WoW Battlegrounds next patch

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Mavrick007

Diamond Member
Dec 19, 2001
3,198
0
0
I understand about finding a good group though. It's hard finding people who can play well and don't get sidetracked or finding greedy people. I have had to kick one person out of my guild on the same day he joined cause he didn't pass my test and was greedy in an instance (hehe now he has been in like 5 or 6 different guilds and can't find a group or a guild, but that's another story).

Use your friend list cause I've made a bunch of friends online now that I can usually find enough people to fill a party to do quests, even on my server which doesn't have the population that some do. You have to understand that there are alot of young kids playing on this game too and alot of them are not very mature.

Some people just don't understand how to make a character very well either. Anyone can get to level 60, all it takes is alot of grinding, but some people just don't have a clue about how to play the game. So you'll get people who have low hp or crappy armor or are not using the right items for the class they chose but that's their own fault. I only group with people that know what they're doing cause I want to succeed.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Originally posted by: noto12ious
Originally posted by: datalink7
Originally posted by: noto12ious
Originally posted by: datalink7
Originally posted by: noto12ious
Originally posted by: datalink7
bwuahahahah

What are they thinking? This makes it even worse.

Smacks of SOE bringing in real life rewards into the economy.


What's wrong with promoting pvp?
Blizzard has always awarded prizes for their RTS ladder tournaments.

Or maybe you just have a few screws loose?

Improve your reading comprehension.

Go read the forums.

Read this forum.

Currently there are a lot of problems with people not playing the game at all, and just ganking. Now they are offering real life prizes, therefore compounding the problem.


You should try improving your reasoning skills. Implementing battlegrounds only helps to alleviate the gankfest "problem". People who knowingly rolled on a PVP server have no right to complain in the first place. They knew what they were getting into. Introducing limited video cards as rewards isn't going to make anything "worse". People were already out ganking in full force to gain access to better armor / weapons. Do cry more.

Yet again, I suggest you improve your reading comprehension.

From the link I provided:

To celebrate the launch of the Honor System, Blizzard is giving away top-of-line NVIDIA® 6800 series graphics cards and other prizes to lucky participants in player-versus-player combat.

This has nothing to do with Battlegrounds.

In addition, if you would read the forums, you would realize that the Honor System is affecting PvE servers as well as PvP servers (hence my mention of people no longer "playing the game").

Nice try, but you lose again.

Battlegrounds has nothing to do with the Honor System? Are you delusional? Read what your're writing. It would help.

Introducing BGs on all servers will help to alleviate congestion in areas such as Hillsbard.
People are "leaving" because of a few days of PvP? Too bad for them. I hope they enjoy EQ2 /laugh.

So again, why do you continue to moan and cry when it is obvious BGs will reduce congestion? The video cards aren't even any issue since people are already pvp'ing to gain access to better gear.

edit: You brought up the video cards in a BGs post. It's your own fault if you don't realize BGs will help solve the issue.

No, my point is that Blizzard is acting stupidly. You don't introduce a problem (Honor System as it currently is) and then fix it some time in the future with something else (Battlegrounds). They should have been released concurrently. Now they say Battlegrounds in "the next patch", and we know how long they are between patches.
 

exilera

Senior member
Apr 12, 2005
940
0
0
Originally posted by: datalink7
Originally posted by: noto12ious
Originally posted by: datalink7
Originally posted by: noto12ious
Originally posted by: datalink7
Originally posted by: noto12ious
Originally posted by: datalink7
bwuahahahah

What are they thinking? This makes it even worse.

Smacks of SOE bringing in real life rewards into the economy.


What's wrong with promoting pvp?
Blizzard has always awarded prizes for their RTS ladder tournaments.

Or maybe you just have a few screws loose?

Improve your reading comprehension.

Go read the forums.

Read this forum.

Currently there are a lot of problems with people not playing the game at all, and just ganking. Now they are offering real life prizes, therefore compounding the problem.


You should try improving your reasoning skills. Implementing battlegrounds only helps to alleviate the gankfest "problem". People who knowingly rolled on a PVP server have no right to complain in the first place. They knew what they were getting into. Introducing limited video cards as rewards isn't going to make anything "worse". People were already out ganking in full force to gain access to better armor / weapons. Do cry more.

Yet again, I suggest you improve your reading comprehension.

From the link I provided:

To celebrate the launch of the Honor System, Blizzard is giving away top-of-line NVIDIA® 6800 series graphics cards and other prizes to lucky participants in player-versus-player combat.

This has nothing to do with Battlegrounds.

In addition, if you would read the forums, you would realize that the Honor System is affecting PvE servers as well as PvP servers (hence my mention of people no longer "playing the game").

Nice try, but you lose again.

Battlegrounds has nothing to do with the Honor System? Are you delusional? Read what your're writing. It would help.

Introducing BGs on all servers will help to alleviate congestion in areas such as Hillsbard.
People are "leaving" because of a few days of PvP? Too bad for them. I hope they enjoy EQ2 /laugh.

So again, why do you continue to moan and cry when it is obvious BGs will reduce congestion? The video cards aren't even any issue since people are already pvp'ing to gain access to better gear.

edit: You brought up the video cards in a BGs post. It's your own fault if you don't realize BGs will help solve the issue.

No, my point is that Blizzard is acting stupidly. You don't introduce a problem (Honor System as it currently is) and then fix it some time in the future with something else (Battlegrounds). They should have been released concurrently. Now they say Battlegrounds in "the next patch", and we know how long they are between patches.

My opinion, they did right in releasing them seperately. Each patch introduces a host of new bugs, it seems, and pushing everything out together would just cause too many bug issues.

Also, I don't see how pvp is a problem, even on PvE servers. People will get groups just as before when the novelty of the honor system and battlegrounds subsides. When it does die, I think the game will be a lot better. There'll be a point to PvP, and it'll be a good alternative to killing the same boss mob over and over again.

Edit: another point; the zerging and raid vs raid pvp IS a problem now, I think, just because of the lag. As I said above, when the novelty wears, I believe we'll see more single group vs group pvp, which is much more manageable and much more subject to the skill of one side vs the other, rather than random mages raining down blizzard on a group of 40 players.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
I think people will relax on the mass PvP'ing after a while, seeing as:
1: It won't reward people with alot of CP's
2: It's damn laggy for just about everyone
3: There's damn near no skill whatsoever involved

After people realize #1 is true, #2 and #3 will probably make them realize that maybe zerg fest type PvP isn't all that.

At least that's what I'm hoping
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Sunner
I think people will relax on the mass PvP'ing after a while, seeing as:
1: It won't reward people with alot of CP's
2: It's damn laggy for just about everyone
3: There's damn near no skill whatsoever involved

After people realize #1 is true, #2 and #3 will probably make them realize that maybe zerg fest type PvP isn't all that.

At least that's what I'm hoping

That was also the theory in dark age of camelot, and it never occured.

It was always Zerg vs Zerg.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Acanthus
Originally posted by: Sunner
I think people will relax on the mass PvP'ing after a while, seeing as:
1: It won't reward people with alot of CP's
2: It's damn laggy for just about everyone
3: There's damn near no skill whatsoever involved

After people realize #1 is true, #2 and #3 will probably make them realize that maybe zerg fest type PvP isn't all that.

At least that's what I'm hoping

That was also the theory in dark age of camelot, and it never occured.

It was always Zerg vs Zerg.

Well, I guess I'll have to put my faith in Battlegrounds then.
 

bcterps

Platinum Member
Aug 31, 2000
2,795
0
76
Gurck, if the majority of your guild would rather PvP than PvE (and I don't blame them, running strat/scholo/ubrs/DM over and over gets pretty boring), then you are in the wrong guild. You need to find a guild whose main goal is PvE content. The fact that the majority of your guild would rather PvP means that the HS is working and filling a need. HS/BG are giving more choices to the lvl 60s out there, which is not a bad thing.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: benchiu
Gurck, if the majority of your guild would rather PvP than PvE (and I don't blame them, running strat/scholo/ubrs/DM over and over gets pretty boring), then you are in the wrong guild. You need to find a guild whose main goal is PvE content. The fact that the majority of your guild would rather PvP means that the HS is working and filling a need. HS/BG are giving more choices to the lvl 60s out there, which is not a bad thing.
I'm trying to be patient here, I know literacy is more difficult for some than for others... but if you can't be bothered reading the thread, please don't try adding to it.
 

Kuch

Member
Nov 29, 2004
32
0
0
Originally posted by: Gurck
Originally posted by: benchiu
Gurck, if the majority of your guild would rather PvP than PvE (and I don't blame them, running strat/scholo/ubrs/DM over and over gets pretty boring), then you are in the wrong guild. You need to find a guild whose main goal is PvE content. The fact that the majority of your guild would rather PvP means that the HS is working and filling a need. HS/BG are giving more choices to the lvl 60s out there, which is not a bad thing.
I'm trying to be patient here, I know literacy is more difficult for some than for others... but if you can't be bothered reading the thread, please don't try adding to it.

I think a lot of you are failing to understand what Gurck is saying (at least what I think he is saying). He is suggesting that Blizzard should have a true PvE servers where there is no PvP at all (except maybe Battlegrounds, but maybe he wouldn't like that either as it would still steal away members from doing PvE raids). He has a point. For many that enjoy the true PvE environment and who thus joined a PvE server, the latest patch and the introduction of the Honor system has hurt the game and made their playing experience worse (for all the reasons that Gurck has mentioned multiple times). I am on a PvE server and know that we have lost several guild members to the PvP drug the last week but we are also large enough that we've still been able to get enough people to raid the 10 man instances (but we haven't done UBRS - coincidence???).

Many of you also have a point in that we all knew this was coming right from the beginning, and we still all chose to play WoW. The fact that so many of the people are doing PvP means that they wanted it, and thus Blizzard was right in adding it. It's just too bad there were several other bugs introduced at the same time. Both sides have a point and to just blindly say the other is wrong is, well, "wrong". I think Blizzard was right to add this to the game and we all knew it was coming. However, Gurck is correct in that for many it has hurt their gaming experience, and how hard would it have been for Blizzard to have a few 'true' PvE servers for those so inclined?

My two cents,

Kuch
 

chowmein

Platinum Member
Oct 31, 2004
2,252
1
0
blizzard cannot possibly satistify everyone. sometimes i wish ppl in general would stop knocking on them. also its pointless to repeat something that is in writing which is less than 3 clicks away.
 

Pandemik

Junior Member
Feb 3, 2005
5
0
0
yeah i think what will happen over the next few months, on the European servers at least, is an increasing trend to small elite guild groups attacking other groups and more solo fighting as that will generate the most CP's, as happened in DAOC (well at least on the European servers I didnt play US). You will then see the first guilds to do this ahead of the others in rank, and then everyone will copy them. The overwhelming goal on the European servers will be maximum CP gain as the vast majority of people are on PvP servers.

The zerg will still be present at peak times in certain areas, but much as in DAOC that can be avoided if you dont like it or could lead to some epic battles if you do. They will continue to have a problem with lag, but this is going to be a problem in any game for some time to come where you have 500 people in a very small area. I still dont know of anyway to stop such lag, but with 8megabit internet connections soon the standard thats gotta help out our clinet end, and maybe someone will get some cost effective ideas of how to sort the server end out.

PvE will still continue with organised guild raids to find items, not as much as before but then the focus of the game isnt on farming uber items for cash or to show off, and you dont really need them in PvP to gain ranks.

Leveling up from 50+ is going to be more difficult in certain areas if not impossible due to being ganked constantly, but there will be other very quiet areas to level up in - maybe not so quick levelling up or getting uber item drops, but reaching 60 is still possible. Just look upon it as a challenge to get to 60 then go out and slaughter the Alliance

As for PvE dedicated servers, I really dont get why, this is a game of Horde vs Alliance thats the whole point of it. I dont think Blizzard designed the game to be PvE focussed but for the endgame to be PvP
 

exilera

Senior member
Apr 12, 2005
940
0
0
Originally posted by: Pandemik
yeah i think what will happen over the next few months, on the European servers at least, is an increasing trend to small elite guild groups attacking other groups and more solo fighting as that will generate the most CP's, as happened in DAOC (well at least on the European servers I didnt play US). You will then see the first guilds to do this ahead of the others in rank, and then everyone will copy them. The overwhelming goal on the European servers will be maximum CP gain as the vast majority of people are on PvP servers.

The zerg will still be present at peak times in certain areas, but much as in DAOC that can be avoided if you dont like it or could lead to some epic battles if you do. They will continue to have a problem with lag, but this is going to be a problem in any game for some time to come where you have 500 people in a very small area. I still dont know of anyway to stop such lag, but with 8megabit internet connections soon the standard thats gotta help out our clinet end, and maybe someone will get some cost effective ideas of how to sort the server end out.

PvE will still continue with organised guild raids to find items, not as much as before but then the focus of the game isnt on farming uber items for cash or to show off, and you dont really need them in PvP to gain ranks.

Leveling up from 50+ is going to be more difficult in certain areas if not impossible due to being ganked constantly, but there will be other very quiet areas to level up in - maybe not so quick levelling up or getting uber item drops, but reaching 60 is still possible. Just look upon it as a challenge to get to 60 then go out and slaughter the Alliance

As for PvE dedicated servers, I really dont get why, this is a game of Horde vs Alliance thats the whole point of it. I dont think Blizzard designed the game to be PvE focussed but for the endgame to be PvP

"As for PvE dedicated servers, I really dont get why, this is a game of Horde vs Alliance thats the whole point of it. I dont think Blizzard designed the game to be PvE focussed but for the endgame to be PvP"

Agreed 100%

Edit: I understand that some people like PvE but really, how many times can you kill the same mob over, and over. Adding PvP to the PvE servers is Blizzard's way of keeping their playerbase. It seems it's working, since people on PvE servers who've started to PvP probably won't quit any time soon, whereas if there were nothing to keep the player's interest, they'd likely cancel eventually. Once the novelty of the honor system dies down, people will start to run instances more, then everyone's happy. On PvE servers, no one will be forced to PvP, and those who don't like it can stick to PvE.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Pandemik
As for PvE dedicated servers, I really dont get why, this is a game of Horde vs Alliance thats the whole point of it. I dont think Blizzard designed the game to be PvE focussed but for the endgame to be PvP
Then why was PvE gameplay available and enjoyable up until now? Nobody's suggesting there should be no PvP servers, please reciprocate the courtesy. Not everyone likes PvP.
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
Disagree 100% (Edit, with exilera and pandemik). Warcraft is a "put aside our differences because of a common threat" game to me. There just isn't much of a threat right now. We are in stage one, where alliance and horde fight while the enemy amasses a huge army in our backyard.
 

exilera

Senior member
Apr 12, 2005
940
0
0
Originally posted by: Gurck
Originally posted by: Pandemik
As for PvE dedicated servers, I really dont get why, this is a game of Horde vs Alliance thats the whole point of it. I dont think Blizzard designed the game to be PvE focussed but for the endgame to be PvP
Then why was PvE gameplay available and enjoyable up until now? Nobody's suggesting there should be no PvP servers, please reciprocate the courtesy. Not everyone likes PvP.

In a month or two, I'm sure the novely will wear off for the people who joined a PvE server for PvE, especially when new instances are added and existing instances are modified. For example, a new raid instance was mentioned in the last patch. People who PvP on a PvE sever are probably generally bored with the PvE aspect by now (I would think) and want something new.
 

exilera

Senior member
Apr 12, 2005
940
0
0
Originally posted by: torpid
Disagree 100% (Edit, with exilera and pandemik). Warcraft is a "put aside our differences because of a common threat" game to me. There just isn't much of a threat right now. We are in stage one, where alliance and horde fight while the enemy amasses a huge army in our backyard.

Well, a lot of people (most?) are probably not interested in roleplaying, which is what you're referring to. I think people generally don't care about the history of the game when they play; they just play to either PvP or aquire items, or both.
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
I thought we were talking about what warcraft is and not what random players are like? There is no indication that the endgame is PvP yet. Maybe in the future, but right now the best loot and most challenge is from PvE and there is strong indication that more and more PvE is coming (empty instances having nearby stuff filled out, for example). As far as I have seen, no pvp reward comes even close to the sword ragnaros dropped.

What they have been doing lately is introducing SOME PvP. And from what they have stated, it is allegedly independent of level, i.e. in battlegrounds you fight someone of near skill/level. Items alone are not going to be enough to sustain the high end game.

The problem is that they are doing a poor implementation of their stated goal. They claim it's supposed to be for all level ranges and casual and serious players, but in practice so far the opposite is true.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: torpid
I thought we were talking about what warcraft is and not what random players are like? There is no indication that the endgame is PvP yet. Maybe in the future, but right now the best loot and most challenge is from PvE and there is strong indication that more and more PvE is coming (empty instances having nearby stuff filled out, for example). As far as I have seen, no pvp reward comes even close to the sword ragnaros dropped.

What they have been doing lately is introducing SOME PvP. And from what they have stated, it is allegedly independent of level, i.e. in battlegrounds you fight someone of near skill/level. Items alone are not going to be enough to sustain the high end game.

The problem is that they are doing a poor implementation of their stated goal. They claim it's supposed to be for all level ranges and casual and serious players, but in practice so far the opposite is true.
There's a PvP reward 2hs that's close to the Rag sword. It requires the highest rank, iirc, so won't be common - but then neither will the Rag sword. Especially with most people too busy PvPing to kill him The end game is certainly PvP, as far as I'm concerned and from what I've seen. Level 60s by and large want only to kill each other endlessly, stroking their e-peni when they win, blaming lag and overpowered classes when they don't. Some say the novelty will wear off soon, but with the incentive of maintaining one's rank, Battlegrounds around the corner, and a million and one new bugs affecting the PvE game which are being ignored, I can only see it getting worse.
 

bcterps

Platinum Member
Aug 31, 2000
2,795
0
76
Originally posted by: Gurck
Originally posted by: Pandemik
As for PvE dedicated servers, I really dont get why, this is a game of Horde vs Alliance thats the whole point of it. I dont think Blizzard designed the game to be PvE focussed but for the endgame to be PvP
Then why was PvE gameplay available and enjoyable up until now? Nobody's suggesting there should be no PvP servers, please reciprocate the courtesy. Not everyone likes PvP.

There is no such thing as a PvE server, there never has been, they are called "Normal" servers. There has always been a PvP element on a PvE server, and Honor System was always in the works so it shouldn't be a surprise. I understand that you want a PvE only server, basically a place where you can do instance runs all day long and basically never have to deal with the other faction. Unfortunately Blizzard never intended for the game to be that way, and had made it pretty clear that changes were coming down the pipeline.

Honor System didnt take away any PvE content, it just added some PvP content for those that are interested. If you are truly interested in PvE only content then you would have to find like minded individuals that share the same interests, they are called guilds, and you should look for one that has that focus.

Not that it matters anymore, you quit the game anyways.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: benchiu
There is no such thing as a PvE server, there never has been, they are called "Normal" servers.
Well there should be such a thing as a PvE server.
There has always been a PvP element on a PvE server
Which was under 1% of what it is now.
Honor System was always in the works so it shouldn't be a surprise.
While HS was in the works, the actual live game offered a gratifying & very available PvE option. Why shouldn't I be surprised that the game changed into something entirely different overnight?
I understand that you want a PvE only server, basically a place where you can do instance runs all day long and basically never have to deal with the other faction
As opposed to killing each other all day and night :laugh: Good argument
Honor System didnt take away any PvE content, it just added some PvP content for those that are interested. If you are truly interested in PvE only content then you would have to find like minded individuals that share the same interests, they are called guilds, and you should look for one that has that focus.
Much of PvE content is dependant on other players. If this weren't true EQ would never have had nearly a half million subscribers for mostly PvE gameplay - we'd all have played offline RPGs. By giving no option to those who prefer it they've spread us too thin across the realms to gather for the playstyle we prefer. I haven't the inclination nor patience to form a guild, and there are no raiding PvE-focused Horde guilds on Icecrown.

It's baffling that you're so opposed to an idea which wouldn't affect you at all. Your level of Blizzard Apologism is near-professional - you really should be playing a Sony game and defending them on their boards - they certainly need it after their recent announcement of SOE Exchange
 

exilera

Senior member
Apr 12, 2005
940
0
0
Originally posted by: Gurck
Originally posted by: torpid
I thought we were talking about what warcraft is and not what random players are like? There is no indication that the endgame is PvP yet. Maybe in the future, but right now the best loot and most challenge is from PvE and there is strong indication that more and more PvE is coming (empty instances having nearby stuff filled out, for example). As far as I have seen, no pvp reward comes even close to the sword ragnaros dropped.

What they have been doing lately is introducing SOME PvP. And from what they have stated, it is allegedly independent of level, i.e. in battlegrounds you fight someone of near skill/level. Items alone are not going to be enough to sustain the high end game.

The problem is that they are doing a poor implementation of their stated goal. They claim it's supposed to be for all level ranges and casual and serious players, but in practice so far the opposite is true.
There's a PvP reward 2hs that's close to the Rag sword. It requires the highest rank, iirc, so won't be common - but then neither will the Rag sword. Especially with most people too busy PvPing to kill him The end game is certainly PvP, as far as I'm concerned and from what I've seen. Level 60s by and large want only to kill each other endlessly, stroking their e-peni when they win, blaming lag and overpowered classes when they don't. Some say the novelty will wear off soon, but with the incentive of maintaining one's rank, Battlegrounds around the corner, and a million and one new bugs affecting the PvE game which are being ignored, I can only see it getting worse.

"Level 60s by and large want only to kill each other endlessly, stroking their e-peni when they win, blaming lag and overpowered classes when they don't. "

Some people actually like PvP for the challenge of fighting another player. There's absolutely no comparison with fighting someone else and fighting a boss mob when you know exactly what it's going to do and when it's going to do it. Why do you insist on referring to everyone who likes PvP over PvE as a "child"?
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: exilera
"Level 60s by and large want only to kill each other endlessly, stroking their e-peni when they win, blaming lag and overpowered classes when they don't. "

Some people actually like PvP for the challenge of fighting another player. There's absolutely no comparison with fighting someone else and fighting a boss mob when you know exactly what it's going to do and when it's going to do it. Why do you insist on referring to everyone who likes PvP over PvE as a "child"?
Where did I say this? Link? The only thing I've said (and not even in this thread fwiw) was that griefers are kids and/or are of low intelligence. If you don't like my above statement about PvP, I suggest you make a horde character on Icecrown and ask each and every person to be more mature, because it's based on reading general chat, on the occasions I forget to turn it off. I don't see strategy discussions or mature discourse on PvP - I see stuff like "WTF DAT WUZ LAG", "PALIZ R SO OVERPOWURED", "LOLOL WE PWNT THEM", etc. It'll take a while, as Icecrown is high-pop - and good luck convincing 14 year olds who think they know everything there is to know that you're right & they're wrong - but regardless, feel free.
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
Originally posted by: exilera
Some people actually like PvP for the challenge of fighting another player. There's absolutely no comparison with fighting someone else and fighting a boss mob when you know exactly what it's going to do and when it's going to do it. Why do you insist on referring to everyone who likes PvP over PvE as a "child"?

I would agree with you if it weren't for the fact that the system as designed does not in any way encourage strategic or interesting battles. It encourages huge zerging festivals, then moving on to another town and doing the same thing. Unless you do that, you'll never get high enough rank. In fact, if you just have a few fights here and there, not only will you not gain much rank, your totals will apparently be entirely ignored and erased from the system.

Considering this game is based on an RTS series, the amount of "Strategy" and "Tactics" being employed in pvp right now is a total joke. It's kind of frustrating to even participate in if you are after something other than the carrot on a stick honor kill / contribution points. I'd like to say that I could have fun as a priest in PvP because that at least would offer a variety of approaches, but the prospect of gaining less contribution points for healing than damaging severely limits my interest in trying.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: torpid
I'd like to say that I could have fun as a priest in PvP because that at least would offer a variety of approaches, but the prospect of gaining less contribution points for healing than damaging severely limits my interest in trying.
I can tell you that isn't fun either.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Pandemik
I still dont know of anyway to stop such lag, but with 8megabit internet connections soon the standard thats gotta help out our clinet end, and maybe someone will get some cost effective ideas of how to sort the server end out.

I wouldn't count on that, I'm on 100 Mbit and it's still laggy as hell during the zergfests.
 
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