WTF EA thread # 564453435676

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VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
Who cares. Anyone playing the game will unlock this stuff anyways. The only incentive to ever pay for this stuff would be for jet flares, but those are given to everyone to start after this last patch.
 

wuliheron

Diamond Member
Feb 8, 2011
3,536
0
0
People actually worried about EA gouging for money? Doesn't EA stand for "Everything Anal"? They'll never let up looking for new ways to ream their customers.
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
They have been hemorrhaging money like a wet sponge last year, need some more cash to prop them up before the sinking TORtanic finally hits the ocean floor.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Who cares. Anyone playing the game will unlock this stuff anyways. The only incentive to ever pay for this stuff would be for jet flares, but those are given to everyone to start after this last patch.

lol the only jet unlock i have is flares (before they gave it to everyone) I'm not buying this to upgrade a vehicle i never use

many will buy it, the vehicle one is more important than the infantry one IMO, as others have said, you can easily kill anyone with any gun and really its just personal pref to what you like to use. the tank and heli, upgrades are importantand you are at a serious disadvantage without them
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Agreed but this move may have opened the gate for shady scenarios down the road. I have no doubt they will try to replicate MMO's continuous revenue streams, it's only a matter of how far they will go.

I know the above scenario sounds unlikely yet it's likelier after this "convenience" fee.


I'm worried about the impact on the quality of the game. If they plan these bundles in advance, the process and fun of "manually" leveling and unlocking could take a turn for the worse.

MMO payment scheme but no MMO in sight!
 

gothamhunter

Diamond Member
Apr 20, 2010
4,466
6
81
Paying for faster "leveling" progress in an online multiplayer game? So what?

As long as it doesn't give them a distinct and tangible advantage over someone who has just started (and from the sounds of it, it doesn't) then why wouldn't someone say "Hell I don't want to play 1000 matches just to unlock these other weapons. I want to be able to swap and mix it up right now!".

This is not Pay to Win. It's Pay to remove an inconvenience. (A lot of people will enjoy the gameplay aspect of earning new weapons but there are a lot of people who don't. This pack was made for those of them with money)

It does; access to all of the later level weapons/kits/mods/etc...most of with are significantly better than the beginning ones.
 

Lonyo

Lifer
Aug 10, 2002
21,939
6
81
It offers no more benefit over new players who don't buy it than the people who have played the game for 50+ hours get.

Either you can play from scratch to try and catch up, or you can pay and catch up.
No one forces you to pay, and you don't get anything from it you couldn't get through grinding out levels.
It may give you an advantage over other new people who don't pay, but only until they level up themselves through playing. End result is you can be at the same point, they just have to spend time to get there rather than money.
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
The retarded part of this is that locked equipment has no business being in a competitive MP game in the first place. Just give me all the stuff up front, and let the people who enjoy grinding toggle some special mode where they get everything bit by bit.
 

Hidden Hippo

Member
Aug 2, 2006
183
0
0
The only reasonable one is the vehicle pack - getting upgrades in vehicles is nigh on imporrsible as a latecomer - you get screwed in the air by fully uprgaded jets/helicopters and on the grounds by just about everything else. However, £25 for the lot is stupid.
 

sigurros81

Platinum Member
Nov 30, 2010
2,371
0
0
I don't even see what the big deal is. Let the noobs buy their unlocks, they're still noobs. It's not like the unlocks in this game require skills, just a lot of hours. Yeah, EA will try and milk the dollar everyway they can, but what else is new.
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
It does; access to all of the later level weapons/kits/mods/etc...most of with are significantly better than the beginning ones.

Nope, the majority of the unlocks come down to personal preference, and none of them are game changers. The pay-for-unlocks has no effect on balance; newbies are still noobs, and by the time they've got enough experience, they would have had most of the unlocks anyways.
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
No problem with this and hopefully newcomers will take advantage of it and stop clogging up the power vehicles with their missing unlocks. Chopper gunners without TV missles = GTFO of my chopper at this point in the game's life cycle.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
No problem with this and hopefully newcomers will take advantage of it and stop clogging up the power vehicles with their missing unlocks. Chopper gunners without TV missles = GTFO of my chopper at this point in the game's life cycle.

its funny you say that because the TV missle is 100% useless on the console, its impossible to control
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
Nope, the majority of the unlocks come down to personal preference, and none of them are game changers. The pay-for-unlocks has no effect on balance; newbies are still noobs, and by the time they've got enough experience, they would have had most of the unlocks anyways.
Noobs don't play as well as veterans, yes. But that makes it even worse when EA designers further reduce their effectiveness by artificial means. I wouldn't like it if it was the other way and noobs had an artificial bonus against veterans, either, but at least that would work towards leveling the playing field whereas this is just stupid.
 

sigurros81

Platinum Member
Nov 30, 2010
2,371
0
0
Noobs don't play as well as veterans, yes. But that makes it even worse when EA designers further reduce their effectiveness by artificial means. I wouldn't like it if it was the other way and noobs had an artificial bonus against veterans, either, but at least that would work towards leveling the playing field whereas this is just stupid.

That's some pretty dumb shit right there. How are EA designers further reducing the effectiveness of shitty players by allowing them to buy unlocks?
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Noobs don't play as well as veterans, yes. But that makes it even worse when EA designers further reduce their effectiveness by artificial means. I wouldn't like it if it was the other way and noobs had an artificial bonus against veterans, either, but at least that would work towards leveling the playing field whereas this is just stupid.

I'm not quite sure what you're saying here...are you trying to say that providing newbies an option to pay to unlock will lower their effectiveness? Because, if so, you really haven't played BF3 (or any FPS with unlocks).
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
That's some pretty dumb shit right there. How are EA designers further reducing the effectiveness of shitty players by allowing them to buy unlocks?
Sorry, misunderstanding. I'm arguing against the unlocks being there in the first place, not the ability to pay for unlocks.

If some people want to grind for stuff, fine, give them a grinding mode and reward them with some achievement and/or cosmetic gear when they are done grinding. Limiting access to equipment for those players who just want to play, or charging for that access, is bullshit. If EA wants more money, let them up the initial sticker price, sell worthwhile expansions or sequels, or sell a useful extra service - not shit on the basic content of the game and charge extra for shit removal.
 

sandorski

No Lifer
Oct 10, 1999
70,147
5,664
126
The whole idea of Weapon/Other unlocks as implemented in recent BF and other similar games doesn't make any sense to me. They really punish those who don't line up for the Midnight release. Hell, even the system used in CS doesn't make much sense from a Realistic stand point, but it at least is easily overcome without having to spend hours upon hours of gameplay. Skill is certainly not reflected in such setups, just the amount of time people are able/willing to put into it.
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
The whole idea of Weapon/Other unlocks as implemented in recent BF and other similar games doesn't make any sense to me. They really punish those who don't line up for the Midnight release. Hell, even the system used in CS doesn't make much sense from a Realistic stand point, but it at least is easily overcome without having to spend hours upon hours of gameplay. Skill is certainly not reflected in such setups, just the amount of time people are able/willing to put into it.

Again, there seems to be some sort of misconception that the unlocks grant one an unfair advantage over another. Truth be told, the vast majority of the weapons I run with tend to be in the early or middle end of the unlock spectrum. The unlocks are by far a positive feature in that they provide a further incentive to continue playing, as well as providing that feel-good moment of reward upon unlock. If the unlocks actually affected balance, I would be right there complaining with everyone else, but the bottom line is that the unlocks, at least in BF3, are not gameplay changers or balance ruiners.
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
Again, there seems to be some sort of misconception that the unlocks grant one an unfair advantage over another. Truth be told, the vast majority of the weapons I run with tend to be in the early or middle end of the unlock spectrum. The unlocks are by far a positive feature in that they provide a further incentive to continue playing, as well as providing that feel-good moment of reward upon unlock. If the unlocks actually affected balance, I would be right there complaining with everyone else, but the bottom line is that the unlocks, at least in BF3, are not gameplay changers or balance ruiners.
The unlocks may be a positive feature for you and encourage you to keep playing. I avoid any game that features unlocks. For competitive play they are objectively bad. Fortunately I think the suggestion I made above would give both of us what we want - you'd have your fun of unlocking stuff, and I'd play with everything enabled from the start.

Unlike you, NoSoup4You seems to think some of the unlocks matter for player performance. The chance that they truly make no difference (in other words, are never ever worth picking) is minuscule. But even in that unlikely case, there would be no way for me to know that, and I would not perceive the game to have a level playing field.
 

pw38

Senior member
Apr 21, 2010
294
0
0
Eh this is for people who don't care about unlocking everything in the game. It's not like it raises their skill level so who cares? Continue to grind away for what you want and get better at the game; why poo poo someone who is willing to pay for stuff? It's their money.
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Actually, come to think about it, buying your unlocks will result in a longer time to rank up due to missing out on unlock points being awarded.
 
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