X1950 Pro AGP is coming!

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greyeyezz

Member
Mar 1, 2006
77
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0
Originally posted by: Noema
Originally posted by: Assimilator1





If you are CPU limited your frame rates suffer at low resolutions because the GPU will be able to handle that easily, and will this make the CPU limitations transparent. If you raise the resolution / AA and so forth to the limit which the GPU can handle so that the bottle neck is the GPU (and the bottleneck becomes apparent regardless of the CPU), then your frame rates suffer, making the GPU limitations evident. If you had unlimited GPU muscle, then you'd get crap frame rates at ANY resolution (if you are CPU limited) because that would make the limitations of the CPU evident at any resolution. It's not that the workload is offloaded to the GPU...it's simply that at higher resolutions your frame rates suffer because of the GPU, long before the CPU limitations are made evident. Which would be made evident if the GPU limitations are removed. If your CPU can't output more than 25fps, you won't get more than 25fps at any resolution. If you are not GPU bound at higher resolutions, you will still be CPU bound, thus no more than 25fps. If you are GPU bound, well, you won't be getting more than 25fps anyway.

Thats very interesting.

I did a test. System A64 3000(754) X800GTO256 AGP 1G Corsair

Ran far cry research @ 720x576 then 1152x864(normal) and my fps didn't change all that much, stayed around 50-70. Maybe 15% increase in low res.

So then i assume i wouldn't be badly cpu limited with a 1950 pro?
 

wizzard0003

Member
Nov 25, 2006
62
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Found THIS from a link posted in another forum...

Possible explanation why the VisionTek cards showed up so soon...?

:shocked:

\\//_
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: greyeyezz
Originally posted by: Noema
Originally posted by: Assimilator1

If you are CPU limited your frame rates suffer at low resolutions because the GPU will be able to handle that easily, and will this make the CPU limitations transparent. If you raise the resolution / AA and so forth to the limit which the GPU can handle so that the bottle neck is the GPU (and the bottleneck becomes apparent regardless of the CPU), then your frame rates suffer, making the GPU limitations evident. If you had unlimited GPU muscle, then you'd get crap frame rates at ANY resolution (if you are CPU limited) because that would make the limitations of the CPU evident at any resolution. It's not that the workload is offloaded to the GPU...it's simply that at higher resolutions your frame rates suffer because of the GPU, long before the CPU limitations are made evident. Which would be made evident if the GPU limitations are removed. If your CPU can't output more than 25fps, you won't get more than 25fps at any resolution. If you are not GPU bound at higher resolutions, you will still be CPU bo und, thus no more than 25fps. If you are GPU bound, well, you won't be getting more than 25fps anyway.

Thats very interesting.

I did a test. System A64 3000(754) X800GTO256 AGP 1G Corsair

Ran far cry research @ 720x576 then 1152x864(normal) and my fps didn't change all that much, stayed around 50-70. Maybe 15% increase in low res.

So then i assume i wouldn't be badly cpu limited with a 1950 pro?
these guys eXaggerate the CPU "bottleneck" ... yeah, sometimes the CPU is so overloaded that 'offloading' work to the GPU doesn't do much ...
... that said, A64 3000 or P4 3.0 will NOT bottleneck the x1950p [noticeably/practically] and you CAN crank up the AA/AF and details so your CPU will not be a problem whatsoever.

My own upgrade from x850xt>x1950p is not [obviously] bottlenecking the proc
:thumbsup:

------------------------
Originally posted by: wizzard0003
Found THIS from a link posted in another forum...

Possible explanation why the VisionTek cards showed up so soon...?

:shocked:

\\//_
Always eager to release recent graphics cards for older interfaces, Visiontek has introduced a Radeon X1950 Pro graphics card with an AGP interface. Just like the PCI Express Radeon X1950 Pro, which we reviewed a couple of months ago, the AGP card has a 575MHz core clock speed and 256MB of GDDR3 memory running at 690MHz. However, Visiontek says its card has a 90nm graphics processor. Since the PCIe Radeon X1950 Pro is powered by the 80nm RV570 GPU, Visiontek's AGP model might be using the same cut-down 90nm R580 GPU as the older Radeon X1900 GT. The cut-down R580 and RV570 share the same specs, though, so performance between the PCIe X1950 Pro and Visiontek's AGP variant should be similar.
mine doesn't o/c very well

maybe i should return it for a 512MB ver.
:Q
 

Severe

Member
Oct 27, 2000
43
0
0
Guys I need a bit of advice. I've read this entire thread but I haven't heard any mention of these cards being tested on APG 4x (1.5v) boards. It seems the specs only mention AGP 8x.

I've got a Dell 4550 currently running a 6600GT/128. I'd like to stretch the life of this computer until next summer and the X1950p seems like a good solution. However I'm not sure the card is compatible with my older board.

Any ideas, recommendations or references would be greatly appreciated. Please, don't recommend that I upgrade my entire computer. I know it's showing it's age, but I think I can make it another six months....<fingers crossed>
 

Assimilator1

Elite Member
Nov 4, 1999
24,125
508
126
apoppin

these guys eXaggerate the CPU "bottleneck" ... yeah, sometimes the CPU is so overloaded that 'offloading' work to the GPU doesn't do much ...
... that said, A64 3000 or P4 3.0 will NOT bottleneck the x1950p [noticeably/practically] and you CAN crank up the AA/AF and details so your CPU will not be a problem whatsoever.

My own upgrade from x850xt>x1950p is not [obviously] bottlenecking the proc


You seem to misunderstand the situation & what we've said.
The GPU does not offload work from the CPU anymore at hi res than at low res.
IF the CPU was too slow in the 1st place cranking up the res will not help the situation (if that's what you meant?).

If you have a CPU which was too slow to handle the most CPU intensive moments of a game/benchmark ,say a P4 1.3GHz & you benchmarked it in for example Farcry, at the lowest res & detail (e.g. 640x480,so the vid card is not a bottleneck) with an X1950 Pro & the FPS was 10 ,if you cranked up the res to 1600x1200 the FPS would still be ~10.The CPU load is the same regardless of resolution (unless you go way beyond the grx cards limit).A min of 10 FPS would naturally be unplayable.

Though if you had a faster CPU which was able to 'supplie' a min of 30FPS then yes you could wang up the res & detail* & make very good use of your shiny new 1950 Pro ,in that respect the CPU would not hinder playability at hi res.
(*excluding details which relie on the CPU)

As I said though,I do agree that a Ath64 3000 or a P4 3GHz is likely to be plenty fast enough to play modern games.Benchmarking at a low res would confirm/denie that.

Btw the bit you quoted wasn't written by me

greyeyezz

If your minimium FPS in a low res is 30* or above then you can make good use of a 1950 Pro ,your CPU 'limitation' won't be a problem as its above the min threshold

*min acceptable FPS depends on the game & personal preference ,30FPS leaves a little safety margin.


To find out if your CPU is fast enough benchmark your rig at your normal resolution & work your way down resolutions until there is no increase in FPS ,at that point that is the max FPS your CPU can provide.
If your card is sufficently slow enough in the game tested that you don't reach a FPS plateau then you need to use FRAPS for many games (except Farcry) to measure what the min FPS is within the whole run of the benchmark.

I hope that lot makes sense
 

honestjohn

Member
Nov 29, 2006
107
0
0
Sent an email off to the Director of Visiontek's Product Development yesterday regarding the specifications of the X1950 Pro AGP, and asked him about the Press Release and it's reference to a 90nm GPU...this is his reply and as I suspected the 90nm was just a typo and they have also fixed their Product page.

-------------------------------------------------------------------------------------------------------------------------------

We're using 80nm RV570XT ASIC. It's a true X1950 Pro part. It's just a typo on our end.

36 shader engines
575Mhz core
1.38GHz GDDR3 mem

Jeff Hoeft
Dir of Product Development
VisionTek
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Assimilator1
apoppin

these guys eXaggerate the CPU "bottleneck" ... yeah, sometimes the CPU is so overloaded that 'offloading' work to the GPU doesn't do much ...
... that said, A64 3000 or P4 3.0 will NOT bottleneck the x1950p [noticeably/practically] and you CAN crank up the AA/AF and details so your CPU will not be a problem whatsoever.

My own upgrade from x850xt>x1950p is not [obviously] bottlenecking the proc


You seem to misunderstand the situation & what we've said.
The GPU does not offload work from the CPU anymore at hi res than at low res.
IF the CPU was too slow in the 1st place cranking up the res will not help the situation (if that's what you meant?).

If you have a CPU which was too slow to handle the most CPU intensive moments of a game/benchmark ,say a P4 1.3GHz & you benchmarked it in for example Farcry, at the lowest res & detail (e.g. 640x480,so the vid card is not a bottleneck) with an X1950 Pro & the FPS was 10 ,if you cranked up the res to 1600x1200 the FPS would still be ~10.The CPU load is the same regardless of resolution (unless you go way beyond the grx cards limit).A min of 10 FPS would naturally be unplayable.

Though if you had a faster CPU which was able to 'supplie' a min of 30FPS then yes you could wang up the res & detail* & make very good use of your shiny new 1950 Pro ,in that respect the CPU would not hinder playability at hi res.
(*excluding details which relie on the CPU)

As I said though,I do agree that a Ath64 3000 or a P4 3GHz is likely to be plenty fast enough to play modern games.Benchmarking at a low res would confirm/denie that.

Btw the bit you quoted wasn't written by me

greyeyezz

If your minimium FPS in a low res is 30* or above then you can make good use of a 1950 Pro ,your CPU 'limitation' won't be a problem as its above the min threshold

*min acceptable FPS depends on the game & personal preference ,30FPS leaves a little safety margin.


To find out if your CPU is fast enough benchmark your rig at your normal resolution & work your way down resolutions until there is no increase in FPS ,at that point that is the max FPS your CPU can provide.
If your card is sufficently slow enough in the game tested that you don't reach a FPS plateau then you need to use FRAPS for many games (except Farcry) to measure what the min FPS is within the whole run of the benchmark.

I hope that lot makes sense
well, i didn't really *quote you* ... "you guys" referred to several posts about "offloading work".

we are NOT talking about a 1.3Ghz Celeron ... we are talking about 3Ghz P4/A64 3000+ processors being bottlenecked [specifically] by an x1950p.

in THIS case ... you can offload work to the GPU by cranking up the details and turning up AA/AF and HDR [if available] ... works for me for all current new games

forget benchs ... PLAY the game and see the difference
... the x1950p is an excellent match for a P4@3Ghz or an A64300+
:thumbsup:

 

kopema

Junior Member
Oct 5, 2006
24
0
0
Originally posted by: Assimilator1
apoppin

IF the CPU was too slow in the 1st place cranking up the res will not help the situation (if that's what you meant?).
I believe a better way to say this is: "Unless the CPU is too slow to handle the non-graphics part of the game, then upgrading the video card and cranking up the resolution will ALWAYS help the situation."

If whatever game you're playing is too slow for your tastes at the lowest graphics settings (due to the physics calculations or whatever), then upgrading to a more powerful video card will be "bottlenecked" by the CPU. But this is very rarely the case unless the CPU is way behind the times (say, more than five years old.)

I think people get confused about this because comparing pure speed - at a carefully preset video quality - is a darned convenient way for video card reviewers to compare apples to apples. But that doesn't really reflect the reason why most gamers buy new video cards. Usually, when someone says a game "won't play fast enough" on his system, what he really means is that it WOULD play at an acceptable speed, but he refuses to set the graphics that low. Buying a better card will ALWAYS improve this situation, and this gain in video resolution/quality is never "bottlenecked" by the CPU.

EDIT: If we're specifically talking about a 3GHz Pentium, I'd love to see someone do some benchmarks to show the difference between upgrading a video card vs. upgrading the CPU. I believe it would show that replacing your 2-year-old CPU for $500.00 would give you maybe 10% increase in performance, while replacing your 2-year-old video card for $250.00 would nearly double it.

Seriously, I am sick and tired of people saying they need to upgrade a perfectly good CPU before they "waste" money on a new video card!
 

Assimilator1

Elite Member
Nov 4, 1999
24,125
508
126
Originally posted by: apoppin
Originally posted by: Assimilator1
apoppin

these guys eXaggerate the CPU "bottleneck" ... yeah, sometimes the CPU is so overloaded that 'offloading' work to the GPU doesn't do much ...
... that said, A64 3000 or P4 3.0 will NOT bottleneck the x1950p [noticeably/practically] and you CAN crank up the AA/AF and details so your CPU will not be a problem whatsoever.

My own upgrade from x850xt>x1950p is not [obviously] bottlenecking the proc


You seem to misunderstand the situation & what we've said.
The GPU does not offload work from the CPU anymore at hi res than at low res.
IF the CPU was too slow in the 1st place cranking up the res will not help the situation (if that's what you meant?).

If you have a CPU which was too slow to handle the most CPU intensive moments of a game/benchmark ,say a P4 1.3GHz & you benchmarked it in for example Farcry, at the lowest res & detail (e.g. 640x480,so the vid card is not a bottleneck) with an X1950 Pro & the FPS was 10 ,if you cranked up the res to 1600x1200 the FPS would still be ~10.The CPU load is the same regardless of resolution (unless you go way beyond the grx cards limit).A min of 10 FPS would naturally be unplayable.

Though if you had a faster CPU which was able to 'supplie' a min of 30FPS then yes you could wang up the res & detail* & make very good use of your shiny new 1950 Pro ,in that respect the CPU would not hinder playability at hi res.
(*excluding details which relie on the CPU)

As I said though,I do agree that a Ath64 3000 or a P4 3GHz is likely to be plenty fast enough to play modern games.Benchmarking at a low res would confirm/denie that.

Btw the bit you quoted wasn't written by me

greyeyezz

If your minimium FPS in a low res is 30* or above then you can make good use of a 1950 Pro ,your CPU 'limitation' won't be a problem as its above the min threshold

*min acceptable FPS depends on the game & personal preference ,30FPS leaves a little safety margin.


To find out if your CPU is fast enough benchmark your rig at your normal resolution & work your way down resolutions until there is no increase in FPS ,at that point that is the max FPS your CPU can provide.
If your card is sufficently slow enough in the game tested that you don't reach a FPS plateau then you need to use FRAPS for many games (except Farcry) to measure what the min FPS is within the whole run of the benchmark.

I hope that lot makes sense
well, i didn't really *quote you* ... "you guys" referred to several posts about "offloading work".

we are NOT talking about a 1.3Ghz Celeron ... we are talking about 3Ghz P4/A64 3000+ processors being bottlenecked [specifically] by an x1950p.

in THIS case ... you can offload work to the GPU by cranking up the details and turning up AA/AF and HDR [if available] ... works for me for all current new games

forget benchs ... PLAY the game and see the difference
... the x1950p is an excellent match for a P4@3Ghz or an A64300+
:thumbsup:

Mate you just don't get it! ,work is not off loaded to the GPU its merely that when you play at higer res/details the GPU is 'loaded' more heavily than the CPU therefore you don't see the FPS being limited by the CPU as its more limited by the GPU ,and as I said before if its above ~30FPS it doesn't matter anyway.
So yes you can play at higher res without problems & gain all the eye candy,(I never argued that) as long as the CPU can do min ~30FPS ,which as I said I'm sure the P4 3GHz/Ath64 3000 can do easily ,did you actually bother to read what I said? doesn't seem like it

To say work is offloaded to the GPU because the res is cranked up is just plain wrong.

kopema
Fair enough ,just a different way to say it
And agreed on the rest too.

Btw I'm not one for upgrading CPU's too often ,I've got an Athlon XPM @2.5GHz ,its just about fast enough for my needs currently.
If you want benchmarks on that with a 9700 Pro vs an X800XT PE then LMK but the 1950 is way ahead of these

 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Assimilator1
Originally posted by: apoppin
Originally posted by: Assimilator1
apoppin

these guys eXaggerate the CPU "bottleneck" ... yeah, sometimes the CPU is so overloaded that 'offloading' work to the GPU doesn't do much ...
... that said, A64 3000 or P4 3.0 will NOT bottleneck the x1950p [noticeably/practically] and you CAN crank up the AA/AF and details so your CPU will not be a problem whatsoever.

My own upgrade from x850xt>x1950p is not [obviously] bottlenecking the proc


You seem to misunderstand the situation & what we've said.
The GPU does not offload work from the CPU anymore at hi res than at low res.
IF the CPU was too slow in the 1st place cranking up the res will not help the situation (if that's what you meant?).

If you have a CPU which was too slow to handle the most CPU intensive moments of a game/benchmark ,say a P4 1.3GHz & you benchmarked it in for example Farcry, at the lowest res & detail (e.g. 640x480,so the vid card is not a bottleneck) with an X1950 Pro & the FPS was 10 ,if you cranked up the res to 1600x1200 the FPS would still be ~10.The CPU load is the same regardless of resolution (unless you go way beyond the grx cards limit).A min of 10 FPS would naturally be unplayable.

Though if you had a faster CPU which was able to 'supplie' a min of 30FPS then yes you could wang up the res & detail* & make very good use of your shiny new 1950 Pro ,in that respect the CPU would not hinder playability at hi res.
(*excluding details which relie on the CPU)

As I said though,I do agree that a Ath64 3000 or a P4 3GHz is likely to be plenty fast enough to play modern games.Benchmarking at a low res would confirm/denie that.

Btw the bit you quoted wasn't written by me

greyeyezz

If your minimium FPS in a low res is 30* or above then you can make good use of a 1950 Pro ,your CPU 'limitation' won't be a problem as its above the min threshold

*min acceptable FPS depends on the game & personal preference ,30FPS leaves a little safety margin.


To find out if your CPU is fast enough benchmark your rig at your normal resolution & work your way down resolutions until there is no increase in FPS ,at that point that is the max FPS your CPU can provide.
If your card is sufficently slow enough in the game tested that you don't reach a FPS plateau then you need to use FRAPS for many games (except Farcry) to measure what the min FPS is within the whole run of the benchmark.

I hope that lot makes sense
well, i didn't really *quote you* ... "you guys" referred to several posts about "offloading work".

we are NOT talking about a 1.3Ghz Celeron ... we are talking about 3Ghz P4/A64 3000+ processors being bottlenecked [specifically] by an x1950p.

in THIS case ... you can offload work to the GPU by cranking up the details and turning up AA/AF and HDR [if available] ... works for me for all current new games

forget benchs ... PLAY the game and see the difference
... the x1950p is an excellent match for a P4@3Ghz or an A64300+
:thumbsup:

Mate you just don't get it! ,work is not off loaded to the GPU its merely that when you play at higer res/details the GPU is 'loaded' more heavily than the CPU therefore you don't see the FPS being limited by the CPU as its more limited by the GPU ,and as I said before if its above ~30FPS it doesn't matter anyway.
So yes you can play at higher res without problems & gain all the eye candy,(I never argued that) as long as the CPU can do min ~30FPS ,which as I said I'm sure the P4 3GHz/Ath64 3000 can do easily ,did you actually bother to read what I said? doesn't seem like it

To say work is offloaded to the GPU because the res is cranked up is just plain wrong.

maybe you don't get it

you tell me that i am wrong then say exactly what i said.
:Q

perhaps you are guilty of what you accuse me of.
:roll:

http://www.anandtech.com/showdoc.aspx?i=2747&p=6
In many ways, the message this article sends is something we've already known: a fast GPU needs a fast CPU. The difference with Oblivion is that the impact of a slow CPU on a fast GPU is far more noticeable than on many games we've tested in the past. While we can't realistically provide a CPU scaling chart for every GPU we tested in the last review, you can draw some general conclusions based on the four GPUs we focused on in this review. If you're using an older Athlon 64 3000+ or 3200+ with anything around the speed of a Radeon X1800 XT or faster, you'll want to look at upgrading (or overclocking, naturally) your CPU; otherwise, you'll be leaving a decent amount of GPU performance on the table.

in OTHER words, the x1950p [which is ~the speed of the x1800xt] is a reasonable match for the p4@3Ghz or an A64 3000+ ... except for the MOST cpu-intensive games....
and from 'experience' it is still a noticeable improvement.
[i.e. i get the "same" fps - BUT - with all the Eye candy, HDR+Bloom, increased AA/AF that i couldn't get before with my "matched" x850xt]


anything else you read into what i said ... i didn't write



 

honestjohn

Member
Nov 29, 2006
107
0
0
Ho! Ho! Ho .....Gentlemen, start your engines. Just received my in-stock notification from ZipZoomFly and have just ordered the Sapphire X1950 Pro AGP 512MB Card from them.
 

mrpergo

Junior Member
Aug 28, 2004
13
0
0
I received my notice last night too and ordered right away.
That was about 11:00 pm so they either had a ton of orders
or they didn't get that much stock.
I just want to see that tracking number
 

Assimilator1

Elite Member
Nov 4, 1999
24,125
508
126
Cool ,thanks

apoppin

lol ,well maybe what we've got here is just a language problem then
Though I did ask at least twice if that's what you meant

maybe you don't get it

you tell me that i am wrong then say exactly what i said


No I didn't ,how on earth did you get that idea?
Suffice to say that the GPU does not offload any more work from the CPU at high res than it does low res.So cranking up the res does not offload more work from the CPU.If your CPU is fast enough at low res it will be at high res.
Do I make sense now?

in OTHER words, the x1950p [which is ~the speed of the x1800xt] is a reasonable match for the p4@3Ghz or an A64 3000+ ... except for the MOST cpu-intensive games....
and from 'experience' it is still a noticeable improvement.


Now I get it ,you really aren't bothering to read what I've said at all! ,for the third time I never argued that point!


When you guys get your 1950's it'd be cool to see some before & after benchmarks

 

Cenarius

Member
Aug 30, 2001
71
0
0
I haven?t had a chance to soak up the FiringSquad review yet, but what did you all make of the first benchmarks (linked earlier)? I was rather underwhelmed. Perhaps it?s the frustrating wait down under, there?s no sign of anything yet.

Unlike FiringSquad, I think Hartware.net included an excellent selection of popular cards that people may be looking to upgrade from. Owners of 9800 Pro and 6600GT cards can truly consider the X1950 Pro a major upgrade, whilst those with some of the more powerful cards get a good comparison (6800GT, X800XT PE, 7800GS).

The most important card missing from both reviews is the 7600GT AGP, which has now dropped to two thirds of the price that the X1950 Pro is selling for, and is likely to be a better value upgrade for those with a 6600GT class of card (potential fan noise issues aside).

AnandTech's review of the PCIe X1950 Pro pitted it against only the high end cards, 7900GS and up. AnandTech take note: if you bench the AGP X1950 Pro, you simply cannot overlook the 7600GT, or else...:brokenheart:
 

postmortemIA

Diamond Member
Jul 11, 2006
7,721
40
91
FiringSquad review shows it being excellent upgrade even for people with 6800Ultra / X850XT. Anything that is shader intensive benefits heavily ( FEAR, Oblivion, BF2142, COD2 etc.)
 

kopema

Junior Member
Oct 5, 2006
24
0
0
Originally posted by: sum1
I haven?t had a chance to soak up the FiringSquad review yet, but what did you all make of the first benchmarks? I was rather underwhelmed.
It looked to me like the FiringSquad results showed the Powercolor card performing MUCH better than the German review of the Sapphire card. It doesn't seem like there should be that great a difference between two cards with the same chipset.

There'll be time to wait for more comparisons before a good selection of cards are readily available. For the time being, since I can't read German, I'm going to rely on the FiringSquad review.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Assimilator1
Cool ,thanks

apoppin

lol ,well maybe what we've got here is just a language problem then
Though I did ask at least twice if that's what you meant

maybe you don't get it

you tell me that i am wrong then say exactly what i said


No I didn't ,how on earth did you get that idea?
Suffice to say that the GPU does not offload any more work from the CPU at high res than it does low res.So cranking up the res does not offload more work from the CPU.If your CPU is fast enough at low res it will be at high res.
Do I make sense now?

in OTHER words, the x1950p [which is ~the speed of the x1800xt] is a reasonable match for the p4@3Ghz or an A64 3000+ ... except for the MOST cpu-intensive games....
and from 'experience' it is still a noticeable improvement.


Now I get it ,you really aren't bothering to read what I've said at all! ,for the third time I never argued that point!


When you guys get your 1950's it'd be cool to see some before & after benchmarks

nor are you bothering to read what i wrote ... you asked me twice? just reread my earlier posts ... i have NO idea what you are picking on .... where did you fixiate on "resolutions" ... my ENTIRE point is that if your CPU is a "reasonable match" - although "slow" by the Ideal - you CAN increase the overall experience [details/eyecandy/HDR/AA/AF] to the maximum that your CPU can handle at it's highest resolution that you can find playable.

i don't think every single post of mine needs to be nitpicked to death because you have some [other] point to prove.
:roll:



... ANYWAY ... i RETURNED my x1950p and am back to playing on my x850xt.

i really do want the 512MB version and plan to upgrade with a good sale.

FINALLY, "degrading" to my x850xt is not a huge loss ... the x1950p is nice performance increase and you can have lots more "details" [see above] but the x800 series is entirely satisfactory for most modern games [at 10x7] for me


EDIT: i finally read the FS review ... just about what i experienced [ ... certainly less performance increase because of my slow CPU] ... but worth it for $250-minus my x850xt for my 'endlife' for my rig. ... and definitely going for the 512mb version when the prices settle ....
... in the meantime, myx850xt is a very decent card and now 1 year old
 

benwood

Member
Feb 15, 2004
107
0
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Does anyone know if any of the AGP 1950 boards have the crypto-rom needed for full HDCP support. All of them (Sapphire, VisionTek, PowerColor, etc) say HDCP-ready but dont mention if they have the crypto-rom or not. There are boards that say HDCP-ready that dont have the crypto-rom.
 
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