Originally posted by: kalrith
Good job, potoba! I'll have to try the frog map again some time.
Before I get into my little tutorial, I'll give a few general suggestions that can be used for any map. All of my towers seem to do better when set to "close". The only time I change this is for the Hard Grey levels, when I set some or all of them to "hard". Interest is added the moment you click "Send the Vectoids". I always wait until after clicking that to spend money so that I don't miss out on that extra bit of interest. Another thing to note is that the amount of money you have at the end of level 50 does not affect your score. Therefore, you can spend like crazy AFTER you hit "Send the Vectoids" for the last time.
Anyways, I played the Switchback map last night, leaked only once, scored
16,125,617, and wound up
third on the daily leaderboard. This is by no means a perfect score, and I saw a lot of opportunities to do things better. However, I noted what towers I used at certain levels and took screenshots to show where I placed them.
This spreadsheet shows what towers I used for each level. The 1, 2, 3 at the top notes which tier the tower is, and the number in the cell shows what level that tower is. 2x10 placed under Red 3 would mean that there are two level 10 Red Rockets. I tried to take screenshots every time I purchased a tower to show its placement. If the screenshot shows a different level than what I list it as, it just means that I didn't take the screenshot until the level after I purchased the tower.
Level 1
Level 4
Level 18
Level 20
Level 22
Level 25
Level 28
Level 30
Level 31
Level 41
Level 43
Level 45
Level 48
Level 50
One change I would definitely make is to place the Red Rocket in level 28 2-3 spaces higher. I would've been able to hit the guys at the top a lot sooner that way.