[Though Xbox and GameCube launched nearly simultaneously in the US, Microsoft's hardware quickly jumped to a small sales lead over Nintendo's due in large to strong reception of the exclusive shooter Halo. Since that time the Xbox has stayed in the front, though the Big N has made some commendable attempts to lessen the gap. Perhaps Nintendo's biggest shot at picking up market share came last month with the release of Super Mario Sunshine. The flagship mascot game, highly anticipated and critically acclaimed, went on to sell more than 350,000 units during its first week of release in America.
Which brings us into September, a surprisingly strong month for Nintendo as a software company. Three of the company's first-party offerings made the Top 10 best-selling games of the month list, according to various tracking services. No Xbox software, meanwhile, managed that feat. And yet, oddly enough, Microsoft's hardware still outsold GameCube for the month, albeit just barely
GameCube hardware sales in September totaled nearly 168,000 units. Xbox sold 175,000 pieces. That brings life-to-date sales of GCN in the US up to 2.3 million versus 2.8 million Xbox sales. Sony's unstoppable giant PlayStation 2, meanwhile, crushed figures of both systems in September, selling an additional 500,000 pieces of hardware. More than 11.3 million PS2s have sold in America since the console launched.
The number-one selling game in September was Electronic Arts Madden NFL 2003 for PS2 with nearly 375,000 units, according to data. Square's Kingdom Hearts ranked second with 345,000 pieces. Super Mario Sunshine sold an additional 266,000 units for a total sell-through of 616,000 pieces since its launch in late August. Strong sales of SOCOM and Tekken 4 were rounded out by a surprisingly solid showing of Star Fox Adventures, which sold 170,000 units in September. Animal Crossing also managed to sell more than 100,000 pieces during the month.
Also interesting were sales of Acclaim's first-person shooter Turok Evolution across all three platforms. Despite the fact that the franchise was launched on a Nintendo platform, it performed weakest on GameCube with a mere 35,000 estimated units sold. Both Xbox and PS2 averaged sales of 65,000 units./Q]