Originally posted by: Bar81
Originally posted by: Rollo
Sorry, you're the blatant fanboy. Making comments like the above pretty much shoots down any credibility you thought you had.
Of course, post like "Why you don't need SM3- what nVidia won't tell you" makes you completely objective!
When you buy a clue Rollo, let me know. The thread is in fact completely objective and only lays out the facts about SM3.0. If they don't agree with your nVidia cheerleading, then that's your problem.
Interesting how back in the days when Tomb Raider AOD (which most reviewers called an abomination) was the only game out using PS2, every ATI fan on the planet pointed at those benchmarks for months on end saying it's the harbinger of things to come, and reason to buy SLI.
Now when popular games like Far Cry, Riddick, Splinter Cell Chaos Theory, and Painkiller are implementing nVidia only features, and more are slated, the battle cry has changed to "you don't need those features" or "they have too much performance hit". (when in actuality the performance hit isn't any higher than PS2 on first gen ATI hardware) Or in the case of less popular games like PitFall or Pacific Fightersw, "those games suck anyway".
LOL, tough to fathom this:
When nVidia doesn't have it, and it's not in games, you need it!
When ATI doesn't have it, and it is in games, you don't!
Makes sense to me- long live PS2 and partial precision!