- Dec 23, 2006
- 6,907
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I am amazed at how much of a resource hog WoW is now with the WoTLK expansion
I upgraded the rig in my sig from my old 8800gt to a 192 shader GTX260 and expected a quantifiable boost in FPS. After all, I'm gaming at 19x10, with everything maxed out - shadows and AA included. What did I gain? A paltry 3-5 FPS. I decided to OC my GTX from 620/1296/1080 to 680/1421/1203 and didn't gain a single FPS. I lowered res to 16x10 and disabled dynamic shadows, and only gained about 2 FPS.
Needless to say I am less than awed. My ram is running at DDR2-980, and according to freemeter and task manager I'm never using more than 2.5gigs or so, so it's safe to say I'm not ram limited.
I lowered my e7200 to stock from 3.5 and saw a 10 fps loss. "That's it!" I said. Then I said, "what the hell is WoW doing choking up a 3.5gHz C2D??" Small cache choking up maybe? This brings me to my next point.
Wow is multithreaded these days. Or at least it seems to be. Using freemeter and task manager I get an average of 75% cpu utilization with nothing but WoW and those meter programs running. When I minimize WoW to check my utilization, both cores drop in activity to ~5% each, which says to me that it is multithreaded. Has anyone seen activity like this on their C2D's and quads?
Maybe we're going to have to up our recommendations for those building WoW machines, especially for those with 19x10 or higher monitors. I know I'm considering a e8400 or q6600 after this realization...
*All fps was measured at the FP in dalaran in the evening, with lots of players active needing rendering
I upgraded the rig in my sig from my old 8800gt to a 192 shader GTX260 and expected a quantifiable boost in FPS. After all, I'm gaming at 19x10, with everything maxed out - shadows and AA included. What did I gain? A paltry 3-5 FPS. I decided to OC my GTX from 620/1296/1080 to 680/1421/1203 and didn't gain a single FPS. I lowered res to 16x10 and disabled dynamic shadows, and only gained about 2 FPS.
Needless to say I am less than awed. My ram is running at DDR2-980, and according to freemeter and task manager I'm never using more than 2.5gigs or so, so it's safe to say I'm not ram limited.
I lowered my e7200 to stock from 3.5 and saw a 10 fps loss. "That's it!" I said. Then I said, "what the hell is WoW doing choking up a 3.5gHz C2D??" Small cache choking up maybe? This brings me to my next point.
Wow is multithreaded these days. Or at least it seems to be. Using freemeter and task manager I get an average of 75% cpu utilization with nothing but WoW and those meter programs running. When I minimize WoW to check my utilization, both cores drop in activity to ~5% each, which says to me that it is multithreaded. Has anyone seen activity like this on their C2D's and quads?
Maybe we're going to have to up our recommendations for those building WoW machines, especially for those with 19x10 or higher monitors. I know I'm considering a e8400 or q6600 after this realization...
*All fps was measured at the FP in dalaran in the evening, with lots of players active needing rendering