Latency, what good are all those execution resources if you are waiting either for data or code to run. Games must be notorious for this, seeing how many of them are helped by x3d cache. Since Zen5 and Zen4 share the same connection characteristics from Core to L3 and from CCD to IOD afaik you won't see much improvement between Zen4 and Zen5 when that happens.
I guess using synthetic benchmarks running completely from L1 cache, you would see noticeable improvements in int scalar execution between Zen5 vs Zen4. Therefore the uncore changes rumored for Zen6 might be more meaningful than IPC gain of the core, if current potential is not fully tapped. But to know that, we would need someone to hook a profiler and see where the problem lies. Maybe C&C will do that.