish any of the high end lvl 60 instance/encounter stuff the answer is a miserable yes. I suppose at lvl 60 you could just pvp the whole time but that's about all that's available to solo players at 60. That and slaughtering what you can for the hell of it and perhaps the hope of some rares or an epic or two.
I don't understand your annoyance at having to participate in groups for high-end content. What other way is there to do it? Are you proposing lvl 60 instances with single-person limits?
What annoyance? It's miserable that 95% of high end content that's worth anything is raid oriented.

So what would you expect it to be? Soloable? How do you keep that from being trivialized by other players?
I suppose more 5 man/10 man limited instances for starters. Raids are very impersonal and in the few i've taken part in I feel like a heal bot and nothing more. It's not fun in the slightest.

No, I don't expect intentional solo dungeon content, the world outside of the dungeons provides enough exclusively solo action imo. Dungeons by their nature should be out of bounds to single players who aren't many levels higher than the norm for that particular dungeon.

Ah, I got it. Yeah, more 5/10 man instacnes would be cool. But raids don't have to be totally impersonal. Having 40 friends may be difficult, but it's sure not impossible.

That said, I do get upset at times that I'll probably never get the full experience of ALL the content in the game, but oh well. I certainly get my money's worth as it is.
 

DPmaster

Senior member
Oct 31, 2000
538
0
0
Originally posted by: cKGunslinger
Originally posted by: DPmaster
I started about 3 weeks ago and so far my highest character is lvl 16. I don't have the slightest clue what some people here are talking about in terms of instances, raids, etc. since I'm new. I currently play on a "normal" server (as opposed to PvP or RPG)...are these instances, raids, etc. available on the "normal" servers or are they strictly PvP or RPG?
Wow - you really are a MMORPG noob.

I assume you've at least grouped up with people to accomplish some quests together? An instance is simply an area that you enter and spawns the entire dungeon only for your group (that is, no one else can enter - if they do, they get their own copy of the map.) This allows your group to accomplish your quests without worrying about interference from other players, as well as allowing more scripted events, etc for your party. If you are Alliance, the first instance you will encounter will probably be The Deadmines. You can tell an instance from it's blue-swirly entrance that causes a loading screen.

A raid is simply a "Really Big" group. Essentially, it is a group of groups. WoW lets you have a maximum of 8 5-man groups in a raid, for a total of 40 players. And yes, you'll need that many players to bring down some of the huge bosses in later instances. And yes, instances, raids, etc are available on all servers.

Basically, everything you do up until your first instance is pretty much just a warm-up to the real game, IMO. You get ~20 levels to get a feel for the game, learn your character and his/her basic abilities, practice fighting, healing, running, etc. Once you have these basics down, then you join up with other players and run instances to get better gear and complete difficult quests, while playing (hopefully) as part of a team.

I think I've partied maybe twice my entire time playing. Never really had the need to party with anyone, and I learned to only attack monsters by themselves...never the groups unless I want to run alot .

I beat Guild Wars several times without ever partying with anybody so I went into this game with that mindset...looks like I'll have to change that mindset once I get to the latter parts of the game.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Originally posted by: DPmaster

I think I've partied maybe twice my entire time playing. Never really had the need to party with anyone, and I learned to only attack monsters by themselves...never the groups unless I want to run alot .

I beat Guild Wars several times without ever partying with anybody so I went into this game with that mindset...looks like I'll have to change that mindset once I get to the latter parts of the game.

Definitely. Especially when you start running into linked mobs that you can't pull to attack, without getting a whole group of them.

That said, however, it is possible to solo the game all the way to lvl 60 - you'd just miss huge parts of the game by not doing any quests that require grouping to accomplish, which is a large percentage of the content.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Nzkhek
Warrior
Level 60
Server: Bonechewer
Status: quit about 4 months ago when I got bored.
 

oogabooga

Diamond Member
Jan 14, 2003
7,806
3
81
heh still a 60 Priest, now i have a 58 Hunter (almost 59)

have killed rag, and tonight dropped razorgore to around 89%, still have a couple more attempts and repair bills...

looking forward to ZG
 

Nab

Senior member
May 13, 2002
802
0
0
server: LIGHTNING'S BLADE

wooooohoooooooooooooooooooooooooo


rag/bwl


name: sirnabisco

Hit me up on tell.
 

RockGuitarDude

Senior member
Apr 15, 2004
695
0
0
Realm: Smolderthorn
Character: Sonance
Class: Mage
Current Goal: 1000 frostbolt hits without the ToEP or any cooldowns. I currently hit for around 850. No BWL stuff yet.
 

Narse

Moderator<br>Computer Help
Moderator
Mar 14, 2000
3,826
1
81
Originally posted by: Rage187
60 mage Whisperwind.

Rag/BWL/MC/Onyxia, was totally geared in teir 2 epics and I sold.

Wow haven't talked to you in a long time Rage!


Rago
Lvl 60 Mage
Server Mannoroth

MC/Ony on farm status

Got Nef down to 16% last night on our 2nd attempt past stage 2, we should have him down on this weeks BWL Clear



 

spunkz

Golden Member
Jul 16, 2003
1,467
0
0
60 UD Priest on Burning Blade (rank 10)

rag and hakkar go down pretty easily but we've been slow to start bwl since everyone pvp's A LOT. got exalted with AV and AB pretty fast tho
 

jlarsson

Golden Member
Jul 31, 2001
1,050
0
76
Level 60 Paladin
Azjol-Nerub

My guild starting raiding MC less than a month ago, and attempted Rag for the first time last week. We are currently gearing up to be able to take Rag down. We haven't attempted BWL yet. ZG is something we do for fun during the week.

Edit 1/23/2006: MC is on farm status, and have ventured into BWL. We've beaten Razorgore, and are currently working on Vael.
 

FunkierThanU

Senior member
Jan 19, 2004
294
0
0
I've been playing since the stress test beta, I have 2 lvl 60 druids on Bronzebeard (one horde, and one alliance). I got tired of the maturity lvl on the alliance side and formed my own guild, got it to where it was just starting MC / Onyxia when it imploded from growing too fast. Rolled my horde druid and got her up to 60. Ran MC with a number of guilds. Onyxia farm status, MC farm status up to Rag. I gave up pve for awhile after getting bored w/ MC. Got up to rank 10 in PvP, and exalted in AB. On Bronzebeard, the alliance / horde ratio is something horrible like 2 or 3 to 1. But the horde side is much more cool and mature, and they own alliance in battlegrounds.

I've just cancelled my a/c, and don't find I miss the game play as lvl 60 stuff is either too easy like MC or too hard for anything but hardcore play like BWL. I find I don't miss grinding or the PvE stuff. I do miss the PvP and the social part of knowing so many of the people on both sides on Bronzebeard. I did add up my total play times and it was over 3 months since launch. I'd rather miss my in-game friends than my wife, who was starting to lose patience since she was only seeing me when she logged in too. :/

funk
 
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