- Apr 20, 2010
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Is that for realzies?
KT
It is for real.
Hopefully this puts the design decisions I've been complaining about in the proper context- ie, EA is out of their minds. They've got dollar signs flowing out of every bodily orifice.
Sadly, they're not out of their minds. So many people will pay for this, and they'll make thousands.
i honestly have no issue with this, the game has been out for 6+ months, this simply removes the late comer penalty which in BF is f'en massive
i honestly have no issue with this, the game has been out for 6+ months, this simply removes the late comer penalty which in BF is f'en massive
It isn't that big of deal in BF3 to unlock weapons.....it's not like you start out with noticeably inferior stuff.
If you aim your gun and shoot somebody in the head, they die.....no matter which gun it is.
I top 3'd the scoreboard numerous times with 1st level gear when I started playing engineer class.
There are some other things that are very helpful when unlocked, but aiming skill and map knowledge are still far more important. Any new player who buys this package thinking they're going to have some sort of big advantage is in for an unpleasant surprise.
It's basically a micro-transaction based system after initial purchase then. It's kinda horrible. I can understand micro-transaction for a "Free to Play" MMORPG type of game, but you purchase BF3 at initial price, then can "unlock" (immediately) specific items with those priced "shortcut" bundles. Are those items ALL available in the game if you manage to unlock them over time? Or are some of those items unique to the bundles themselves?
It's weird anyhow, for a FPS shooter it's... dunno, unfitting.
Paying for faster "leveling" progress in an online multiplayer game? So what?
As long as it doesn't give them a distinct and tangible advantage over someone who has just started (and from the sounds of it, it doesn't) then why wouldn't someone say "Hell I don't want to play 1000 matches just to unlock these other weapons. I want to be able to swap and mix it up right now!".
This is not Pay to Win. It's Pay to remove an inconvenience. (A lot of people will enjoy the gameplay aspect of earning new weapons but there are a lot of people who don't. This pack was made for those of them with money)
I know the above scenario sounds unlikely yet it's likelier after this "convenience" fee.BF4 launch: dx11 version: $59.99 dx12 version: $64.99. Weapon pro pack: $9.99. In battle satellite surveillance feed: $4.99 per month.
I'm worried about the impact on the quality of the game. If they plan these bundles in advance, the process and fun of "manually" leveling and unlocking could take a turn for the worse.That is the most retarded money generating idea I've ever seen. So it costs 40 dollars to ruin the fun experience of slowly leveling up and unlocking everything..