Originally posted by: MrBond
I've been into Gnomeregan once with my main, didn't go back. Seemed like a huge pita. We'll most likely give it another shot with our alts now we're more experienced at dealing with instances.
It sucks with a bad group. You NEED a priest or at the very least, two paladins. The second time we ran it was with a druid and no real tank other than the 27 warrior. The poor druid was trying to tank in bear form and heal at the same time, it didnt work.
The architecture in gnomer is sometimes your biggest enemy. Anytime there's a long, narrow hallway that's open on one side, stay to the other side as much as you can. This applies double after you enter the workshop area. You'll go down a big elevator, then up a twisting hall/ramp. When you get to the top, it opens up and you have to go to the left on a downward sloping walkway. There's enemies below it and on a ramp on the other side. If you get too close to the right side, you'll aggro the enemies at the bottom, which will run up to the top aggroing every enemy on the way. This is how we wiped the first time.
The plus side is if you make sure to get the workshop key off the boss right before the workshop, you don't have to run through the entire instance again.