- Jul 26, 2002
- 11,757
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After reading the WoW thread and how so many people thought it was great, I couldn't help but remember the good old days of UO. Pre-Trammel of course. UO was without a doubt the BEST MMORPG ever. Completely raw and hardcore. You mouth off to someone, you better be able to back it up cause they will kill you right there and take ALL your shiat. No levels and it was nearly impossible for someone to see how strong you were. Camp a road with your friends for 20 minutes and gank the unsuspecting noob riding his horse. Than kill his horse to be a b@stard!
How about the bone wall? Who remembers that? 10 people sitting in a wall of skeletons healing each other and killing these skele's to gain skill. Great fun, until a group of PK's gates in behind the wall. So now you've got skele's to your front and 5 PK's to your back. Luckily there are 10 of you, so maybe you can survive. WRONG!!!! Mass chaos and bodies dropping everywhere. Some people run, but they don't get far. They either get chased down by the PK's or tagged by a lich in the next room. That lich just so happened to get one of the PK's too. Now the lich loots the PK's Vanq Katana! WOOT! Icq all your friends and tell them to get to deceit NOW! You get a res and go lich hunting. The PK's gotten a res by now too, and he's got his 4 buddies with him. More chaos ensues, bodies everywhere.
Luckily you've trained the hiding skill. You just hide in the midst of the chaos. Everyones dead and the liches and walked off screen. Quickly, loot as much as you can before anyone comes back and recall to your house.
Ahhh. Now you've got regs to train your new mage, a fresh set of GM chainmail armor and of course a ton of heal pots for your next PvP encounter.
The thing about UO that made it so great was the risk/reward system. You wanted to leave town? You better be ready to defend yourself. Want easy training at the bone wall, others know it. They will come kill you there and take EVERYTHING. Want to use the best sword in the game? You better be the best with it, cause if/when you die, its gone. Anything worth doing also had a major risk involved. The game was so raw, yet so perfect. No sissy rules about pvp and stealing etc. Hell, back in the day if someone left their house key on their body when they died, you could take the key. If you knew which house it went to you could go there, unlock the door and loot their house.
Wow, I miss those days. That was a GREAT game and I don't think there will ever be anything quite like it.
oh, and FVCK TRAMMEL!
How about the bone wall? Who remembers that? 10 people sitting in a wall of skeletons healing each other and killing these skele's to gain skill. Great fun, until a group of PK's gates in behind the wall. So now you've got skele's to your front and 5 PK's to your back. Luckily there are 10 of you, so maybe you can survive. WRONG!!!! Mass chaos and bodies dropping everywhere. Some people run, but they don't get far. They either get chased down by the PK's or tagged by a lich in the next room. That lich just so happened to get one of the PK's too. Now the lich loots the PK's Vanq Katana! WOOT! Icq all your friends and tell them to get to deceit NOW! You get a res and go lich hunting. The PK's gotten a res by now too, and he's got his 4 buddies with him. More chaos ensues, bodies everywhere.
Luckily you've trained the hiding skill. You just hide in the midst of the chaos. Everyones dead and the liches and walked off screen. Quickly, loot as much as you can before anyone comes back and recall to your house.
Ahhh. Now you've got regs to train your new mage, a fresh set of GM chainmail armor and of course a ton of heal pots for your next PvP encounter.
The thing about UO that made it so great was the risk/reward system. You wanted to leave town? You better be ready to defend yourself. Want easy training at the bone wall, others know it. They will come kill you there and take EVERYTHING. Want to use the best sword in the game? You better be the best with it, cause if/when you die, its gone. Anything worth doing also had a major risk involved. The game was so raw, yet so perfect. No sissy rules about pvp and stealing etc. Hell, back in the day if someone left their house key on their body when they died, you could take the key. If you knew which house it went to you could go there, unlock the door and loot their house.
Wow, I miss those days. That was a GREAT game and I don't think there will ever be anything quite like it.
oh, and FVCK TRAMMEL!