YATDT (tower defense flash game)

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b0mbrman

Lifer
Jun 1, 2001
29,471
1
81
Originally posted by: MercenaryForHire
Some fun facts about Normal:

Killing everything gets you a base score of 5268.
Lives are worth 25 points each.
I haven't figured out the points formula for sending waves early yet. I think it's (Time Left x2) though.

If you let all of the waves come in on their own, the maximum attainable score is 5768.

In order to get a higher score than that, you have to flood your maze.

- M4H

So that's it that goes into the score?
 
Jan 31, 2002
40,819
2
0
Since I'm essentially retiring here, I'll lay out my strat.

Final Map Layout

1. Put up the Dart Tower and the Pellets closest to the spawns first.
2. Flood Wave 1-3 in.
3. No, really. The first three.
4. As they're dying, build up the bottom half of the center row from left to right.
5. Once you've dropped two towers, launch Wave 4.
6. Continue building the bottom half of the center row at Ridiculous Speed. You need to do this fast enough to redirect the vertical creeps to the left.
7. Once the bottom half of the center row is built, throw a few towers at the bottom exit to catch the vertical creeps that snuck through. Wave 5 should already be steamrolling across the screen.
8. Finish up the small "blocker" at the bottom, launch Wave 6, and complete the middle row as they drop. Make sure that the vertical creep have to go all the way to the left at the top before moving down.
9. Launch Wave 7. As soon as they reach the first tower, launch wave 8.
10. Once the first boss drops (+40), upgrade the Dart tower one level and start building up the maze from left to right. You should be able to launch up to Wave 11 one after the other as you do this.
11. Mass up 85 gold as you're able (the second boss should drop and help this out a lot) then drop a Swarm tower, launch Waves 12-16, and upgrade the tower. Get ready to throw a Pellet tower at the end of your center tunnel.
12. Upgrade the Swarm tower once the cash shows up, and the Dart tower after that.
13. Begin firing waves in clusters of four - stop at the Immunes to give yourself enough time to get the cash into your Swarm tower.

The rest is a fine balance of upgrading the Dart Tower to kill the ground-based Creep faster, and upgrading the Swarm Tower fast enough to keep the fliers dying. A second Dart and Swarm should get put up quickly so that you can account for the time required to get both of them with a final upgrade to Storm, and you must get at least two Blizzard Towers in the middle area to knock down the L42 bosses.

My best results have come from upping the Dart Towers quickly in order to wipe out the ground-based units ... and then selling them at L41 to finance the double-Storm upgrade. Once the L42 bosses die, flood in the rest of the waves, knock down the L48 flyers, sell off the Storm Towers, and throw up the ground defense.

- M4H
 

AkumaX

Lifer
Apr 20, 2000
12,642
3
81
The rest is a fine balance of upgrading the Dart Tower to kill the ground-based Creep faster, and upgrading the Swarm Tower fast enough to keep the fliers dying. A second Dart and Swarm should get put up quickly so that you can account for the time required to get both of them with a final upgrade to Storm, and you must get at least two Blizzard Towers in the middle area to knock down the L42 bosses.

My best results have come from upping the Dart Towers quickly in order to wipe out the ground-based units ... and then selling them at L41 to finance the double-Storm upgrade. Once the L42 bosses die, flood in the rest of the waves, knock down the L48 flyers, sell off the Storm Towers, and throw up the ground defense.

haha, that's exactly how i attacked the problem. i'll show you my map in a bit
 

b0mbrman

Lifer
Jun 1, 2001
29,471
1
81
Alright...cleared 7000. Hopefully, that'll be enough to keep from coming back to this game.

Maze is same as I showed a bit back. For built-up towers, I think I have the most success with:

2 freeze
2 water
2 AA
3 missile

The missiles really help when I want to send stuff out early
 

randumb

Platinum Member
Mar 27, 2003
2,324
0
0
Version 1.2 is up. There's a new tower (bash), new creep (spawn), new mode (fun), and score penalty for selling towers (juggling is less viable). The creeps now come in a spaced out fashion rather than a straight line.
 

flashbacck

Golden Member
Aug 3, 2001
1,921
0
76
The bash tower is awesome, but the spaced out flying creeps and spawn creep that can slip through your towers are killer.
 

Gibsons

Lifer
Aug 14, 2001
12,530
35
91
Originally posted by: flashbacck
The bash tower is awesome, but the spaced out flying creeps and spawn creep that can slip through your towers are killer.

The bash towers are fun, but I'm not sure they're worth it considering the cost... they don't hit fliers and you need some extra to hit them since they're spread out. But it's so cool when the stun hits.
 

alien42

Lifer
Nov 28, 2004
12,668
3,067
136
i dont know why the antbuster thread was locked so i will add this one. here are all the upgrades:

heavy - heavy - heavy - heavy
2.4/s
5
120
16

heavy - heavy - missle - missle
.5/s
2
180
36

heavy - impact - impact - impact
2.4/s
6
110
15

heavy - impact - ice - ice
4/s
4
100
3

heavy - double heavy - double heavy
1.3/s
5
120
16

heavy - double heavy - sonic pulse - sonic pulse
4/s
5
120
3

quick - quick - quick - quick
6/s
6
120
9

quick - quick - flame - flame
12/s
5
75
2

quick - sniper - sniper - sniper
4.8/s
16
150
12

quick - sniper - laser - laser
1.2/s
1
160
30

quick - long - long - long
3/s
10
180
12

quick - long - electric - electric
3/s
1
120
12

double - double - double - double
2/s
8
150
10

double - double - boomerang - boomerang
1/s
4
130
9

double - quick - quick - quick
2/s
10
110
11

double - quick - machine - machine
12/s
6
120
8

double - triple - triple - triple
2/s
9
120
11

double - triple - poison - poison
2/s
3
120
2
 

FoBoT

No Lifer
Apr 30, 2001
63,089
12
76
fobot.com
how about some strategy for antbuster?

the only thing i could find was to try all missile launcher towers, but for me i did about the same as using a mix of different types
 

Sphexi

Diamond Member
Feb 22, 2005
7,280
0
0
I never end up with a maze, just a line at the beginning then a few random walls to halt progress...I always end up with about 13-15 snipers though, which handles everything but the lvl49 flying boss near the end, he always gets away
 

alien42

Lifer
Nov 28, 2004
12,668
3,067
136
Originally posted by: FoBoT
how about some strategy for antbuster?

the only thing i could find was to try all missile launcher towers, but for me i did about the same as using a mix of different types

i reached lvl 75 with two ice near the hole and two near the cake, two poison near the hole, and two laser in the middle (or something similar). i will post a screenshot on tuesday when i am back at work. i also found missles to be useless because they are too slow. for power, lasers and snipers are the way to go. ice is a must and personally i think poison is too.
 

Megadeth

Senior member
Jun 14, 2004
499
0
0
Huh, I don't know why it was locked either... Oh well...

Anyway, best I've done is level 73, this is with 3 Ice cannons covering the entire area around the hole. I think I went with all machine guns that time, placed along with the ice cannons....

Ice cannons are a must as stated above, they slow the ants down enough to finish them off with stronger weapons.
 

JEDI

Lifer
Sep 25, 2001
30,160
3,302
126
Originally posted by: Slew Foot
finished on easy the first time through with 1 life left.

finished Medium with 1 life left. those flyers are suxxors!

only used pellets, bash, AA, and freeze. what good are the darts? and what's flood?
 

JEDI

Lifer
Sep 25, 2001
30,160
3,302
126
ok.. beat it on HARD.

Now how do i beat "Challenge Mode- 100 Levels?"

I *ALWAYS* die at lvl79. My high score is 10500.

Note:
1) At Lvl78, 15 fully upgraded Squirt Towers will not stop half of them.

2) At Lvl79, 4 fully upgraded Swarm Towers in the middle of the map will NOT stop any of the flyers. :Q
 

JEDI

Lifer
Sep 25, 2001
30,160
3,302
126
Originally posted by: JEDI
ok.. beat it on HARD.

Now how do i beat "Challenge Mode- 100 Levels?"

I *ALWAYS* die at lvl79. My high score is 10500.

Note:
1) At Lvl78, 15 fully upgraded Squirt Towers will not stop half of them.

2) At Lvl79, 4 fully upgraded Swarm Towers in the middle of the map will NOT stop any of the flyers. :Q

At Lvl 79, FIVE fully upgraded swarm towers will not stop the flyers :Q :Q :Q

If I spend the $ to max out 6 swarm towers, i dont have enuf $ to stop anything else!!

IS IT POSSIBLE TO BEAT THE 100LEVEL CHALLENGE W/O CHEATING? (ie: Juggling)
 

JEDI

Lifer
Sep 25, 2001
30,160
3,302
126
ok, after ~40hrs in 3days, I'm DONE with this game.

Highest score in 100Level Challenge:
11752 points @ Lvl86
Frost towers: 3 fully upgraded, 1 partially upgraded
Swarm towers (anti-air): 3 fully upgraded
Squirt Towers (rapid fire): 20 fully upgraded :Q

Edit:
I reached Lvl79 (flyers) with 20 life. 19 crits (mostly flyers) made it past. I was down to 1 life.

I think I killed all the Lvl80+81 crits, but didnt make a dent in the Lvl82 crits (6 bosses with 250k hitpoints each!!!). It took some time for them to make their way thru my maze, thus why i was able to survive till Lvl86.
 
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