Zelda : Breath of the Wild

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purbeast0

No Lifer
Sep 13, 2001
53,027
5,909
126
I think my game is in a fucked up state. I don't see any of the glowing shrines and I've found 2 shrines and the doors are shut.
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,909
126
I figured it out lol. Wasted so much time.

I still can't believe that in 2017 this game does not have full voice acting.
 

MetalMat

Diamond Member
Jun 14, 2004
9,687
36
91
Out of curiosity I decided to check out a Twitch stream of the game when I got home from work. I originally could not stand the cell shaded graphics but they actually looks better in play than I gave credit for. Still the graphics are nothing impressive. Looks like a fun game but I can't help but get the feeling that this has been done a million times before and is just another quality open world game. That's not a bad thing but no way should it be getting 10s across the board
 

Sonikku

Lifer
Jun 23, 2005
15,745
4,563
136
I wish it had less aliasing and frame rate stutters, but love it otherwise.
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,909
126
I am having a lot of fun with this game. It took me a while to get into it since I screwed up the beginning part but once it got going it's a lot of fun. The horse controls very weird though takes some getting used to.
 

SteveGrabowski

Diamond Member
Oct 20, 2014
7,438
6,162
136
Out of curiosity I decided to check out a Twitch stream of the game when I got home from work. I originally could not stand the cell shaded graphics but they actually looks better in play than I gave credit for. Still the graphics are nothing impressive. Looks like a fun game but I can't help but get the feeling that this has been done a million times before and is just another quality open world game. That's not a bad thing but no way should it be getting 10s across the board

I can't get into the cel shading either. The only cel shaded game I have ever liked was Okami, and there the cel shading really worked since the game is supposed to be a watercolor painted on a canvas. Every once in a while there is a game I truly hate that gets across the board 10/10 reviews. For example, GTA IV is one of my least favorite games ever even though I love GTA III, GTA Vice City, GTA San Andreas, and GTA V. I can't imagine I would find BOTW truly awful like I found GTA IV, but I'm just not understanding the huge level of excitement from the preview videos and then the IGN and Gamestop reviews I watched (they both gave BOTW a perfect score). Whereas Horizon Zero Dawn had me hooked from the start when I saw it at E3: amazing graphics and an original storyline that's not been done before. I just got my copy in today and 3-4 hours in I'm loving Horizon.

What makes BOTW the greatest game Nintendo has ever made? That's what Gamespot claims in their review. And it's the exact same thing I heard when all the reviewers were hyping GTA IV, which I thought was terrible because of horrible car controls and repetitive missions with a protagonist I just wanted to plow through the windshield.
 

SteveGrabowski

Diamond Member
Oct 20, 2014
7,438
6,162
136
I don't really care about those lists as a whole to be honest. I thought GTA4 was awful yet that is one of the best games according to there.

Good, I thought I was the only one who hated GTA IV.

I hated Twilight Princess and that got like a 95/96 on metacritic. But to be fair I didn't make it past 6 or 7 hours because it was still in "tutorial" mode or some shit by that point and just took way too long to get going. I think the most exciting thing I had done by then was go fishing. And even that was lame trying to use the gimmicky ass Wiimote controls to use it as a fishing rod.

Same here, I forgot I actually bought that game in 2009 for the Wii and only played it 4-5 hours. It was so boring and I thought it was ugly even for the time. I still have it just collecting dust next to my Wii. But if you're endorsing BOTW after hating the two critically acclaimed games that I thought sucked too maybe I should give this one a chance some day (just not now when the Switch has no other games and the Wii-U is still expensive). I did love Zelda 1, A Link to the Past, and Ocarina of Time.
 

SteveGrabowski

Diamond Member
Oct 20, 2014
7,438
6,162
136
The game looks amazing. My problem is I don't have a Wii U. I thought about buying one, but $300 for a dead console just seems a bit steep.

I don't really want to buy a Switch either, because I am not sure what the prospects of the Virtual Console or Ports will be.
The only Nintendo console I have ever owned was the NES

If I knew for a fact that I would be able to play Link to the Past, Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess and Skyward Sword on the Switch, I would be buying a Switch no doubt.

Also want to try Mario Sunshine and the Mario Galaxy games.

A Link to the Past would be a perfect game to play on a handheld. Though I think it's one of 7 or so perfect games ever made period.

It's too bad the Wii-U sold so poorly, because I can't imagine I'll ever be able to just walk into a Gamestop and buy a used one dirt cheap like I just did in January for a PS3 (they only wanted $40 for a fat one that looks pretty well taken care of and has ran great for me).
 

renz20003

Platinum Member
Mar 14, 2011
2,714
634
136
Played till I got out of the plateau, a few observations and opinions I have made:

The Wii U version is very good, framerate stutters every so often under certain situations.

The voice acting is terrible, I wish they had just stuck to text. Zelda sounds like a drunk winona ryder.

I don't like how fast the weapons break but the combat is fun. The different bows are sweet.

Overall I'd rate it an 8.5
 
Reactions: Sonikku

MetalMat

Diamond Member
Jun 14, 2004
9,687
36
91
I can't get into the cel shading either. The only cel shaded game I have ever liked was Okami, and there the cel shading really worked since the game is supposed to be a watercolor painted on a canvas. Every once in a while there is a game I truly hate that gets across the board 10/10 reviews. For example, GTA IV is one of my least favorite games ever even though I love GTA III, GTA Vice City, GTA San Andreas, and GTA V. I can't imagine I would find BOTW truly awful like I found GTA IV, but I'm just not understanding the huge level of excitement from the preview videos and then the IGN and Gamestop reviews I watched (they both gave BOTW a perfect score). Whereas Horizon Zero Dawn had me hooked from the start when I saw it at E3: amazing graphics and an original storyline that's not been done before. I just got my copy in today and 3-4 hours in I'm loving Horizon.

What makes BOTW the greatest game Nintendo has ever made? That's what Gamespot claims in their review. And it's the exact same thing I heard when all the reviewers were hyping GTA IV, which I thought was terrible because of horrible car controls and repetitive missions with a protagonist I just wanted to plow through the windshield.

I watched a couple hours of gameplay and I hate to say it.... I actually like the cell shading in this game. It seems to fit quite well in the open environment and is not overbearing like I thought it was at first. I usually think cell shading is a lazy attempt at being "artistic" but it actually seems to work in this case. I hated windwaker because of the graphics but this game it works. Overall it seems like a really good game, it may be a bit abstract to some people because it is so open world.
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,909
126
I'm not really a fan of cel shaded graphics either, and my initial thoughts were that the graphics in Zelda were pretty shitty. But after playing it a lot yesterday, I guess I got used to the graphics because now everything looks and feels normal to me and pretty good. I definitely feel kind of gimped playing the game in portable mode with the joycons versus playing it with the pro controller. It's just clearly not as easy/comfortable to be precise with the joycons compared to the pro controller. I think if I hadn't found one I would not be having as good of a time with this game to be honest.
 

renz20003

Platinum Member
Mar 14, 2011
2,714
634
136
I'm not really a fan of cel shaded graphics either, and my initial thoughts were that the graphics in Zelda were pretty shitty. But after playing it a lot yesterday, I guess I got used to the graphics because now everything looks and feels normal to me and pretty good. I definitely feel kind of gimped playing the game in portable mode with the joycons versus playing it with the pro controller. It's just clearly not as easy/comfortable to be precise with the joycons compared to the pro controller. I think if I hadn't found one I would not be having as good of a time with this game to be honest.

So the joycons aren't that great feeling when attached to the tablet?
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,909
126
So the joycons aren't that great feeling when attached to the tablet?
They feel okay but they still feel cramped. The placement of the right thumbstick is just in an awkward spot and isn't comfortable after a while IMO. Also the shoulder buttons and triggers feel cramped too. The analog sticks on the joycons are a lot stubbier than the ones on the pro controller too. Think along the lines of the PSP feel for the analog stick as far as the range of motion goes.

Don't get me wrong though, they work just fine. But to me there has always been this thing when playing portable systems like a PSP or DS, where it "feels" like it's not a "real" game due to how it controls and how it feels. Like playing God of War on PSP just didn't compare to on PS2 or PS3 because it just felt different. I get that same vibe when I play it in portable mode with the joycons attached vs. docked with the pro controller.

I also tried briefly with one joycon in each hand detached and had the screen just tilted with the kickstand and that feels more comfortable to me. But damn, the kickstand feels like it's going to break it is so damn flimsy and cheap. I tried to turn the volume down while it was stood up by the kickstand and the kickstand just gave way and the console basically slammed on my table.
 

renz20003

Platinum Member
Mar 14, 2011
2,714
634
136
They feel okay but they still feel cramped. The placement of the right thumbstick is just in an awkward spot and isn't comfortable after a while IMO. Also the shoulder buttons and triggers feel cramped too. The analog sticks on the joycons are a lot stubbier than the ones on the pro controller too. Think along the lines of the PSP feel for the analog stick as far as the range of motion goes.

Don't get me wrong though, they work just fine. But to me there has always been this thing when playing portable systems like a PSP or DS, where it "feels" like it's not a "real" game due to how it controls and how it feels. Like playing God of War on PSP just didn't compare to on PS2 or PS3 because it just felt different. I get that same vibe when I play it in portable mode with the joycons attached vs. docked with the pro controller.

I also tried briefly with one joycon in each hand detached and had the screen just tilted with the kickstand and that feels more comfortable to me. But damn, the kickstand feels like it's going to break it is so damn flimsy and cheap. I tried to turn the volume down while it was stood up by the kickstand and the kickstand just gave way and the console basically slammed on my table.

I've heard the kickstand seems very flimsy. I've liked the vita analog sticks and circle pad pro, the psp nub was lacking.

How nice is the screen on the tablet?
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Played about 4 hours yesterday.and have spent about the same amount of time previously with Horizon. Putting aside nostalgia and setting, HZD is a much better game and overall I don't see how either game would be better than a 8.5/10.

Some things that really bother me are:

Wii U Pro Controller has the worst layout of any dual analogue controller and the tablet isn't any better. This coupled with the control schema make the game clunky.
Voice acting is so minimal that it should have been left out.
Combat doesn't feel tight but rather tied to the animation.
Towers and auto travel feel too much like Far Cry 3,4,Primal and AC.
Stutter and FPS drop, though it seems to smooth out the longer you play.

Overall, I will give it more time but I'm torn as HZD was just getting good but don't have time for both
 

Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
I play with the controller that came with the Switch and it plays fine. I have big hands too. I'd prefer the pro controller, but the "Dog Ear" controller is honestly fine. The biggest gripe is the disconnecting left controller. They need to fix that. Anyway, the game is really really good. I played it for a couple hours last night and most of that time was in bed. The game looks pretty on the tablet screen and it's growing on me on the TV. The game is basically the SKYRIM sense of exploring with great 3rd person combat.

Here's a pic of it in tablet mode. Pretty.

 

Sonikku

Lifer
Jun 23, 2005
15,745
4,563
136
Having a 4k tv, I would definitely appreciate a couple hundred lines of resolution as up scaling 720p exacerbates the jaggies ever more so than 900p would.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
They feel okay but they still feel cramped. The placement of the right thumbstick is just in an awkward spot and isn't comfortable after a while IMO. Also the shoulder buttons and triggers feel cramped too. The analog sticks on the joycons are a lot stubbier than the ones on the pro controller too. Think along the lines of the PSP feel for the analog stick as far as the range of motion goes.

Don't get me wrong though, they work just fine. But to me there has always been this thing when playing portable systems like a PSP or DS, where it "feels" like it's not a "real" game due to how it controls and how it feels. Like playing God of War on PSP just didn't compare to on PS2 or PS3 because it just felt different. I get that same vibe when I play it in portable mode with the joycons attached vs. docked with the pro controller.

I also tried briefly with one joycon in each hand detached and had the screen just tilted with the kickstand and that feels more comfortable to me. But damn, the kickstand feels like it's going to break it is so damn flimsy and cheap. I tried to turn the volume down while it was stood up by the kickstand and the kickstand just gave way and the console basically slammed on my table.
Yeah the buttons on the Joycons feel like I'm playing on the 3DS, they are so tiny, and the sticks on the Pro are much better as well. I'm definitely glad I got a Pro controller. Feels a million times better. Plus no disconnection issues with it either.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
We can see the jagged edges in video comparisons as it is. I think that the 'problem' would be even more clear when actually seeing it in person as you'd be playing it on your 1080p monitor right in front of you. The video's own compression / encoding method and so on needs to be taken into consideration. However, ultimately there's one sure fact, is that Breath of the Wild definitely was originally designed for the Wii U and the Switch version is the port, rather than the other way around.

I've heard good things about Xenoblade Chronicles being a game that 'pushed' the Wii U to its limits (it's possibly true, I wouldn't know I haven't played it nor seen it in person yet), but I think that Breath of the Wild is definitely a very surprising game considering it's basically a Wii U game (and then ported to the Switch). Some people might laugh about the Wii U's "capabilities", but when looking at the massive scale (as far as a game on a Nintendo console goes) and overall beauty and fluidity of the game one can only at least respect the talent of the development team for being able to seemingly siphon every drop of power the dying console could still offer. If you ask me, it's one hell of a way to go out with a bang that's gonna leave its mark for a long, very long time.

Anyway, 720p, 900p... 1080p on an emulated version later on (we all know it's going to happen), it's just visual clarity and personal preferences in the end, the game's content is identical on both versions. It's also a question of price, of course. If someone already owns a Wii U there's no reason to not buy the Wii U version, especially if the Switch itself isn't interesting other than for BotW.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
^^^

Yup, there's hardly a difference between the WiiU version and the Switch. If you have a WiiU, endless you want the latest and greatest, there's no reason to gut the Switch.
 
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