Wow 64kb 3d demo!!!

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NOS440

Golden Member
Dec 27, 1999
1,960
0
0
That was awesome I thought it would run for a minute. It just kept going and going and going good programers
 

Slacker

Diamond Member
Oct 9, 1999
8,623
33
91
Looked awesome in win9x, it re-booted win2k (dual boot, same machine)

Whats with all the text labels floating around? not the slogans, but labels like rot1 and prodkt near items on the screen?

If you watched the whole thing it was pretty funny towards the end, like they made this thing at a party, and then had this to say

<< future versions should be smaller than party versions >>

and also said something about a divx version of the demo ;^)
 

DaveJ

Platinum Member
Oct 9, 1999
2,337
1
81
Man, the demoscene totally rocks! I haven't seen a demo this good in a LOONG time... most impressive!

Dave
 

Mixxen

Golden Member
Mar 10, 2000
1,154
0
0
Okay, I just watched it again ...it is unbelievable how they even got 15 minutes worth of music on there. Dam, that's at least a good couple megs of mp3. Crazy!
 

Ti

Member
Feb 14, 2001
26
0
0
HOLY SH1T! All those amazing 3D graphics and music for just 64KB!!! ...*speechless*
 

Yzzim

Lifer
Feb 13, 2000
11,990
1
76
Wow! I can't believe it ran on my little TNT2 16MB and Celery 366@550

It looked amazing for a 64kb file!
 

Philly C

Senior member
Feb 24, 2000
334
0
0
If games were compressed that much...we wouldn't need 70GB hard drives...well, maybe for the porn, but you know what I mean.
 

MichaelD

Lifer
Jan 16, 2001
31,529
3
76
I wish I could see what all the fuss is about; I get &quot;a required DLL file is missing&quot; error message. Downloaded it twice, too.
 

purplehayes

Golden Member
Mar 31, 2000
1,517
0
0
Michael D Download DirectX 8 from Microsoft. I had the same problem.

You'll be amazed! DirectX 8 download 10.9 Megs...demo is only 64K. Things that make you go hmmmm.

PH
 

Pretty amazing that they could fit all those textures into that little space. The orginal EXE is highly compressed. Of course the music is MIDI, not MP3. In the these days of games that take up almost one gig of storage to install, stuff like this is highly impressive.
 
Aug 23, 2000
15,511
1
81
I cant see demo at work, on NT machines, but has anybody tried to run the demo while not connected to the net. It might be streaming
 

AmdEmAll

Diamond Member
Aug 27, 2000
6,688
2
81
:Q :Q OMG!!! That is just amazing. I cant even comprehend how they fit all that in to 64kb. That was just :Q
 

SiliconVandal

Banned
Nov 17, 2000
786
0
0
Woah... *catches breathe*.. thats freakin' cool! Especially for 64K!! (Hey it only took 10 mins on my crappy connection ). It workes fine in Win98 and Win2k for me..both have DX8a though.

SV
 

Akaz1976

Platinum Member
Jun 5, 2000
2,810
0
71
No way there is some sort of trick. i am telling ya, no way have i just seen all that from 64k of data. NO WAY!!


:Q:Q:Q:Q:|:Q:Q:|:Q:Q
 

SUOrangeman

Diamond Member
Oct 12, 1999
8,361
0
0
I just wet myself.

Brought my Savage4 to humility. Gonna try it on my ATI now. Gotta love dual monitors.

Anyone buying the software? Hell, I'd use it just for the compression engine. 5000 MP3s on one CD.

-SUO
 

GL

Diamond Member
Oct 9, 1999
4,547
0
0
I don't think this thing compresses as much as you think. In practice, it is extremely rare to achieve an 8 to 1 compression ratio let alone something higher than this.

First off, this is all rendered in real time. So all the objects that you see could easily be generated by functions in the program. Notice that the objects are all basic geometric objects as well - or objects that could easily be generated by mathematical functions. It takes less space to have a function y=x for a line or to draw triangles, than it is to store a bitmapped object. And if you notice the textures that are used are very blurry and are probably extremely small in file size and in actual resolution.

I don't doubt that there was some really great programming going on, but there's nothing miraculous either.

Notice that this is very processor/video card intensive - this helps to confirm my beliefs about the program. Rendering objects using functions, while taking up less space in terms of program size, ends up being very processor intensive.

-GL
 
Aug 23, 2000
15,511
1
81
OK maybe there is a trick to the video *cough*bullsh!t*cough*

But what about the music?????
That can't be faked.

After seeing and hearing it I need to change my undies.

This is the kind of tech that gets people killed.
 

Auric

Diamond Member
Oct 11, 1999
9,596
2
71
Yeah, it's cool but technically it is just something between Postscript and Shockwave, n'est ce pas? Or put it another way it's like graphics MIDI 'cause it has instructions what to render, not the actual scenes themselves.
 

Mixxen

Golden Member
Mar 10, 2000
1,154
0
0
Even if you try to relate this to shockwave, it's only 64K!

Find me a shockwave demo that will play for 15 minutes and is under 64k. Plus you need to download the shockwave player or postscript viewer....
 
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