Worst game you've ever played?

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Daverino

Platinum Member
Mar 15, 2007
2,004
1
0
Star Trek Online. What a waste of a premise. I finished all the content in a week.
 

zinfamous

No Lifer
Jul 12, 2006
111,133
30,084
146
The NES truly was a horrible system. Most of the games were totally unplayable. It was actually worse than the Nintendo Wii when it came to bullshit games. For every Contra, there were at least 10 games like Deadly Towers.
http://www.youtube.com/watch?v=KtA9Ge4khwA

fuck you man! i LOVED Deadly Towers!

eh, well, not really. I always just played Russian Attack.


I don't know, though. There were some pointless wastes of game for NES, but there were so many awesome games that it's hard to say that it was a bad system. Hell, it's plain to dumb, I think, to claim that the NES was a bad system. It changed everything.
 

CrackRabbit

Lifer
Mar 30, 2001
16,642
62
91
Turning Point: Fall of Liberty.
Great Idea, the most horrid game execution ever.
From the wall-hacking, dead aim AI (on normal). To the complete lack of any type of control configuration (unless you had an xbox 360 controller plugged in to your PC).
The game sucked. I played for about 20 minutes before uninstalling it. Waste of $8.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
I don't know, though. There were some pointless wastes of game for NES, but there were so many awesome games that it's hard to say that it was a bad system. Hell, it's plain to dumb, I think, to claim that the NES was a bad system. It changed everything.

This is correct. Of course the NES had it's share of crappy games, as with every other system; but it remains one of the most groundbreaking consoles of all time, with some of the most memorable games. Super Mario and Zelda (among many others) gave the NES it's iconic status and continue to be long-lasting franchises that people still love.

Saying that the NES was a "bad system" is a bit juvenile.
 

TechAZ

Golden Member
Sep 8, 2007
1,188
0
71
Hhmmmm, I think it would have to be Warcraft III for me. Don't know why, just couldn't play more than 5 minutes of it.
 

ShawnD1

Lifer
May 24, 2003
15,987
2
81
I don't know, though. There were some pointless wastes of game for NES, but there were so many awesome games that it's hard to say that it was a bad system. Hell, it's plain to dumb, I think, to claim that the NES was a bad system. It changed everything.

What did the NES change? Making cartridge gaming popular? Nope, that happened years earlier with the Atari 2600. The only improvement the NES had were better sound and graphics.

It's also a myth the NES had a lot of good games. Easily 99% of NES games are piles of shit. They are plagued with bad controls, passwords that take 10 minutes to put in, no save features, or the game is flat out impossible. I had an NES as a kid, but I only owned about 3 games for it because the games were not worth buying. We would rent a game for 5 days, get sick of it, then rent something else. I think the only game I rented twice was Megaman 2.

The console itself was horribly unreliable. Put a game in, and the thing doesn't work. wtf? The reason the game doesn't work is because the NES comes with a broken 72-pin connector. This makes it so the game likely will not work when you first put it in. You need to pull the game out and jam it back in until it does work. While it's working, gently bumping the NES can make the game shut off when the connection is broken.
http://www.jandar.net/nes72pin/

It wasn't until the Genesis and Super Nintendo era that games were worth buying. Secret of Evermore was worth buying, Chrono Trigger was worth buying, F-Zero was worth buying, etc. NES games like Castlevania were worth renting 1 time and that was it.
 

Regs

Lifer
Aug 9, 2002
16,665
21
81
Supreme Commander 2. Corney, meaningless, low budget, trash, and a crap load of units you cannot distinguish between one another.
 

Boyo

Golden Member
Feb 23, 2006
1,406
0
0
Bioshock bored the hell out of me. Could never get into that game....maybe it's also because I sucked at the game too.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
The NES truly was a horrible system. Most of the games were totally unplayable. It was actually worse than the Nintendo Wii when it came to bullshit games. For every Contra, there were at least 10 games like Deadly Towers.
http://www.youtube.com/watch?v=KtA9Ge4khwA

You just never played the right games then.... I have slowly over the last 5-8 years been building my collection of NES games that were truly great:

Mike Tyson's PunchOut!
Super Mario (1-3)
Ninja Gaiden (1-3) (brutally hard but great games)
Contra (1-2)
Battletoads (one I am still trying to get)
Castlevania (1-3)
Kirby
Xen: The Intergalatic Ninja (awesome game that most people missed because it came out after the SNES)
Final Fantasy
Dragon Warrior (all)
Legendary Wings
Abadox
Batman
Adventures of Lolo (1-3)
Ice Hockey
Snake Rattle 'n Rolly
R.C. Pro-Am (1 and 2)
Bomberman
Megaman (all)
Little Nemo
Gradius
Legend of Zelda (1-2)
Ducktales
Kid Icarus
Metriod
Bionic Commando
River City Ransom
Crystalis
Wizards and Warriors (all... yes, brutal at times, but great platformers non-the-less)

.................. I mean I could keep on going. There were LOTS of AWESOME NES games, with many of them still remaining good games today. Yes, I agree that the pin connector design was broken, but they fixed that with the top-loader NES, as well as with replacement parts. The mis-conception with people who have replaced their pin connector is the fact that it isn't just the pin connector, it is the connector AND the cleanliness of the cartridges. The standard NES 72 pin connector is flawed in that it doesn't clean the cartridge contacts as you insert the cart into the system (because of the push in/push down motion, the pins are loose). So what happens is that the cart's contacts get dirty over time and then transfer that dirt onto the pin connector in the system as well, and soon, well, we have all seen the blinking red light of death... Clean your carts by taking them apart, removing the board, and cleaning them with SD card contact cleaner that is available all over the place and use an electrostatic-free microfibre cloth. I don't have a game in my collection that doesn't work the first time I put it into my NES (no shoe, or book needed to wedge it just right).

I also leave you with this:
http://www.shamoozal.com/nerdlog/gfgames-how-to-hook-up-the-nes/
 
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ShawnD1

Lifer
May 24, 2003
15,987
2
81
You just never played the right games then.... I have slowly over the last 5-8 years been building my collection of NES games that were truly great:
Lots of these are fun games, but many aren't worth buying. That's the problem. They have no replay value. I'll not comment on the ones I haven't played before.

myself said:
Mike Tyson's PunchOut! - This is a basic game of memorization. It's fun at first but it gets boring very quickly because you end up fighting the exact same guy 30 times over until you beat him. That's not fun at all. Imagine playing the first level of Super Mario Bros over and over again without playing any other level. The exact same first level, with no variations, over and over again. Boring. Next game.

Super Mario (1-3) - These were actually great games and I owned all 3 of them. Mario 2 was my fav. It had great replay value because it had little secrets and glitches in it, or you could test how many different ways you could beat the game through warp combinations or no warping at all. Perfect score 10/10.

Ninja Gaiden (1-3) - These games are virtually unplayable because of the bad controls. It feels like 99% of the challenge is the controls and the other 1% is legitimate challenge. Ninja Gaiden 3 flat out sucked because it didn't even have unlimited continues. You try it 3 times or whatever, game over, turn the game off and go outside.

Contra (1-2) - These are excellent games and I love both of them. The controls are amazingly good and it feels like a legitimate challenge. You can suck at the game and still advance, but you won't beat the game unless you're a badass. It also has nice replay value with different combinations of guns. Definitely worth buying.

Battletoads - Boring because it's too hard. Get to the third level, can't beat it after an hour, turn the game off and not play it for a month. I'm not playing the same damn level over and over again.

Castlevania (1-3) - Horribly broken controls that are actually worse than Ninja Gaiden somehow. The only fun one was Simon's Quest since it had a password system to continue and it always felt like the game was advancing. You continue where you died, which arguably makes the game too easy, but you experience the whole game and the whole story. I often played the game just because I liked the music.

Kirby - Good game.

Final Fantasy - I like this one. It has nice replay value due the combinations of characters.

Legendary Wings - I don't like 2D shooter games

Batman - I didn't really like the controls of this game. It felt a bit stiff, but it's playable. The weapons are nice, the jumping was kinda cool. Worth renting, but not worth buying.

Adventures of Lolo (1-3) - Not really a fan of puzzle games.

Ice Hockey - Good game

R.C. Pro-Am (1 and 2) - Good games

Bomberman - Feels boring and repetitive.

Megaman (all) - Good games except Megaman 1 which sucked balls

Little Nemo - Good game but annoying in later levels due to the unfair challenge (getting attacked by monsters that follow you and you can't hit them so basically it's impossible)

Legend of Zelda (1-2) - Excellent games. I owned Zelda 2 long after the NES was a dead console and I sunk hours into that game.

Ducktales - Great game

Metriod - Excellent game, but the password system was a nightmare. I think the only reason I didn't rent this a second time and try to finish it was because the passwords were ridiculously long and took way too long to enter and write down. This isn't the kind of game you play for 20 minutes. Unless you're playing for 3 hours, it doesn't seem worth it to go through the whole password process. Metroid 2 for Gameboy was a huge improvement because I could actually save the game. I played the hell out of Metroit 2.

Bionic Commando - Frustrating controls, but otherwise pretty good.

Wizards and Warriors - I only liked the first one. It was a piss off, but it had unlimited continues. The second was just a ball buster. Limited continue then the game starts over. At that point the NES is shut off and I go do something else.

For most NES games, it always seemed like there were parts of the game that made me not want to play them. Either the game is unreasonably difficult like Battletoads, or limited continues mean I turn the game off after dying a few times, or bad controls make the game too shitty to be worth playing, or a password that takes too long to enter. Metroid was bad for passwords, and I hear Kid Icarus was actually worse. Metal Gear's continue and password system was fucked beyond belief and AVGN explained quite well why I didn't like this game as a kid. I also said in a previous post how Zelda 2 would randomly erase my data. Other games were fun but easily or quickly beaten. My friend had this game called Cabal which was loads of fun but the entire thing can be completed in about 10-20 minutes; the main replay value was to try to beat the game without getting hit a single time, which we eventually did.

Most of my dislike of the NES is because we didn't have demos or internet back then. You would rent a game, the game was about a 99% chance of sucking, then I'm pissed off because I rented a game that sucks and my friday is ruined. Later consoles had a much lower percentage of shitty games. You could pick up a random SNES game and there was usually some appeal to it. Even the worst SNES games were at least playable. Remember Shaq Fu? It sucked, but I actually did play it all the way to the last boss. It was bland, but it was not NES style horrible where you die in 2 seconds because the controls are fucked or because the first ladder in the game drops you in a pit.
 
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zinfamous

No Lifer
Jul 12, 2006
111,133
30,084
146
Lots of these are fun games, but many aren't worth buying. That's the problem. They have no replay value. I'll not comment on the ones I haven't played before.



For most NES games, it always seemed like there were parts of the game that made me not want to play them. Either the game is unreasonably difficult like Battletoads, or limited continues mean I turn the game off after dying a few times, or bad controls make the game too shitty to be worth playing, or a password that takes too long to enter. Metroid was bad for passwords, and I hear Kid Icarus was actually worse. Metal Gear's continue and password system was fucked beyond belief and AVGN explained quite well why I didn't like this game as a kid. I also said in a previous post how Zelda 2 would randomly erase my data. Other games were fun but easily or quickly beaten. My friend had this game called Cabal which was loads of fun but the entire thing can be completed in about 10-20 minutes; the main replay value was to try to beat the game without getting hit a single time, which we eventually did.

Most of my dislike of the NES is because we didn't have demos or internet back then. You would rent a game, the game was about a 99% chance of sucking, then I'm pissed off because I rented a game that sucks and my friday is ruined. Later consoles had a much lower percentage of shitty games. You could pick up a random SNES game and there was usually some appeal to it. Even the worst SNES games were at least playable. Remember Shaq Fu? It sucked, but I actually did play it all the way to the last boss. It was bland, but it was not NES style horrible where you die in 2 seconds because the controls are fucked or because the first ladder in the game drops you in a pit.

eh, i think youre' taking this too seriously...especially at such a young age to be playing NES games when they were new, and there was very little else to compare them too.

They were unreasonably difficult in many cases b/c they were just so short. I'm guessing the idea of "what is a game" has changed a lot, since then. In the NES days, it was to be something to pass the time--not a LIFESTYLE. if the game sucked, you go outside and hurl mudballs at your neighbors.

If renting a shitty game ruined your Friday nights, then I would submit that the problem was more personal than it was with the Nintendo Corp.

 

zinfamous

No Lifer
Jul 12, 2006
111,133
30,084
146
anyway, as reminded in that other thread, another wretched game that I've played:

Zelda: Majora's Mask.

I don't think I have to explain this one... :hmm:
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
117
116
Kid Icarus was freaking amazing. Whomever did not like that game is crazy, it was awesome.

KT
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
Kid Icarus was freaking amazing. Whomever did not like that game is crazy, it was awesome.

KT

Hence the reason it was on my list...

Also, I own Cabal, it is a great game, but not everyone liked it for some reason (why I didn't list it above). And yes, a lot of the ones I posted above a HARD games, because that was the point. If it was easy, anyone could do it. That is what made them an actual accomplishment to beat a game like Ninja Gaiden III, especially since there were limited continues, and if you died on the last stage, you went back 3 stages (including a ridiculously hard platform jumping stage). The point was you had to learn exactly what to do. Same with Battletoads, if you thought stage 3 was hard (the turbo tunnel), wait till you see the snake pit stage where you had to memorize when/where to jump and in many cases jump to that location BEFORE it was even a spot to jump to, or blind jump to a spot off the screen).

Again, being hard was part of the appeal back then. I think it is also why those of us who grew up in that era pick up new games today and breeze through them without problems, while so many new players have no clue what to do or how to do it. We now have tons of games where you can't die, or if you do, you start right where you were with no penalty (some of the Nicktoons branded games come to mind, like the Fairy Odd Parents games). And what is amazing is that kids still can't figure out how to play. I was 9 years old and beat Contra without the 30 man cheat code and without using continues... Ninja Gaiden was a real challenge that I was glad to beat. Same with the Castlevania games (all three). It was the fact that they were hard that kept me and all my friends going back at them trying to beat each other's best, last longer, get further, get higher score that drove us. Almost all of that is lost today and the focus is simply on multiplayer.
 
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Akhen

Golden Member
Nov 14, 2005
1,431
0
76
Way too many old games to think of the worst one but like a lot of people here, Far Cry 2 made it for me. I tried so hard to like it, played like 6+ hours but it just made me angry and I have not touched it since.
 

simonizor

Golden Member
Feb 8, 2010
1,312
0
0
Way too many old games to think of the worst one but like a lot of people here, Far Cry 2 made it for me. I tried so hard to like it, played like 6+ hours but it just made me angry and I have not touched it since.

I have to agree that Far Cry 2 is definitely one of the worst games of the current generation. It had tons of potential with the great engine that they built it on, but the story was such utter shit that even someone who enjoys watching paint dry would lose interest half way through. Add to that the stupid malaria pill situation and guns breaking after like a half hour of use and you have a game that wasn't even deserving of the Far Cry name.
 

PingSpike

Lifer
Feb 25, 2004
21,749
584
126
The Nintendo did kind of suck. I mean, the cart dance was a meta game in itself. A terrible meta game that you were forced to play. Yes, a top loader came out in the US...but it didn't come out until that generation was basically already over. Few games had save batteries...and yes, they erased the data all the time. This seemed to be brought on by the cartridge dance which added an additional element of terror to the frustration. ShawnD1 is right about the games too, we all remember those great games...that and the fact we had nothing better is why we put up with the finicky thing to begin with...but there were assloads of total shit games that we've all forgotten.

Some of it isn't Nintendo's fault. We were still in the arcade era, where game design revolved around impossible games designed to suck quarters. This design path was brought over to consoles. And some games were fucking impossible to hide the fact that they were also short as hell. Top Gun...AVGN revealed to me for the first time it was only 4 levels long. I never had any idea, since I never succeeded in refueling midair on level 2.

The SNES dominated though, it rarely had problems with the carts for me and I can't remember renting a game I thought was outright terrible. A few turds, but most of them were playable. Plus, they took games that rocked on the SNES and just made them awesomer. Super Contra? You fight an air ship by hanging one arm off missiles that are flying at it while shooting with the other arm? LOL.

I liked the Castlevania games actually though. The main reason they were hard was the bounce back effect when you got hit. That combined jumping puzzles meant into many a pit you went. I can still hear that echo noise and remember the music dropping out. The music was great in those games too. I enjoyed simon's quest even though many people didn't.
 

BAMAVOO

Diamond Member
Oct 9, 1999
8,087
41
91
I know this will not go over well here, but Crysis is by far the worst game I ever played. It was hyped so much, but man I just thought it sucked. The graphics were not evo nor revolutionary to me. The gameplay was boring and tiresome.
 
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