Worst time spent in a game.

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zinfamous

No Lifer
Jul 12, 2006
110,820
29,571
146
Only good thing about FFVIII was the Triple Triad card game.

lol. I probably spent most of my time in FF8 with that. I also hated that one--probably my least favorite--even though i finished it, as opposed to 12)
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
Eve Online is my worst time.

Only becuase i had no one to assist me... nor did i understand anything in the game mechanics.

i remember clicking random buttons.. accidentally shooting a friendly ship and getting blown up... and repeating that cycle quite a few times b4 i threw in the towel...

EVE is extremely complex and simple at the same time. No other game is as immersive as this one, in my opinion. Unfortunately, it is just one big grind for most people. I just can't do MMO's, grinding isn't fun. Warhammer was the closest thing I came to fun in an MMO.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
I really want to like MMO's. I guess I really just chase games that I can really sink in to for long periods of time (months, years), and MMO's seem to fit that bill, but I always just end up sinking a 20-40 miserable hours into them and finally giving up.
 
Apr 12, 2010
10,587
10
0
Another I can not remember the name of, you were a native american and could leave your body to fight / get a second view of the world and the game had portals through it as well as different areas/gravity walk ways. I tried on that one, but it just got tedious.

Prey was easily one of my favorites. I got stuck a few times. But nothing a little Google or Gamefaqs didn't help with.
Really enjoyed the atmosphere, environment & originality.
I had gotten really into shamanism type stuff several years earlier, so I was definitely feelin' that theme when I played through it.

Some (all?) of the radio broadcast things that could be overheard through the game were fixed up by Coast to Coast (http://www.coasttocoastam.com). A friend introduced me to that right when I picked up the game. Found that to be rather cool too.
Although I'm not into all that stuff like I used to be, still, awesomeness.
 
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Olikan

Platinum Member
Sep 23, 2011
2,023
275
126
total anihilation: kindons
it's an old rts game, it had 4 races, with only 2 beeing playable,the other 2 were just imposibly hard...only 1 resource, bad sound, bad grafics...single player were nice actually


it was a old "man in black" game...i think it was from ~1998
lol, the battles were simply "who hits first" because you couldn't recover in time...
bad sound, bad camera angles, bad controls...couldn't remember anything good in the game
 

shortylickens

No Lifer
Jul 15, 2003
82,854
17,365
136
total anihilation: kindons
it's an old rts game, it had 4 races, with only 2 beeing playable,the other 2 were just imposibly hard...only 1 resource, bad sound, bad grafics...single player were nice actually


it was a old "man in black" game...i think it was from ~1998
lol, the battles were simply "who hits first" because you couldn't recover in time...
bad sound, bad camera angles, bad controls...couldn't remember anything good in the game

I hate you.
Like you wouldnt believe.
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
Daikatana.

/thread.

I wonder what John Romero would have to say about that. Maybe he'd make you his bitch.

I didn't think DA2 "Sucked", but I get to a point where I really didn't care very much if I continued to play. After I did about the 10th mission in the same warehouse and the 14th cave mission in the same cave system, all with the constant respawning.

I think the worst time I had playing a game was playing on a PW - Neverwinter Nights 2. It wasn't that the world wasn't well crafted. it wasn't that there weren't a lot of players. It was the continued blugeoning insistance that no matter what you did, nothing actually got accomplished. Nothing changed. They had sanitized it to such a degree that even if you got pissed off at another character, you couldn't take them down for more than a minute (and there was no consequences). Monsters you killed, never stayed dead. The hand full of quests that were there were FedEx quests at best. And basically 99% of what was expected of you was to sit around the fire and FACEBOOK with other players. BOORING!

DA2 didn't annoy me so much. I was quick to say, after playing the demo, that it sucked. But having then played it over the summer...

the lack of armor for companions was amazing! The combat was good! The lack of 4 abilities that all amount to a shield bash was great! The fact that it was scoped down some from DAO was nice.

The caves....yeah, they sucked. Too much copy/paste dungeons. Kirkwall was too small. I got tired of Anders with his "DID I MENTION MAGES IN THE LAST MINUTE? YES? WELL LET ME TELL YOU HOW MUCH I LIKE THEM ANYWAY!"...Anders made it really hard to side with the mages.

What about LA Noire? I found it frustrating that even BLOWING the interagation the game still progressed.

Gave me little if ANY vesting.....

THIS. The game was so....pointless because of this.

My game of choice? Oblivion. Fallout 3 probably could have beaten out Oblivion, if the PC version didn't crash every time I went into megaton.

I hate Bethesda games...
 

greenhawk

Platinum Member
Feb 23, 2011
2,031
0
71
talking of stupid camera systems, it reminded me I should have added Dungeon Seige #1 to my list. The game mechanics I liked, the graphics I liked, the action I liked, but the camera just had me pulling out my hair. When you got part way into the game and every 20 minutes had you needing to go up/down elivators it just made it worse as 1/2 your group would be off the screen and you were unable to select them again.

This is ofcourse ignores the other rant I had with that game with the camera changing position / angle every time you clicked on a party member (espically if you were just trying to cast a heal spell). Add to that in the middle of combat the characters would move to re-arrange themselves to the new "leader" and most times ended up with the weak mage/archers on the front line.

Only thing that was worse was trying to hit something outside of the camera area - like the f'n dragon that flew over head you needed to kill. You knew he was there as flame would appear from no where and you would see a wing flap across a corner of the screen from time to time.
 

GaryJohnson

Senior member
Jun 2, 2006
940
0
0
Just recently tried Rusty Hearts (F2PMMO) on Steam. That was turrible, turrible, turrible, crazy knuckleheaded turrible.
 
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totalnoob

Golden Member
Jul 17, 2009
1,389
1
81
same.

after teh shit that was FF13 and how the company responded i won't buy another.

I felt the same way with FF10 and FF12. Voice acting ruins RPGs in my opinion. They need to bring back the old FF7/8/9 CGI background style with ultra sharp characters.
 

Necrolezbeast

Senior member
Apr 11, 2002
838
0
0
Lineage 2 - Haha, some of the best and worst times in the 9 months I slaved away in that grind... I think I hate it so much because it hooked me so easily
 

TidusZ

Golden Member
Nov 13, 2007
1,765
2
81
Pretty much any game ever made by peter molynieux, but especially black and white since I kinda bought into the hype on that one (never again).
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Half-Life 2's Highway 17.

Even when I was playing HL2 for the first time, I had generally been pleased by the game, until that point. The first part was decent, especially when the magnet fails and you (and the buggy you're in) end up falling upside down and Antlions started attacking, that was cool. After that point, however, it was merely driving on a mostly deserted highway, with the exceptions of a few abandoned (or occupied by Combines) shacks or small houses that you could "explore" and find some ammo in... that's about it.

The actual atmosphere wasn't bad, you could "feel" (if still immersed at that point while understanding the story) that perhaps the rest of the world outside of Combine-controlled areas would have ended up like that, almost barren of life, silent lest for the sound of the wind. It was decently done, but it wasn't the superb experience I had in the earlier levels. The Combine Gunship battle scene was also decent, but alas it was the climax of the otherwise quite boring Highway 17, and then from there you move to the Sandtraps level, where things don't exactly get any better. Additionally, you guys surely remember how "physics-based" puzzles were the fuss of the game (and the day)? I admit some of those puzzles were kinda fun, although most of them were pointless and simply there to remind you that you had a Gravity Gun, or that the game used physics on lots of props. One puzzle in particular had me wondering if the developers had made it indeed just to "show the physics off" or if they just told themselves that a bunch of Combine grunts lost their brain for a moment.

It's the part where you drive up to a force field you can't drive through, so you follow the cables and they lead to a very stupidly placed Combine vehicle that happens to be just well stationed at a specific angle so that if you remove the blocks from the wheels that oh so conveniently prevents it from rolling down the ravine just behind it with your Gravity Gun, then the vehicle slowly but surely does indeed roll down and falls in the ravine, cutting the cable and the power to the impassable field in the process. When I saw that and finished the "puzzle" I literally stopped a moment and remained silent, looking at the screen and thinking... «The Combine were reduced to doing that? To power up a force field? And of course instead of stationing the vehicle to a safer location they decided to place it just two meters away from the edge, and place wheel blocks to prevent it from falling... those same guys wiped out the World's military within seven hours...» so, suffice it to say that it kinda breaks down any immersion you might have if you do pay attention to "details" like I do especially in linear story-driven games, be it FPS'es or not.

The game as a whole was good, it really was, although yes the ending was extremely anti-climatic, I would compare the "usefulness" of HL2's ending (referring to vanilla HL2 here, not the Episodes's) to that of Borderlands', it's that bad. But anyway, the "worst moment" or worst time spent in HL2 was all of the above, and a bit more as well that I won't bother describing. Let's just say that a 50% shorter Episode Two completely wiped out vanilla HL2 in terms of enjoyment and especially in terms of actual story progression.
 
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ShadowVVL

Senior member
May 1, 2010
758
0
71
I felt the same way with FF10 and FF12. Voice acting ruins RPGs in my opinion. They need to bring back the old FF7/8/9 CGI background style with ultra sharp characters.

yeah finalfantasy has no future,10 and 12 are ok but not near as good as previous FFs. FF 13 was absolute trash! and ive lost all faith in square
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,489
0
76
I felt the same way with FF10 and FF12. Voice acting ruins RPGs in my opinion. They need to bring back the old FF7/8/9 CGI background style with ultra sharp characters.

Only when executed poorly (it can totally ruin immersion.)

I really enjoy games with good voice acting (Bioware games and Witcher 2).
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
FF10 voice acting really was bad. Awful, awful, awful. But once I got past it the game was actually pretty good. I feel like it gets a really bad rap that it doesn't deserve, simply because of how bad the voice acting is. Was there an option to turn it off and just use subtitles?
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
Heroes of Might and Magic 4. After the greatness of Homm2 and the masterpiece that was Homm3, I was soooo let down. I tried several times to make it work, to get used to it, but in the end gave up forever. Homm5 was better, but was somehow missing the fun factor of 3.
 

Josh123

Diamond Member
Aug 4, 2002
3,034
2
76
Modern Warfare 2: The single player was good but the multiplayer totally blew without dedicated servers. I never play the game anymore.

Starcraft 2: Single player was great but there isn't anything I care to play multiplayer wise. I never play the game anymore either.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
3
81
Only when executed poorly (it can totally ruin immersion.)

I really enjoy games with good voice acting (Bioware games and Witcher 2).

Yea, good voice acting is fine, but it seems most companies lose their minds and think either they can get any random person to do it or that 4 voices is enough for 100 different characters.
 
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