Zelda : Breath of the Wild

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desura

Diamond Member
Mar 22, 2013
4,627
129
101
Zelda always top down haha.

I actually think Yoshi's Island was probably the pinnacle of gaming...
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yup, A Link to the Past is gaming perfection. There's no denying it.

It took me a long time to get into it. I suppose part of it was that I started playing Doom on pc and got into mortal Kombat and street fighter in the arcades and didn't give LTtP a look in the early 90s. Pretty much the same thing with super metroid for me. I was playing more action oriented games and didn't take the time for an adventure game or rpgs. I played these much later, just prior to the ps1 launch I believe. Then I didn't play OoT until well into ps2 era because I did not own an n64. Coincidently all the games and genres I was skipping before became some of my favorites.
 

desura

Diamond Member
Mar 22, 2013
4,627
129
101
From the looks of this game, it should have been on the PS4.

Just the frame rate issues alone...

Will there be a switch HD or something?
 

Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
From the looks of this game, it should have been on the PS4.

Just the frame rate issues alone...

Will there be a switch HD or something?

The frame rate issues are over exaggerated. Once you get further in the game the frame rate issues are less frequent and it's far from unplayable. I think people need to have realistic expectations of this device. The game is beautiful and still runs very well considering it's mobile hardware that consumes 8-11w while gaming. Both the Xbox one and PS4 pull well over 100w while gaming and better yet, most games on both systems run at 900p/1080p 30fps... and they all don't stay at a solid 30.
 
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desura

Diamond Member
Mar 22, 2013
4,627
129
101
The frame rate issues are over exaggerated. Once you get further in the game the frame rate issues happen less frequent and it's far from unplayable. I think people need to have realistic expectations of this device. The game is beautiful and still runs very well considering it's mobile hardware that consumes 8-11w while gaming. Both the Xbox one and PS4 pull well over 100w while gaming and better yet, most games on both systems run at 900p/1080p 30fps... and they all don't stay at a solid 30.

But think of all the amazing detail they could have added with PS4 power.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
The frame rate issues are over exaggerated. Once you get further in the game the frame rate issues are less frequent and it's far from unplayable. I think people need to have realistic expectations of this device. The game is beautiful and still runs very well considering it's mobile hardware that consumes 8-11w while gaming. Both the Xbox one and PS4 pull well over 100w while gaming and better yet, most games on both systems run at 900p/1080p 30fps... and they all don't stay at a solid 30.

I don't thinking the frame rate issues are over exaggerated. There are framerate issues all over the place. We expect a game not to drop frames, especially when it's a flagship only reason to buy a system title. They clearly needed to put more time into the Switch version.
 
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Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
But think of all the amazing detail they could have added with PS4 power.

Actually Zelda has more attention to detail than Horizon Zero Dawn, the new PS4 game.


On the graphics side though, Horizon Zero Dawn is gorgeous and looks way better than Zelda. I'm with you though, Zelda designed for a more powerful system would be amazing, and I wouldn't complain at all Maybe with CEMU with Shaders at 4K would be nice
 

Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
I don't thinking the frame rate issues are over exaggerated. There are framerate issues all over the place. We expect a game not to drop frames, especially when it's a flagship only reason to buy a system title. They clearly needed to put more time into the Switch version.

Obviously the drops happen more while in docked mode, but I still haven't found them to ever become debilitating. In handheld mode, I haven't noticed frame drops at all. I'm not saying that don't happen, just that people are trying to find all of the ammo they can to hate on the Switch. I hope the performance gets better with updates, but people are making it out to more than what it really is. From Digital Foundry's review, the Switch still outperforms the Wii U version, while running the game at 900p vs. 720p.
 

desura

Diamond Member
Mar 22, 2013
4,627
129
101
Actually Zelda has more attention to detail than Horizon Zero Dawn, the new PS4 game.


On the graphics side though, Horizon Zero Dawn is gorgeous and looks way better than Zelda. I'm with you though, Zelda designed for a more powerful system would be amazing, and I wouldn't complain at all Maybe with CEMU with Shaders at 4K would be nice [/

Nice find.

Yeah, Nintendo has always been more judicious with their art design and so they will outperform relative to specs. Stilll..imagine 60 fps and slightly more detail.
 
Reactions: Face2Face

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Actually Zelda has more attention to detail than Horizon Zero Dawn, the new PS4 game.


On the graphics side though, Horizon Zero Dawn is gorgeous and looks way better than Zelda. I'm with you though, Zelda designed for a more powerful system would be amazing, and I wouldn't complain at all Maybe with CEMU with Shaders at 4K would be nice

Things like water splashing etc aren't impressive. Cel shading only allows so much facial and outfit detail it's one of the drawbacks of that style. Look at the difference between those things plus the lighting engine (not to mention HDR).
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Obviously the drops happen more while in docked mode, but I still haven't found them to ever become debilitating. In handheld mode, I haven't noticed frame drops at all. I'm not saying that don't happen, just that people are trying to find all of the ammo they can to hate on the Switch. I hope the performance gets better with updates, but people are making it out to more than what it really is. From Digital Foundry's review, the Switch still outperforms the Wii U version, while running the game at 900p vs. 720p.

But they aren't making it up, it's a huge issue when it can't properly run a port of a WiiU game. There's reason to be concerned.

It's not like this is some third rate developer, this is Nintendo, they always make games that run awesome and make the most out of their hardware. If right off the bat even they are having trouble keeping games at stable framerate, that doesn't bode well for third party developers.

The first time it happened, my fiancée asked me why it looked like that and I had to tell her it was because there wasn't enough power in the system to run it at this resolution.
 

desura

Diamond Member
Mar 22, 2013
4,627
129
101
Things like water splashing etc aren't impressive. Cel shading only allows so much facial and outfit detail it's one of the drawbacks of that style. Look at the difference between those things plus the lighting engine (not to mention HDR).

Actually I found the Zelda game more pleasing to the eye.

Too many xbox/PS4 games pump their processing power into depicting a shiny highly textured detail which doesn't matter. Just watching the comparison video, the Zelda game allows more deformity and interaction with the world. It just has a few fewer brush strokes of detail which you won't notice anyways 10 hours in.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Actually I found the Zelda game more pleasing to the eye.

Too many xbox/PS4 games pump their processing power into depicting a shiny highly textured detail which doesn't matter. Just watching the comparison video, the Zelda game allows more deformity and interaction with the world. It just has a few fewer brush strokes of detail which you won't notice anyways 10 hours in.

After nearly 50 hours I still notice the texture detail and lighting (especially hdr) in games. What you said might be true for you but not for all.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
After nearly 50 hours I still notice the texture detail and lighting (especially hdr) in games. What you said might be true for you but not for all.
Yea there are many times when I'm playing that I'm like, damn the textures in Zelda are horrible. It's an awesome game, I can't stop playing it, but even though the game play is awesome, the bad graphics are still there.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yea there are many times when I'm playing that I'm like, damn the textures in Zelda are horrible. It's an awesome game, I can't stop playing it, but even though the game play is awesome, the bad graphics are still there.

Honestly bad might not be the right word. Cel shading just has a certain look to it and the textures are flat. It's an art choice. Kind of like anime vs the more western approach vs cgi. Cgi will just look more flashy and detailed but some people just like the style of Japan's anime.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
The problem is that the game mixes cell shading and regular textures. Things like rocks, shrines, towers and mountains look N64 quality. The Wii U version also suffers from horrible fps drops even later in the game. Coupled with the horrible lock on mechanic can make combat challenging.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I like the graphic direction in this WAAAAAYYY more than Wind Waker. That being said. I miss sprites ;P
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Can't find the Wii version in stock anywhere around here. I did end up caving and getting Xenoblade Chronicles X for $30...not sure why I bothered but...eh, I'll give it a chance.
 
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